Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CJfullGamer
Loki
Level 123
God Stats
0W - 1L
1,703 SR
Queue Stats
12W - 24L
1,277 Elo+
Solo
Poseidon
Poseidon
Gobernador03
Poseidon
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,506 Elo+
Solo
Janus
Janus
chunchosebasfe9
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,410 Elo+
Party 1
Heimdallr
Heimdallr
joker592
Heimdallr
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 88L
1,539 Elo+
Party 1
Team Averages
Level 88
1,541 SR
1,446 Elo+

VS

Team Averages
Level 104
1,613 SR
1,432 Elo+
Hercules
Hercules
Endryus
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,245 Elo+
Solo
Ganesha
Ganesha
KROXO3031
Ganesha
Level 86
God Stats
8W - 6L
1,500 SR
Queue Stats
58W - 78L
1,107 Elo+
Solo
Izanami
Izanami
Marassatto
Izanami
Level 153
God Stats
4W - 2L
1,638 SR
Queue Stats
94W - 96L
1,647 Elo+
Party 2
Eset
Eset
Verictor
Eset
Level 117
God Stats
15W - 7L
1,926 SR
Queue Stats
95W - 97L
1,647 Elo+
Party 2
Poseidon
Poseidon
leokikuchi
Poseidon
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 41L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
2 / 2 / 5
10,160
726
6,064
7,840
1,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 5 / 7
9,529
681
3,898
9,748
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Gobernador03
Poseidon
15
4 / 2 / 4
9,195
657
4,450
4,273
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 3
9,279
663
7,983
11,063
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
joker592
Heimdallr
15
2 / 5 / 6
9,387
671
8,322
12,255
2,705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Endryus
Hercules
17
2 / 1 / 6
11,082
792
3,604
6,980
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
KROXO3031
Ganesha
17
0 / 4 / 13
10,789
771
2,106
13,586
14,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Marassatto
Izanami
18
5 / 4 / 6
11,394
814
5,002
13,029
5,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
18
3 / 1 / 7
10,872
777
7,672
7,122
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
leokikuchi
Poseidon
20
10 / 0 / 5
12,448
889
19,874
6,074
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
10
Kills
20
20
Deaths
10
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
5
2.25
L
1
5
7
0.9
W
Hercules
Endryus
Hercules
2
1
6
5
L
Poseidon
Gobernador03
Poseidon
4
2
4
3
W
Ganesha
KROXO3031
Ganesha
0
4
13
1.63
W
Izanami
Marassatto
Izanami
5
4
6
2
W
Eset
3
1
7
6.5
L
1
6
3
0.42
L
Heimdallr
joker592
Heimdallr
2
5
6
1
W
Poseidon
leokikuchi
Poseidon
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,717
Damage
38,258
45,179
Taken
46,791
11,331
Mitigated
29,296
3,368
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,064
2,500
0
1,122
7,840
1,980
329
5,278
2,562
0
35,343
L
3,898
360
0
662
9,748
2,673
0
5,475
4,273
0
29,562
W
Hercules
Endryus
Hercules
3,604
538
323
2,746
6,980
4,314
1,854
1,268
5,672
0
20,929
L
Poseidon
Gobernador03
Poseidon
4,450
636
0
450
4,273
764
0
2,237
2,008
17,283
0
W
Ganesha
KROXO3031
Ganesha
2,106
85
427
2,119
13,586
14,738
259
4,952
8,146
15,517
0
W
Izanami
Marassatto
Izanami
5,002
2,935
0
699
13,029
5,012
7,712
2,580
10,223
0
46,278
W
Eset
7,672
694
437
1,656
7,122
2,756
1,681
1,669
5,255
35,267
0
L
7,983
0
0
0
11,063
3,209
84
6,929
4,086
39,911
0
L
Heimdallr
joker592
Heimdallr
8,322
1,480
0
1,134
12,255
2,705
0
9,611
2,590
0
27,192
W
Poseidon
leokikuchi
Poseidon
19,874
566
0
1,246
6,074
2,476
1,058
942
5,062
63,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,550
Gold Earned
56,585
261
Minions Killed
288
0
Camps Cleared
0
1,251,534
Distance Traveled
1,477,108
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,160
726
74
5
0
266,078
3
L
Loki
9,529
681
44
3
0
271,411
2
W
Hercules
11,082
792
48
3
0
245,974
2
L
Poseidon
9,195
657
30
2
0
138,780
3
W
Ganesha
10,789
771
1
0
0
314,071
2
W
Izanami
11,394
814
82
6
0
293,163
1
W
Eset
10,872
777
66
5
0
294,585
2
L
Janus
9,279
663
71
5
0
290,055
0
L
Heimdallr
9,387
671
42
3
0
285,210
0
W
Poseidon
12,448
889
91
7
0
329,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role