Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Ditches
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,341 Elo+
Party 3
Odin
Odin
FinalHope923
Odin
Level 149
God Stats
0W - 1L
1,735 SR
Queue Stats
237W - 264L
1,537 Elo+
Party 1
Artemis
Artemis
LupusParable
Artemis
Level 127
God Stats
3W - 3L
1,333 SR
Queue Stats
33W - 34L
1,533 Elo+
Solo
Hera
Hera
psychicrain
Hera
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,341 Elo+
Party 3
Team Averages
Level 113
1,514 SR
1,451 Elo+

VS

Team Averages
Level 89
1,581 SR
1,637 Elo+
Persephone
Persephone
 
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Khepri
Khepri
AC 131
Khepri
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
319W - 316L
1,754 Elo+
Solo
Heimdallr
Heimdallr
HighTide67
Heimdallr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 30L
1,631 Elo+
Party 4
Zeus
Zeus
THATguyBIGGY10
Zeus
Level 28
God Stats
3W - 0L
1,846 SR
Queue Stats
6W - 7L
1,651 Elo+
Party 2
Gilgamesh
Gilgamesh
cappochip
Gilgamesh
Level 83
God Stats
3W - 5L
1,560 SR
Queue Stats
9W - 14L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 4 / 2
8,047
805
8,788
8,796
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Ditches
King Arthur
11
0 / 9 / 5
6,454
645
3,365
13,209
9,531
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 4 / 5
7,699
770
5,405
11,701
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
LupusParable
Artemis
13
0 / 6 / 4
7,265
727
5,489
12,131
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 1
7,359
736
5,964
8,419
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
17 / 1 / 7
10,206
1,021
19,427
7,124
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
AC 131
Khepri
13
1 / 0 / 15
7,946
795
2,836
6,266
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
HighTide67
Heimdallr
15
3 / 2 / 15
8,328
833
10,245
8,307
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 10
8,213
821
6,939
6,372
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
cappochip
Gilgamesh
16
4 / 3 / 10
8,598
860
7,862
9,224
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
10
Kills
27
27
Deaths
10
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
2
1.25
W
Persephone
 
Persephone
17
1
7
20.5
W
Khepri
AC 131
Khepri
1
0
15
8.5
L
King Arthur
Ditches
King Arthur
0
9
5
0.28
L
4
4
5
1.63
W
Heimdallr
HighTide67
Heimdallr
3
2
15
5.25
L
Artemis
LupusParable
Artemis
0
6
4
0.33
W
2
4
10
1.75
W
Gilgamesh
cappochip
Gilgamesh
4
3
10
3
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,011
Damage
47,309
54,256
Taken
37,293
28,730
Mitigated
19,784
3,997
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,788
788
0
826
8,796
4,409
68
5,051
3,562
19,377
0
W
Persephone
 
Persephone
19,427
861
150
1,889
7,124
2,728
826
3,200
3,687
38,578
0
W
Khepri
AC 131
Khepri
2,836
395
923
1,332
6,266
6,718
117
1,876
4,004
8,958
0
L
King Arthur
Ditches
King Arthur
3,365
657
0
70
13,209
9,531
0
6,594
6,304
197
8,685
L
5,405
977
215
810
11,701
8,858
0
5,313
6,188
0
13,794
W
Heimdallr
HighTide67
Heimdallr
10,245
4,527
0
2,534
8,307
3,349
1,771
3,614
4,101
0
24,930
L
Artemis
LupusParable
Artemis
5,489
2,359
197
1,539
12,131
3,308
52
6,892
4,943
0
22,017
W
6,939
1,730
0
425
6,372
1,970
1,051
2,161
4,024
31,649
0
W
Gilgamesh
cappochip
Gilgamesh
7,862
2,223
0
2,008
9,224
5,019
1,088
2,775
6,025
0
29,175
L
5,964
1,283
0
340
8,419
2,624
0
4,208
4,053
19,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,824
Gold Earned
43,291
135
Minions Killed
225
0
Camps Cleared
0
1,044,929
Distance Traveled
1,016,164
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,047
805
25
3
0
198,732
1
W
Persephone
10,206
1,021
47
5
0
212,002
2
W
Khepri
7,946
795
13
1
0
210,593
0
L
King Arthur
6,454
645
6
1
0
227,912
0
L
Odin
7,699
770
28
3
0
257,001
0
W
Heimdallr
8,328
833
50
5
0
207,572
0
L
Artemis
7,265
727
43
4
0
160,444
2
W
Zeus
8,213
821
66
7
0
170,209
0
W
Gilgamesh
8,598
860
49
5
0
215,788
0
L
Hera
7,359
736
33
3
0
200,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role