Player Matchup

Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
Catsalot
Cthulhu
Silver II
Level 144
God Stats
3W - 4L
1,683 SR
Queue Stats
8W - 8L
1,546 MMR
Solo
Achilles
Achilles
Gold II
SaySorrytoboss
Achilles
Gold II
Level 156
God Stats
3W - 2L
1,684 SR
Queue Stats
276W - 278L
1,527 MMR
Solo
Janus
Janus
Silver II
alexitowtf
Janus
Silver II
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 13L
1,546 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,573 SR
1,524 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,604 SR
1,537 MMR
Ra
Ra
Bronze III
DerSüßeApfel
Ra
Bronze III
Level 127
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 1L
1,541 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
Desecro
Baba Yaga
Gold V
Level 141
God Stats
8W - 15L
1,183 SR
Queue Stats
115W - 108L
1,544 MMR
Solo
Agni
Agni
Gold I
JoIene
Agni
Gold I
Level 143
God Stats
13W - 7L
1,861 SR
Queue Stats
806W - 810L
1,511 MMR
Solo
Neith
Neith
Bronze III
Silverpepe
Neith
Bronze III
Level 125
God Stats
2W - 3L
1,554 SR
Queue Stats
25W - 27L
1,546 MMR
Solo
Fenrir
Fenrir
Silver II
notmaxiii
Fenrir
Silver II
Level 109
God Stats
10W - 5L
1,681 SR
Queue Stats
168W - 154L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 1 / 2
6,315
632
4,578
5,880
1,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Awilix
 
Awilix
11
2 / 1 / 2
5,983
598
3,538
5,331
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Catsalot
Cthulhu
10
3 / 0 / 3
6,324
632
3,168
6,012
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
11
0 / 0 / 1
5,915
592
1,995
5,027
4,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
11
3 / 1 / 3
6,267
627
6,054
4,530
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetAtlasKaliMorgan Le Fay

VS

Bans
OdinGebAphroditeSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,332
533
1,290
5,030
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baba Yaga
Desecro
Baba Yaga
9
0 / 4 / 1
5,283
528
3,626
6,165
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
JoIene
Agni
8
1 / 4 / 1
4,885
489
2,855
6,654
1,735
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
10
1 / 1 / 1
5,352
535
3,102
3,917
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
notmaxiii
Fenrir
10
1 / 1 / 0
5,466
547
2,488
6,160
1,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
2
4
W
Awilix
 
Awilix
2
1
2
3
W
Cthulhu
Catsalot
Cthulhu
3
0
3
4.5
L
0
1
0
0
L
Baba Yaga
Desecro
Baba Yaga
0
4
1
0.13
L
Agni
JoIene
Agni
1
4
1
0.38
W
Achilles
0
0
1
0.5
L
Neith
1
1
1
1.5
W
Janus
3
1
3
4.5
L
Fenrir
notmaxiii
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
13,361
26,780
Taken
27,926
11,839
Mitigated
7,796
8,073
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,578
2,022
314
2,242
5,880
1,515
0
1,717
4,163
0
42,614
W
Awilix
 
Awilix
3,538
1,422
0
520
5,331
1,636
0
957
4,366
0
34,990
W
Cthulhu
Catsalot
Cthulhu
3,168
69
467
1,877
6,012
3,352
135
2,120
3,892
19,477
2,118
L
1,290
115
0
2,467
5,030
1,214
0
0
5,030
23,900
0
L
Baba Yaga
Desecro
Baba Yaga
3,626
42
0
979
6,165
1,654
0
3,538
2,627
30,433
0
L
Agni
JoIene
Agni
2,855
437
0
2,658
6,654
1,735
0
2,706
3,948
21,632
0
W
Achilles
1,995
98
0
2,028
5,027
4,119
0
972
3,779
0
24,844
L
Neith
3,102
1,619
0
1,083
3,917
1,404
0
624
3,293
0
26,352
W
Janus
6,054
283
0
625
4,530
1,217
0
1,721
2,809
40,097
0
L
Fenrir
notmaxiii
Fenrir
2,488
1,125
0
587
6,160
1,789
0
2,234
3,926
0
32,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
26,318
335
Minions Killed
311
0
Camps Cleared
0
1,084,091
Distance Traveled
965,918
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,315
632
91
9
0
197,462
2
W
Awilix
5,983
598
76
8
0
240,139
3
W
Cthulhu
6,324
632
31
3
0
219,601
3
L
Ra
5,332
533
67
7
0
176,129
0
L
Baba Yaga
5,283
528
68
7
0
184,392
5
L
Agni
4,885
489
38
4
0
187,469
0
W
Achilles
5,915
592
61
6
0
196,663
5
L
Neith
5,352
535
72
7
0
176,954
4
W
Janus
6,267
627
76
8
0
230,226
4
L
Fenrir
5,466
547
66
7
0
240,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role