Player Matchup

Baba Yaga
Baba Yaga
Jiggaspacker
Baba Yaga
Level 129
God Stats
0W - 2L
1,784 SR
Queue Stats
133W - 120L
1,667 Elo+
Party 2
Thor
Thor
LilRancor
Thor
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 123L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
Stacheio
Sun Wukong
Level 122
God Stats
0W - 1L
1,715 SR
Queue Stats
125W - 117L
1,636 Elo+
Party 2
Team Averages
Level 105
1,666 SR
1,626 Elo+

VS

Team Averages
Level 101
1,526 SR
1,500 Elo+
Artemis
Artemis
 
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DVader148
Sylvanus
Level 160
God Stats
10W - 8L
1,336 SR
Queue Stats
43W - 37L
1,519 Elo+
Party 1
Chang'e
Chang'e
ImYourCalamity
Chang'e
Level 60
God Stats
2W - 0L
1,741 SR
Queue Stats
15W - 10L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Jiggaspacker
Baba Yaga
10
0 / 2 / 2
6,147
615
6,037
5,247
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
10
1 / 5 / 1
6,653
665
3,781
7,901
3,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Stacheio
Sun Wukong
10
1 / 5 / 1
6,443
644
3,143
10,380
7,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
7 / 0 / 5
8,431
843
9,418
5,865
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
DVader148
Sylvanus
12
1 / 1 / 11
7,717
772
4,312
10,408
10,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 1 / 7
7,933
793
5,905
7,308
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
5
9.5
W
Sylvanus
DVader148
Sylvanus
1
1
11
6.5
W
4
1
7
7.5
L
Baba Yaga
Jiggaspacker
Baba Yaga
0
2
2
0.5
L
Thor
1
5
1
0.3
L
Sun Wukong
Stacheio
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,961
Damage
19,635
23,528
Taken
23,581
12,894
Mitigated
16,482
3,701
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,418
3,875
0
1,066
5,865
2,848
1,799
2,502
3,363
0
38,810
W
Sylvanus
DVader148
Sylvanus
4,312
379
2,294
2,725
10,408
10,653
0
1,434
8,974
8,670
0
W
5,905
243
1,722
2,899
7,308
2,981
574
2,509
4,799
28,060
0
L
Baba Yaga
Jiggaspacker
Baba Yaga
6,037
547
0
1,409
5,247
1,673
0
2,504
2,743
24,606
0
L
Thor
3,781
737
0
843
7,901
3,837
0
4,121
3,780
0
6,586
L
Sun Wukong
Stacheio
Sun Wukong
3,143
472
99
1,350
10,380
7,384
0
3,796
6,584
0
18,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,243
Gold Earned
24,081
89
Minions Killed
129
0
Camps Cleared
10
468,891
Distance Traveled
553,655
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,431
843
76
8
7
188,648
3
W
Sylvanus
7,717
772
7
1
1
187,127
2
W
Chang'e
7,933
793
46
5
2
177,880
1
L
Baba Yaga
6,147
615
46
5
0
146,229
3
L
Thor
6,653
665
6
1
0
158,133
0
L
Sun Wukong
6,443
644
37
4
0
164,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role