Player Matchup

Hades
Hades
Dankmeme2235
Hades
Level 69
God Stats
0W - 3L
1,569 SR
Queue Stats
25W - 33L
1,668 Elo+
Party 3
Ganesha
Ganesha
GageDK
Ganesha
Level 159
God Stats
2W - 9L
1,489 SR
Queue Stats
301W - 274L
1,472 Elo+
Party 3
Artemis
Artemis
jmrbowler99
Artemis
Level 105
God Stats
14W - 8L
1,359 SR
Queue Stats
161W - 154L
1,442 Elo+
Party 3
Cu Chulainn
Cu Chulainn
journeyink
Cu Chulainn
Level 108
God Stats
8W - 5L
1,651 SR
Queue Stats
40W - 45L
1,482 Elo+
Party 2
Arachne
Arachne
neecomasaki
Arachne
Level 99
God Stats
3W - 3L
1,470 SR
Queue Stats
29W - 34L
1,465 Elo+
Party 2
Team Averages
Level 108
1,507 SR
1,506 Elo+

VS

Team Averages
Level 118
1,602 SR
1,508 Elo+
Izanami
Izanami
Felicios
Izanami
Level 109
God Stats
24W - 11L
1,757 SR
Queue Stats
74W - 65L
1,580 Elo+
Party 1
Ah Puch
Ah Puch
Sayurichan27
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,427 Elo+
Party 1
Mercury
Mercury
Tankmufin
Mercury
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
44W - 43L
1,421 Elo+
Party 1
Hercules
Hercules
tH Vapor
Hercules
Level 101
God Stats
18W - 25L
1,511 SR
Queue Stats
78W - 71L
1,553 Elo+
Solo
Artio
Artio
vokar28
Artio
Level 129
God Stats
2W - 0L
1,745 SR
Queue Stats
40W - 36L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 5
11,228
702
10,708
20,507
10,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ganesha
GageDK
Ganesha
17
0 / 2 / 12
11,145
697
12,564
19,098
22,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
jmrbowler99
Artemis
16
0 / 6 / 8
9,872
617
13,037
14,158
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
journeyink
Cu Chulainn
17
2 / 4 / 7
10,296
644
13,430
22,643
14,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
neecomasaki
Arachne
16
5 / 5 / 4
10,544
659
14,964
18,509
9,166
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Felicios
Izanami
19
4 / 2 / 9
12,054
753
18,953
13,083
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Sayurichan27
Ah Puch
19
9 / 5 / 6
12,851
803
27,601
12,082
4,447
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Tankmufin
Mercury
20
3 / 2 / 7
12,681
793
11,421
13,311
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
tH Vapor
Hercules
17
1 / 3 / 17
11,065
692
12,071
25,007
20,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
vokar28
Artio
18
4 / 2 / 16
11,796
737
11,728
25,824
22,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
76
14
Kills
21
21
Deaths
14
36
Assists
55
Player
Kills
Deaths
Assists
KDA
L
7
4
5
2.38
W
Izanami
Felicios
Izanami
4
2
9
4.25
L
Ganesha
GageDK
Ganesha
0
2
12
3
W
Ah Puch
Sayurichan27
Ah Puch
9
5
6
2.4
W
Mercury
Tankmufin
Mercury
3
2
7
3.25
L
Artemis
jmrbowler99
Artemis
0
6
8
0.67
L
Cu Chulainn
journeyink
Cu Chulainn
2
4
7
1.38
L
Arachne
neecomasaki
Arachne
5
5
4
1.4
W
Hercules
tH Vapor
Hercules
1
3
17
3.17
W
Artio
vokar28
Artio
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,703
Damage
81,774
94,915
Taken
89,307
63,116
Mitigated
58,320
19,011
Healing
34,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,708
1,144
869
5,073
20,507
10,957
0
8,676
11,574
38,986
0
W
Izanami
Felicios
Izanami
18,953
12,678
0
4,242
13,083
5,112
3,364
3,337
9,746
0
71,528
L
Ganesha
GageDK
Ganesha
12,564
1,113
656
3,208
19,098
22,070
186
6,754
11,577
37,278
0
W
Ah Puch
Sayurichan27
Ah Puch
27,601
1,740
1,048
2,820
12,082
4,447
1,567
5,237
6,845
62,417
0
W
Mercury
Tankmufin
Mercury
11,421
5,665
0
3,056
13,311
5,803
4,442
3,610
9,701
0
68,008
L
Artemis
jmrbowler99
Artemis
13,037
2,726
0
502
14,158
6,289
230
4,907
9,023
0
42,946
L
Cu Chulainn
journeyink
Cu Chulainn
13,430
1,935
722
4,167
22,643
14,634
0
9,219
12,979
794
44,667
L
Arachne
neecomasaki
Arachne
14,964
9,843
0
3,814
18,509
9,166
459
7,817
10,095
0
21,617
W
Hercules
tH Vapor
Hercules
12,071
3,290
0
7,917
25,007
20,675
1,243
4,902
20,105
0
29,347
W
Artio
vokar28
Artio
11,728
1,011
3,893
11,236
25,824
22,283
182
6,900
18,924
18,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,085
Gold Earned
60,447
255
Minions Killed
353
0
Camps Cleared
0
1,527,263
Distance Traveled
1,769,836
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,228
702
85
5
0
292,247
1
W
Izanami
12,054
753
107
7
0
342,034
4
L
Ganesha
11,145
697
8
1
0
307,235
1
W
Ah Puch
12,851
803
93
6
0
306,985
1
W
Mercury
12,681
793
112
7
0
421,070
2
L
Artemis
9,872
617
68
4
0
269,360
0
L
Cu Chulainn
10,296
644
70
4
0
317,372
3
L
Arachne
10,544
659
24
2
0
341,049
0
W
Hercules
11,065
692
33
2
0
331,297
3
W
Artio
11,796
737
8
1
0
368,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role