Player Matchup

Pele
Pele
GODFAAKER
Pele
Level 44
God Stats
4W - 7L
1,513 SR
Queue Stats
27W - 29L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Globulos10
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Zeus
Zeus
NachtEzz
Zeus
Level 21
God Stats
5W - 11L
1,163 SR
Queue Stats
8W - 14L
1,392 Elo+
Party 1
Ymir
Ymir
Silphen
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,738 Elo+
Party 1
Ra
Ra
blazz_32
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Team Averages
Level 21
1,435 SR
1,514 Elo+

VS

Team Averages
Level 47
1,414 SR
1,417 Elo+
Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
SummonerXFate
Chang'e
Level 105
God Stats
3W - 3L
1,390 SR
Queue Stats
88W - 103L
1,486 Elo+
Party 3
Kukulkan
Kukulkan
arthur_060676
Kukulkan
Level 16
God Stats
2W - 1L
1,470 SR
Queue Stats
3W - 6L
1,287 Elo+
Party 2
Atlas
Atlas
brpurojp
Atlas
Level 56
God Stats
3W - 4L
1,328 SR
Queue Stats
33W - 47L
1,375 Elo+
Party 2
Hercules
Hercules
carlosmoises294
Hercules
Level 32
God Stats
4W - 4L
1,381 SR
Queue Stats
11W - 16L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
4 / 4 / 1
8,489
772
7,008
9,166
2,647
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Globulos10
Cu Chulainn
12
0 / 4 / 0
6,725
611
1,789
8,366
4,259
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
14
1 / 8 / 3
7,787
708
9,123
9,781
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Silphen
Ymir
13
1 / 3 / 2
7,496
681
2,372
10,974
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 6 / 0
6,460
587
598
6,870
1,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
13 / 0 / 4
10,056
914
14,416
5,661
1,658
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
15
4 / 2 / 12
8,534
776
7,165
6,362
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
arthur_060676
Kukulkan
15
4 / 0 / 6
8,167
742
5,720
2,877
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
brpurojp
Atlas
15
3 / 3 / 10
8,192
745
5,988
8,094
3,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
13
1 / 1 / 7
7,304
664
2,685
7,343
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
6
Kills
25
25
Deaths
6
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
0
4
15
L
Pele
4
4
1
1.13
L
Cu Chulainn
Globulos10
Cu Chulainn
0
4
0
0
L
Zeus
1
8
3
0.31
L
Ymir
Silphen
Ymir
1
3
2
0.67
W
Chang'e
4
2
12
5
W
Kukulkan
arthur_060676
Kukulkan
4
0
6
7
L
0
6
0
0
W
Atlas
brpurojp
Atlas
3
3
10
2.67
W
Hercules
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,890
Damage
35,974
45,157
Taken
30,337
17,653
Mitigated
14,745
2,752
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,416
1,302
0
1,920
5,661
1,658
889
2,496
3,165
45,167
0
L
Pele
7,008
1,396
0
1,155
9,166
2,647
0
6,233
2,933
0
32,820
L
Cu Chulainn
Globulos10
Cu Chulainn
1,789
490
0
134
8,366
4,259
0
5,987
2,177
0
10,650
L
Zeus
9,123
524
209
248
9,781
2,500
155
8,680
1,101
33,718
0
L
Ymir
Silphen
Ymir
2,372
523
0
812
10,974
6,307
0
7,715
3,197
10,946
0
W
Chang'e
7,165
838
1,246
1,661
6,362
2,020
0
2,222
4,140
21,005
0
W
Kukulkan
arthur_060676
Kukulkan
5,720
895
0
664
2,877
1,008
468
1,611
1,266
19,453
0
L
598
413
132
62
6,870
1,940
0
4,302
2,460
3,713
0
W
Atlas
brpurojp
Atlas
5,988
1,466
24
1,343
8,094
3,536
414
3,479
4,615
20,648
0
W
Hercules
2,685
827
0
2,722
7,343
6,523
55
2,285
5,058
0
8,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
42,253
168
Minions Killed
153
0
Camps Cleared
0
980,823
Distance Traveled
1,097,500
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,056
914
49
4
0
238,890
2
L
Pele
8,489
772
62
6
0
230,128
0
L
Cu Chulainn
6,725
611
21
2
0
167,908
0
L
Zeus
7,787
708
62
6
0
186,526
0
L
Ymir
7,496
681
16
1
0
207,641
2
W
Chang'e
8,534
776
34
3
0
233,174
1
W
Kukulkan
8,167
742
38
3
0
198,359
2
L
Ra
6,460
587
7
1
0
188,620
1
W
Atlas
8,192
745
22
2
0
196,723
0
W
Hercules
7,304
664
10
1
0
230,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role