Player Matchup

Ganesha
Ganesha
Bilkinz
Ganesha
Level 120
God Stats
4W - 1L
1,751 SR
Queue Stats
105W - 85L
1,474 Elo+
Party 1
Osiris
Osiris
CheapKillz
Osiris
Level 127
God Stats
3W - 3L
1,527 SR
Queue Stats
116W - 88L
1,533 Elo+
Party 1
Medusa
Medusa
MadeeMayflower
Medusa
Level 127
God Stats
5W - 1L
1,788 SR
Queue Stats
99W - 78L
1,459 Elo+
Party 1
Thanatos
Thanatos
Nomobets1
Thanatos
Level 122
God Stats
9W - 2L
1,492 SR
Queue Stats
113W - 95L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
kissofdeath0412
Kukulkan
Level 15
God Stats
6W - 6L
1,602 SR
Queue Stats
102W - 83L
1,476 Elo+
Party 1
Team Averages
Level 102
1,632 SR
1,496 Elo+

VS

Team Averages
Level 76
1,602 SR
1,620 Elo+
King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IWKey
Sol
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 11L
1,765 Elo+
Party 3
Pele
Pele
ShinobiMonki
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,542 Elo+
Party 2
Ra
Ra
explodmonke500
Ra
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 23L
1,722 Elo+
Party 3
Sun Wukong
Sun Wukong
machoma
Sun Wukong
Level 128
God Stats
14W - 5L
2,012 SR
Queue Stats
127W - 126L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bilkinz
Ganesha
14
1 / 1 / 14
9,493
633
7,460
10,427
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
CheapKillz
Osiris
16
3 / 1 / 2
9,672
645
5,791
8,711
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
8 / 2 / 3
9,866
658
7,482
9,278
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Nomobets1
Thanatos
16
11 / 1 / 2
9,864
658
10,487
9,664
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
14
3 / 2 / 4
8,673
578
4,168
5,626
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 12 / 0
5,414
361
728
12,464
1,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
IWKey
Sol
14
1 / 1 / 2
8,510
567
6,468
5,915
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 6 / 3
8,204
547
3,443
12,718
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 5 / 1
8,424
562
4,442
8,485
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
machoma
Sun Wukong
15
3 / 2 / 3
8,981
599
8,406
12,148
7,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
26
Kills
7
7
Deaths
26
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
12
0
0
W
Ganesha
Bilkinz
Ganesha
1
1
14
8
W
Osiris
CheapKillz
Osiris
3
1
2
4
L
Sol
IWKey
Sol
1
1
2
2
W
8
2
3
4.75
W
Thanatos
Nomobets1
Thanatos
11
1
2
12
L
2
6
3
0.58
L
1
5
1
0.3
W
Kukulkan
3
2
4
2.5
L
Sun Wukong
machoma
Sun Wukong
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,388
Damage
23,487
43,706
Taken
51,730
27,414
Mitigated
15,548
21,096
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
728
283
0
1,164
12,464
1,962
429
3,995
8,469
0
8,859
W
Ganesha
Bilkinz
Ganesha
7,460
520
301
2,508
10,427
10,178
49
3,640
6,719
39,411
6,252
W
Osiris
CheapKillz
Osiris
5,791
2,271
0
3,491
8,711
7,594
1,146
556
8,136
0
57,571
L
Sol
IWKey
Sol
6,468
2,891
0
2,844
5,915
1,174
1,194
1,915
4,000
58,185
0
W
7,482
4,118
0
3,964
9,278
3,675
1,252
2,851
6,371
0
70,343
W
Thanatos
Nomobets1
Thanatos
10,487
3,690
0
9,817
9,664
3,837
140
2,371
7,179
0
61,231
L
3,443
1,073
0
3,898
12,718
3,220
250
2,635
10,083
0
36,489
L
4,442
534
436
1,678
8,485
1,945
410
1,027
7,458
55,670
0
W
Kukulkan
4,168
343
0
1,015
5,626
2,130
0
1,172
4,391
52,290
0
L
Sun Wukong
machoma
Sun Wukong
8,406
1,866
0
5,546
12,148
7,247
0
1,329
10,819
0
47,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,568
Gold Earned
39,533
522
Minions Killed
431
0
Camps Cleared
0
1,437,563
Distance Traveled
1,486,054
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,414
361
11
1
0
279,939
0
W
Ganesha
9,493
633
27
2
0
285,553
4
W
Osiris
9,672
645
122
8
0
287,375
8
L
Sol
8,510
567
118
8
0
299,549
5
W
Medusa
9,866
658
157
10
0
274,387
7
W
Thanatos
9,864
658
112
7
0
343,804
7
L
Pele
8,204
547
72
5
0
305,745
0
L
Ra
8,424
562
127
8
0
287,748
3
W
Kukulkan
8,673
578
104
7
0
246,444
4
L
Sun Wukong
8,981
599
103
7
0
313,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role