Player Matchup

Zeus
Zeus
BuBuBustaBayne
Zeus
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 35L
1,366 Elo+
Party 1
Baron Samedi
Baron Samedi
DasaCiric123
Baron Samedi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,344 Elo+
Solo
Hercules
Hercules
JulienGaming
Hercules
Level 5
God Stats
2W - 8L
1,500 SR
Queue Stats
372W - 372L
1,366 Elo+
Party 1
Pele
Pele
jei_1979
Pele
Level 17
God Stats
17W - 29L
1,494 SR
Queue Stats
285W - 327L
1,322 Elo+
Solo
Ne Zha
Ne Zha
unknow37
Ne Zha
Level 16
God Stats
12W - 10L
1,504 SR
Queue Stats
30W - 30L
1,460 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,372 Elo+

VS

Team Averages
Level 46
1,575 SR
1,428 Elo+
Medusa
Medusa
Claribell
Medusa
Level 28
God Stats
3W - 3L
1,839 SR
Queue Stats
11W - 14L
1,564 Elo+
Party 2
Loki
Loki
Eugeito
Loki
Level 136
God Stats
12W - 2L
1,480 SR
Queue Stats
27W - 20L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
K41TH3X
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,235 Elo+
Solo
Ne Zha
Ne Zha
SL44N3SH
Ne Zha
Level 31
God Stats
6W - 9L
1,558 SR
Queue Stats
31W - 50L
1,419 Elo+
Party 2
Nemesis
Nemesis
joster444
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 3
13,563
904
32,720
12,089
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
DasaCiric123
Baron Samedi
16
1 / 6 / 6
9,709
647
4,421
11,527
4,405
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
JulienGaming
Hercules
18
1 / 1 / 11
11,156
744
5,423
16,164
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
16
0 / 10 / 3
9,611
641
2,394
14,757
5,886
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
unknow37
Ne Zha
18
2 / 5 / 4
10,909
727
4,555
12,836
4,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Claribell
Medusa
18
2 / 4 / 2
11,284
752
10,741
11,884
3,631
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Eugeito
Loki
20
11 / 1 / 2
12,915
861
10,864
12,387
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
K41TH3X
Kukulkan
18
2 / 3 / 11
11,204
747
12,988
9,284
2,968
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
SL44N3SH
Ne Zha
18
7 / 7 / 5
11,511
767
10,567
15,357
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
joster444
Nemesis
18
1 / 3 / 12
11,295
753
10,033
15,750
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
18
Kills
23
23
Deaths
18
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
14
1
3
15.5
W
Medusa
Claribell
Medusa
2
4
2
0.75
L
Baron Samedi
DasaCiric123
Baron Samedi
1
6
6
0.67
W
Loki
Eugeito
Loki
11
1
2
12
L
Hercules
JulienGaming
Hercules
1
1
11
6.5
W
Kukulkan
K41TH3X
Kukulkan
2
3
11
2.5
W
Ne Zha
SL44N3SH
Ne Zha
7
7
5
1.36
L
Pele
0
10
3
0.15
W
Nemesis
joster444
Nemesis
1
3
12
2.33
L
Ne Zha
unknow37
Ne Zha
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,513
Damage
55,193
67,373
Taken
64,662
36,944
Mitigated
26,129
9,849
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,720
2,876
382
2,861
12,089
5,146
0
1,096
10,848
77,056
0
W
Medusa
Claribell
Medusa
10,741
4,244
0
1,367
11,884
3,631
1,666
5,898
5,793
0
47,392
L
Baron Samedi
DasaCiric123
Baron Samedi
4,421
607
288
1,556
11,527
4,405
0
1,180
10,219
22,563
0
W
Loki
Eugeito
Loki
10,864
2,563
0
2,424
12,387
5,053
2,479
7,440
4,747
0
52,647
L
Hercules
JulienGaming
Hercules
5,423
1,375
0
3,667
16,164
16,552
0
6,153
9,780
4,346
10,486
W
Kukulkan
K41TH3X
Kukulkan
12,988
1,742
482
2,830
9,284
2,968
237
6,999
2,069
41,832
0
W
Ne Zha
SL44N3SH
Ne Zha
10,567
2,007
0
1,409
15,357
6,365
0
10,288
4,805
0
27,951
L
Pele
2,394
325
0
299
14,757
5,886
0
2,746
11,939
0
21,657
W
Nemesis
joster444
Nemesis
10,033
3,632
0
4,495
15,750
8,112
931
6,117
9,465
0
45,138
L
Ne Zha
unknow37
Ne Zha
4,555
264
0
796
12,836
4,955
0
1,797
10,991
0
42,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,948
Gold Earned
58,209
274
Minions Killed
321
0
Camps Cleared
0
1,368,225
Distance Traveled
1,588,854
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,563
904
102
7
0
293,415
3
W
Medusa
11,284
752
73
5
0
290,217
0
L
Baron Samedi
9,709
647
39
3
0
217,284
3
W
Loki
12,915
861
89
6
0
353,877
0
L
Hercules
11,156
744
12
1
0
338,130
0
W
Kukulkan
11,204
747
57
4
0
303,696
4
W
Ne Zha
11,511
767
38
3
0
291,434
0
L
Pele
9,611
641
43
3
0
221,659
0
W
Nemesis
11,295
753
64
4
0
349,630
1
L
Ne Zha
10,909
727
78
5
0
297,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role