Player Matchup

Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
Cyndaqueef
Tsukuyomi
Bronze III
Level 101
God Stats
2W - 0L
1,763 SR
Queue Stats
4W - 6L
1,411 MMR
Party 2
Hercules
Hercules
Bronze III
EthanPocket²
Hercules
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,389 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,588 SR
1,433 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,529 SR
1,372 MMR
Bellona
Bellona
Gold IV
EuSouJudas
Bellona
Gold IV
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 143L
1,361 MMR
Party 1
Artemis
Artemis
Gold I
Rammøs
Artemis
Gold I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,564 MMR
Party 1
Sol
Sol
Gold V
ReiRagnar002
Sol
Gold V
Level 143
God Stats
6W - 9L
1,587 SR
Queue Stats
124W - 117L
1,191 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
11 / 0 / 5
12,297
820
20,289
12,840
5,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Cyndaqueef
Tsukuyomi
14
3 / 5 / 3
10,032
669
9,529
15,626
6,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
EthanPocket²
Hercules
15
3 / 1 / 9
11,578
772
6,104
20,331
27,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AtlasThothOdinPersephoneGilgamesh

VS

Bans
BastetFenrirAthenaCamazotzAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EuSouJudas
Bellona
14
4 / 5 / 2
9,629
642
10,955
17,299
14,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Rammøs
Artemis
13
1 / 6 / 2
9,017
601
8,228
11,885
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 3
9,131
609
13,585
12,592
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
6
6
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
0
5
13.5
W
Tsukuyomi
Cyndaqueef
Tsukuyomi
3
5
3
0.9
W
Hercules
EthanPocket²
Hercules
3
1
9
7.5
L
Bellona
EuSouJudas
Bellona
4
5
2
1
L
Artemis
Rammøs
Artemis
1
6
2
0.33
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,922
Damage
32,768
48,797
Taken
41,776
39,159
Mitigated
21,050
24,302
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,289
1,541
5,151
8,948
12,840
5,421
1,855
5,191
7,345
65,358
0
W
Tsukuyomi
Cyndaqueef
Tsukuyomi
9,529
1,835
0
3,508
15,626
6,303
66
4,037
11,269
0
39,844
W
Hercules
EthanPocket²
Hercules
6,104
1,516
0
6,695
20,331
27,435
290
4,500
15,073
875
17,099
L
Bellona
EuSouJudas
Bellona
10,955
2,861
0
421
17,299
14,232
0
6,717
10,224
0
23,136
L
Artemis
Rammøs
Artemis
8,228
1,706
0
2,287
11,885
3,737
0
6,335
5,296
0
33,110
L
13,585
2,578
0
3,940
12,592
3,081
0
6,931
5,363
41,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,907
Gold Earned
27,777
169
Minions Killed
149
9
Camps Cleared
5
908,575
Distance Traveled
820,375
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,297
820
90
6
4
316,262
1
W
Tsukuyomi
10,032
669
50
3
4
277,822
5
W
Hercules
11,578
772
29
2
1
314,491
1
L
Bellona
9,629
642
29
2
0
286,267
6
L
Artemis
9,017
601
57
4
2
256,103
3
L
Sol
9,131
609
63
4
3
278,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role