Player Matchup

Guan Yu
Guan Yu
Brittneeigh
Guan Yu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 252L
1,485 Elo+
Solo
Nu Wa
Nu Wa
MR CH0W68
Nu Wa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,748 Elo+
Party 1
Agni
Agni
S1MPLYT1GER
Agni
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 31L
1,841 Elo+
Party 1
The Morrigan
The Morrigan
VulcanULTedJapan
The Morrigan
Level 108
God Stats
2W - 2L
1,122 SR
Queue Stats
65W - 47L
1,748 Elo+
Party 1
Ravana
Ravana
flyingcamster
Ravana
Level 129
God Stats
1W - 0L
1,582 SR
Queue Stats
45W - 34L
1,709 Elo+
Party 1
Team Averages
Level 117
1,441 SR
1,706 Elo+

VS

Team Averages
Level 122
1,504 SR
1,421 Elo+
Da Ji
Da Ji
COMMANDER OF N7
Da Ji
Level 159
God Stats
1W - 3L
1,263 SR
Queue Stats
82W - 82L
1,405 Elo+
Party 2
Nike
Nike
HongoXD
Nike
Level 126
God Stats
0W - 1L
1,757 SR
Queue Stats
30W - 32L
1,531 Elo+
Solo
Agni
Agni
McLovin8310
Agni
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,422 Elo+
Solo
Raijin
Raijin
WizardPR
Raijin
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 71L
1,444 Elo+
Party 2
Horus
Horus
XxELBOSSTExX
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brittneeigh
Guan Yu
16
3 / 3 / 17
9,844
820
4,748
26,638
23,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
MR CH0W68
Nu Wa
16
1 / 3 / 13
9,282
774
13,468
10,126
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 4 / 11
11,519
960
16,988
11,105
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
VulcanULTedJapan
The Morrigan
17
5 / 4 / 14
10,567
881
10,785
9,307
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
11 / 3 / 10
10,736
895
15,482
15,156
11,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 7
9,724
810
12,453
16,424
4,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
HongoXD
Nike
13
2 / 5 / 9
8,091
674
6,619
14,765
9,812
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 4 / 9
10,364
864
17,914
10,513
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
WizardPR
Raijin
17
3 / 6 / 10
9,787
816
16,189
10,989
3,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 8 / 14
7,935
661
5,276
15,980
15,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
66
27
Kills
17
17
Deaths
27
65
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Brittneeigh
Guan Yu
3
3
17
3.83
L
7
4
7
2.63
L
Nike
HongoXD
Nike
2
5
9
1.3
W
Nu Wa
MR CH0W68
Nu Wa
1
3
13
2.5
L
5
4
9
2.38
W
7
4
11
3.13
W
The Morrigan
VulcanULTedJapan
The Morrigan
5
4
14
3
L
Raijin
WizardPR
Raijin
3
6
10
1.33
L
0
8
14
0.88
W
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,471
Damage
58,451
72,332
Taken
68,671
46,351
Mitigated
35,870
33,310
Healing
18,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Brittneeigh
Guan Yu
4,748
664
6,284
12,884
26,638
23,146
426
10,915
15,723
0
7,602
L
12,453
2,495
1,309
4,253
16,424
4,502
118
10,817
5,368
0
15,865
L
Nike
HongoXD
Nike
6,619
350
1,324
2,101
14,765
9,812
528
9,614
4,713
0
17,471
W
Nu Wa
MR CH0W68
Nu Wa
13,468
3,450
864
1,453
10,126
3,669
1,254
3,564
6,562
30,605
0
L
17,914
636
822
1,087
10,513
3,039
0
6,204
4,152
46,397
0
W
16,988
525
3,995
3,153
11,105
4,676
1,375
6,067
5,038
41,850
0
W
The Morrigan
VulcanULTedJapan
The Morrigan
10,785
819
479
527
9,307
3,728
1,526
5,038
4,269
27,307
0
L
Raijin
WizardPR
Raijin
16,189
1,291
251
971
10,989
3,038
741
5,729
5,003
37,040
0
L
5,276
2,192
3,019
2,922
15,980
15,479
44
8,905
6,426
0
8,824
W
15,482
3,766
633
3,038
15,156
11,132
504
8,519
6,637
0
17,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,948
Gold Earned
45,901
127
Minions Killed
147
0
Camps Cleared
0
1,131,677
Distance Traveled
970,072
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,844
820
2
0
0
230,618
0
L
Da Ji
9,724
810
7
1
0
184,060
1
L
Nike
8,091
674
13
1
0
223,232
1
W
Nu Wa
9,282
774
25
2
0
221,275
2
L
Agni
10,364
864
73
6
0
207,958
2
W
Agni
11,519
960
59
5
0
235,881
1
W
The Morrigan
10,567
881
33
3
0
196,179
0
L
Raijin
9,787
816
51
4
0
146,805
0
L
Horus
7,935
661
3
0
0
208,017
0
W
Ravana
10,736
895
8
1
0
247,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role