Player Matchup

Nu Wa
Nu Wa
Dantegra
Nu Wa
Level 144
God Stats
15W - 19L
1,471 SR
Queue Stats
223W - 208L
1,451 Elo+
Party 1
Medusa
Medusa
TheJester_6
Medusa
Level 124
God Stats
3W - 5L
1,256 SR
Queue Stats
75W - 74L
1,419 Elo+
Party 1
Susano
Susano
Tuffone3511
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 90L
1,362 Elo+
Party 4
Bellona
Bellona
slcoolj
Bellona
Level 45
God Stats
25W - 27L
1,235 SR
Queue Stats
244W - 217L
1,329 Elo+
Party 4
Hel
Hel
zDreadMauXz
Hel
Level 24
God Stats
1W - 3L
1,352 SR
Queue Stats
208W - 187L
1,317 Elo+
Party 4
Team Averages
Level 81
1,363 SR
1,376 Elo+

VS

Team Averages
Level 88
1,424 SR
1,484 Elo+
Erlang Shen
Erlang Shen
D4N73G4M3R
Erlang Shen
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
204W - 214L
1,413 Elo+
Party 3
Thanatos
Thanatos
ItssHIdden
Thanatos
Level 49
God Stats
2W - 2L
1,348 SR
Queue Stats
23W - 16L
1,480 Elo+
Party 2
Chaac
Chaac
OkamiAkira
Chaac
Level 156
God Stats
3W - 2L
1,277 SR
Queue Stats
264W - 266L
1,420 Elo+
Party 3
Hades
Hades
RedZ123
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,704 Elo+
Party 2
Sol
Sol
goosell
Sol
Level 61
God Stats
118W - 117L
1,494 SR
Queue Stats
166W - 197L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dantegra
Nu Wa
12
1 / 6 / 5
7,827
489
9,148
13,498
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
5 / 2 / 1
8,843
553
10,424
9,397
2,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
14
0 / 2 / 4
8,087
505
5,200
11,816
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
slcoolj
Bellona
15
7 / 4 / 1
9,787
612
17,189
12,582
14,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 5 / 4
8,032
502
10,765
10,448
3,805
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
D4N73G4M3R
Erlang Shen
13
2 / 4 / 5
8,434
527
7,058
17,437
14,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
ItssHIdden
Thanatos
16
7 / 1 / 8
9,814
613
8,499
14,796
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
14
2 / 4 / 4
8,808
551
8,972
19,219
14,833
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
RedZ123
Hades
14
7 / 2 / 4
9,217
576
10,280
12,412
7,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
15
1 / 4 / 2
9,237
577
6,687
10,732
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
15
Kills
19
19
Deaths
15
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
D4N73G4M3R
Erlang Shen
2
4
5
1.13
L
Nu Wa
Dantegra
Nu Wa
1
6
5
0.58
W
Thanatos
ItssHIdden
Thanatos
7
1
8
11
W
Chaac
2
4
4
1
W
Hades
RedZ123
Hades
7
2
4
4.5
L
Medusa
5
2
1
2.75
L
Susano
0
2
4
1
W
Sol
1
4
2
0.5
L
Bellona
slcoolj
Bellona
7
4
1
1.88
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,726
Damage
41,496
57,741
Taken
74,596
35,442
Mitigated
45,160
16,035
Healing
34,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
D4N73G4M3R
Erlang Shen
7,058
2,632
2,099
5,743
17,437
14,330
17
6,299
11,138
0
30,021
L
Nu Wa
Dantegra
Nu Wa
9,148
2,857
245
2,201
13,498
10,484
56
5,061
8,437
21,469
0
W
Thanatos
ItssHIdden
Thanatos
8,499
1,741
0
14,349
14,796
5,342
0
3,277
11,519
0
64,477
W
Chaac
8,972
715
0
3,819
19,219
14,833
399
2,937
16,282
0
52,568
W
Hades
RedZ123
Hades
10,280
2,441
179
5,663
12,412
7,390
652
5,785
6,627
46,947
0
L
Medusa
10,424
4,887
0
1,433
9,397
2,806
1,728
4,131
5,266
0
60,067
L
Susano
5,200
951
0
5,288
11,816
4,202
0
2,628
9,188
0
60,963
W
Sol
6,687
3,421
0
3,136
10,732
3,265
1,259
2,313
8,419
66,238
2,883
L
Bellona
slcoolj
Bellona
17,189
7,159
0
1,291
12,582
14,145
697
1,253
11,329
1,781
56,508
L
10,765
2,213
1,613
3,964
10,448
3,805
303
3,579
6,869
32,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,576
Gold Earned
45,510
416
Minions Killed
446
0
Camps Cleared
0
1,571,335
Distance Traveled
1,593,760
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,434
527
32
2
0
315,210
3
L
Nu Wa
7,827
489
34
2
0
271,130
2
W
Thanatos
9,814
613
114
7
0
376,886
2
W
Chaac
8,808
551
102
6
0
329,467
2
W
Hades
9,217
576
72
5
0
280,109
4
L
Medusa
8,843
553
107
7
0
301,920
3
L
Susano
8,087
505
105
7
0
359,709
0
W
Sol
9,237
577
126
8
0
292,088
1
L
Bellona
9,787
612
115
7
0
356,306
2
L
Hel
8,032
502
55
3
0
282,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role