Player Matchup

Zeus
Zeus
Al-Bloushi92
Zeus
Level 148
God Stats
15W - 17L
1,618 SR
Queue Stats
48W - 72L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
LaserPig
Gilgamesh
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,410 Elo+
Solo
Ares
Ares
wrongside10
Ares
Level 109
God Stats
0W - 1L
1,750 SR
Queue Stats
34W - 37L
1,449 Elo+
Party 1
Team Averages
Level 123
1,623 SR
1,434 Elo+

VS

Team Averages
Level 107
1,614 SR
1,369 Elo+
Morgan Le Fay
Morgan Le Fay
Himika7062
Morgan Le Fay
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,362 Elo+
Party 2
Fenrir
Fenrir
SPAD NEPTUNE
Fenrir
Level 137
God Stats
41W - 34L
1,819 SR
Queue Stats
158W - 183L
1,369 Elo+
Solo
Aphrodite
Aphrodite
zakvvzz
Aphrodite
Level 63
God Stats
29W - 25L
1,522 SR
Queue Stats
80W - 90L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,647
665
11,952
10,799
3,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LaserPig
Gilgamesh
12
1 / 7 / 1
8,098
623
7,491
16,962
9,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 1
7,782
599
3,684
13,594
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Himika7062
Morgan Le Fay
16
5 / 0 / 14
10,498
808
17,326
10,388
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
12 / 2 / 3
10,882
837
9,041
13,737
6,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
zakvvzz
Aphrodite
15
2 / 0 / 13
9,760
751
10,338
8,184
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
19
19
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Morgan Le Fay
Himika7062
Morgan Le Fay
5
0
14
12
L
Gilgamesh
LaserPig
Gilgamesh
1
7
1
0.21
W
Fenrir
12
2
3
6.75
L
0
6
1
0.08
W
Aphrodite
zakvvzz
Aphrodite
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
36,705
41,355
Taken
32,309
27,441
Mitigated
14,766
6,992
Healing
19,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,952
298
456
1,910
10,799
3,331
0
6,103
4,481
42,921
0
W
Morgan Le Fay
Himika7062
Morgan Le Fay
17,326
1,644
65
2,446
10,388
4,229
802
5,644
4,610
50,267
0
L
Gilgamesh
LaserPig
Gilgamesh
7,491
1,436
0
3,186
16,962
9,690
0
12,042
4,735
0
20,713
W
Fenrir
9,041
2,181
0
3,473
13,737
6,968
223
5,630
7,845
0
28,213
L
3,684
34
220
1,220
13,594
14,420
0
9,878
3,616
6,196
0
W
Aphrodite
zakvvzz
Aphrodite
10,338
692
6,483
6,580
8,184
3,569
783
5,263
2,739
37,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
31,140
117
Minions Killed
165
3
Camps Cleared
9
659,666
Distance Traveled
789,633
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,647
665
85
7
2
208,359
2
W
Morgan Le Fay
10,498
808
56
4
3
261,367
0
L
Gilgamesh
8,098
623
27
2
1
237,151
4
W
Fenrir
10,882
837
33
3
4
268,877
2
L
Ares
7,782
599
5
0
0
214,156
1
W
Aphrodite
9,760
751
76
6
2
259,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role