Player Matchup

Ah Puch
Ah Puch
AmOkBuFu1266
Ah Puch
Level 127
God Stats
231W - 249L
1,508 SR
Queue Stats
659W - 696L
1,408 Elo+
Solo
Mercury
Mercury
JacktheSamurai
Mercury
Level 61
God Stats
14W - 15L
1,513 SR
Queue Stats
300W - 324L
1,374 Elo+
Solo
Sol
Sol
Kahl Millon
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,324 Elo+
Solo
Sylvanus
Sylvanus
ShadowMonarch7
Sylvanus
Level 120
God Stats
283W - 253L
1,610 SR
Queue Stats
594W - 633L
1,438 Elo+
Solo
Neith
Neith
Shott_asS
Neith
Level 68
God Stats
1W - 2L
1,497 SR
Queue Stats
172W - 204L
1,399 Elo+
Solo
Team Averages
Level 89
1,525 SR
1,389 Elo+

VS

Team Averages
Level 69
1,522 SR
1,405 Elo+
Ares
Ares
Avenger1599
Ares
Level 88
God Stats
12W - 8L
1,762 SR
Queue Stats
195W - 169L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
Joedjo
Gilgamesh
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThugzTTV
Morgan Le Fay
Level 63
God Stats
11W - 11L
1,346 SR
Queue Stats
36W - 47L
1,335 Elo+
Party 1
Ravana
Ravana
Zz KaWeT zZ
Ravana
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 66L
1,406 Elo+
Party 1
Medusa
Medusa
jamoassassin
Medusa
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
85W - 85L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AmOkBuFu1266
Ah Puch
12
2 / 5 / 2
7,442
496
9,464
11,949
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 4 / 1
6,907
460
3,794
11,218
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 2
7,279
485
4,606
6,206
1,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
11
2 / 3 / 3
7,197
480
3,384
12,371
8,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Shott_asS
Neith
9
0 / 9 / 5
6,220
415
5,661
11,043
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 8
8,176
545
7,412
8,327
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Joedjo
Gilgamesh
11
0 / 3 / 1
6,764
451
2,801
7,905
3,044
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
ThugzTTV
Morgan Le Fay
14
3 / 1 / 6
8,285
552
11,372
9,160
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
13
3 / 2 / 2
7,816
521
6,214
8,906
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
14
11 / 3 / 2
9,322
621
10,996
10,553
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
22
22
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AmOkBuFu1266
Ah Puch
2
5
2
0.6
W
5
1
8
9
L
3
4
1
0.88
W
Gilgamesh
Joedjo
Gilgamesh
0
3
1
0.17
L
2
1
2
3
L
Sylvanus
2
3
3
1.17
L
Neith
Shott_asS
Neith
0
9
5
0.28
W
Morgan Le Fay
ThugzTTV
Morgan Le Fay
3
1
6
6
W
Ravana
3
2
2
2
W
Medusa
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,909
Damage
38,795
52,787
Taken
44,851
20,339
Mitigated
19,842
16,324
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AmOkBuFu1266
Ah Puch
9,464
254
73
3,667
11,949
4,224
114
5,373
6,234
46,169
0
W
7,412
138
0
1,084
8,327
6,069
227
3,424
4,633
22,513
0
L
3,794
1,864
0
2,155
11,218
2,875
0
3,456
7,690
0
22,610
W
Gilgamesh
Joedjo
Gilgamesh
2,801
186
91
969
7,905
3,044
862
3,452
4,453
0
25,290
L
4,606
315
0
2,716
6,206
1,645
873
448
5,758
30,998
0
L
Sylvanus
3,384
631
2,611
3,928
12,371
8,518
69
4,840
7,235
25,803
0
L
Neith
Shott_asS
Neith
5,661
1,613
0
1,174
11,043
3,077
0
3,881
7,086
0
25,980
W
Morgan Le Fay
ThugzTTV
Morgan Le Fay
11,372
1,517
0
1,779
9,160
3,370
116
5,008
4,152
48,612
0
W
Ravana
6,214
1,509
493
2,242
8,906
3,425
0
3,864
5,017
0
39,102
W
Medusa
10,996
5,246
0
4,479
10,553
3,934
1,731
1,706
8,847
0
52,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
40,363
272
Minions Killed
360
0
Camps Cleared
0
1,165,944
Distance Traveled
1,450,693
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,442
496
84
6
0
210,061
3
W
Ares
8,176
545
40
3
0
307,721
6
L
Mercury
6,907
460
36
2
0
265,493
0
W
Gilgamesh
6,764
451
55
4
0
278,660
3
L
Sol
7,279
485
72
5
0
231,651
2
L
Sylvanus
7,197
480
41
3
0
240,089
0
L
Neith
6,220
415
39
3
0
218,650
0
W
Morgan Le Fay
8,285
552
99
7
0
282,904
0
W
Ravana
7,816
521
68
5
0
308,334
2
W
Medusa
9,322
621
98
7
0
273,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role