Player Matchup

Merlin
Merlin
Alenov
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,069 Elo+
Solo
Anhur
Anhur
Iwokee
Anhur
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,193 Elo+
Party 1
Xing Tian
Xing Tian
Rastafarhead
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,399 Elo+
Party 1
Thanatos
Thanatos
WeEdLBlaZin
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,351 Elo+
Party 1
Yemoja
Yemoja
WeEdLWookie
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,178 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,238 Elo+

VS

Team Averages
Level 91
1,544 SR
1,470 Elo+
Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LinSkellin
Sol
Level 106
God Stats
3W - 4L
1,718 SR
Queue Stats
77W - 91L
1,381 Elo+
Solo
Khepri
Khepri
ejderozk
Khepri
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
142W - 140L
1,470 Elo+
Solo
Yemoja
Yemoja
mark0saurus
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alenov
Merlin
7
0 / 2 / 0
4,331
722
593
1,330
361
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Iwokee
Anhur
9
0 / 3 / 1
4,549
758
3,688
4,633
1,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Rastafarhead
Xing Tian
9
0 / 3 / 0
4,505
751
1,831
6,053
2,999
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
WeEdLBlaZin
Thanatos
9
1 / 7 / 0
4,782
797
3,559
7,512
2,367
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
9
0 / 3 / 1
4,759
793
3,971
5,980
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
9 / 0 / 7
6,686
1,114
7,842
3,365
1,285
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
 
Vamana
12
7 / 0 / 7
6,641
1,107
7,086
6,328
5,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 9
6,068
1,011
1,974
2,519
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
ejderozk
Khepri
10
0 / 0 / 12
5,632
939
2,299
6,429
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
10
0 / 1 / 13
5,642
940
1,361
3,439
1,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
66
1
Kills
18
18
Deaths
1
2
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
0
7
12.5
W
Vamana
 
Vamana
7
0
7
10.5
L
Merlin
Alenov
Merlin
0
2
0
0
L
Anhur
Iwokee
Anhur
0
3
1
0.17
W
2
0
9
6.5
L
Xing Tian
Rastafarhead
Xing Tian
0
3
0
0
L
Thanatos
WeEdLBlaZin
Thanatos
1
7
0
0.14
L
Yemoja
0
3
1
0.17
W
Khepri
ejderozk
Khepri
0
0
12
6
W
Yemoja
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,642
Damage
20,562
25,508
Taken
22,080
10,282
Mitigated
13,495
4,178
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,842
3,405
0
813
3,365
1,285
411
1,133
2,232
0
19,422
W
Vamana
 
Vamana
7,086
3,437
0
2,053
6,328
5,244
152
1,240
5,088
0
19,717
L
Merlin
Alenov
Merlin
593
145
0
0
1,330
361
0
500
830
1,731
0
L
Anhur
Iwokee
Anhur
3,688
1,744
489
505
4,633
1,409
0
1,450
3,183
0
7,198
W
1,974
634
0
1,184
2,519
716
3,154
691
1,828
15,896
0
L
Xing Tian
Rastafarhead
Xing Tian
1,831
305
48
368
6,053
2,999
0
1,806
4,247
4,633
0
L
Thanatos
WeEdLBlaZin
Thanatos
3,559
1,256
178
1,675
7,512
2,367
0
985
6,527
0
5,815
L
Yemoja
3,971
1,032
534
381
5,980
3,146
0
893
5,087
9,507
0
W
Khepri
ejderozk
Khepri
2,299
174
0
1,354
6,429
4,340
0
1,979
4,450
5,649
0
W
Yemoja
1,361
632
1,696
720
3,439
1,910
46
1,352
2,087
4,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,926
Gold Earned
30,669
29
Minions Killed
116
0
Camps Cleared
0
527,364
Distance Traveled
710,350
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,686
1,114
23
4
0
140,856
3
W
Vamana
6,641
1,107
41
7
0
159,121
0
L
Merlin
4,331
722
2
0
0
24,503
0
L
Anhur
4,549
758
11
2
0
111,817
0
W
Sol
6,068
1,011
41
7
0
131,937
0
L
Xing Tian
4,505
751
3
1
0
138,574
0
L
Thanatos
4,782
797
5
1
0
133,613
0
L
Yemoja
4,759
793
8
1
0
118,857
0
W
Khepri
5,632
939
9
2
0
153,904
3
W
Yemoja
5,642
940
2
0
0
124,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role