Player Matchup

Thor
Thor
BABY SOFT41
Thor
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 27L
1,643 Elo+
Party 1
Freya
Freya
FrozenDarkness7
Freya
Level 126
God Stats
1W - 1L
1,410 SR
Queue Stats
24W - 17L
1,637 Elo+
Party 1
Ymir
Ymir
iFyzx
Ymir
Level 14
God Stats
22W - 8L
1,945 SR
Queue Stats
26W - 12L
1,808 Elo+
Party 1
Team Averages
Level 88
1,619 SR
1,696 Elo+

VS

Team Averages
Level 122
1,601 SR
1,452 Elo+
Chronos
Chronos
DatboiJoe6949
Chronos
Level 73
God Stats
1W - 3L
1,846 SR
Queue Stats
42W - 53L
1,401 Elo+
Solo
Agni
Agni
drsyberia
Agni
Level 136
God Stats
1W - 7L
1,280 SR
Queue Stats
85W - 137L
1,405 Elo+
Solo
Danzaburou
Danzaburou
lmurdaddy713
Danzaburou
Level 156
God Stats
17W - 7L
1,676 SR
Queue Stats
144W - 210L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 4 / 4
9,388
939
8,304
7,239
2,611
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
10 / 1 / 11
9,154
915
11,403
8,842
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
iFyzx
Ymir
11
1 / 2 / 20
8,419
842
3,453
11,192
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
9
1 / 7 / 4
6,635
664
5,134
8,038
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Agni
10
4 / 7 / 2
7,571
757
4,128
7,789
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
lmurdaddy713
Danzaburou
11
2 / 8 / 3
7,035
704
6,067
9,849
3,461
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
22
Kills
7
7
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
11
4
4
3.25
L
Chronos
1
7
4
0.43
W
10
1
11
15.5
L
Agni
4
7
2
0.71
W
Ymir
iFyzx
Ymir
1
2
20
5.5
L
Danzaburou
lmurdaddy713
Danzaburou
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,160
Damage
15,329
27,273
Taken
25,676
14,354
Mitigated
8,197
6,846
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,304
1,099
0
423
7,239
2,611
995
2,007
5,190
0
27,951
L
Chronos
5,134
1,554
15
737
8,038
2,390
0
3,988
4,050
15,562
0
W
11,403
4,794
0
4,932
8,842
3,978
1,566
3,550
5,073
23,237
2,567
L
Agni
4,128
393
20
1,154
7,789
2,346
0
4,224
3,565
11,232
0
W
Ymir
iFyzx
Ymir
3,453
709
251
1,240
11,192
7,765
650
3,475
7,498
9,821
0
L
Danzaburou
lmurdaddy713
Danzaburou
6,067
2,070
71
970
9,849
3,461
244
5,737
4,112
0
18,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,961
Gold Earned
21,241
94
Minions Killed
75
5
Camps Cleared
4
526,125
Distance Traveled
396,640
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,388
939
47
5
2
172,102
1
L
Chronos
6,635
664
38
4
2
153,617
1
W
Freya
9,154
915
31
3
1
184,872
1
L
Agni
7,571
757
21
2
0
108,814
0
W
Ymir
8,419
842
16
2
2
169,151
3
L
Danzaburou
7,035
704
16
2
2
134,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role