Player Matchup

Horus
Horus
 
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
SnazzyGuns
Bakasura
Level 119
God Stats
16W - 15L
1,645 SR
Queue Stats
208W - 216L
1,457 Elo+
Solo
Neith
Neith
SpiTMonkeyBars
Neith
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,352 Elo+
Solo
Atlas
Atlas
eswar12
Atlas
Level 64
God Stats
1W - 1L
1,735 SR
Queue Stats
35W - 60L
1,378 Elo+
Solo
Agni
Agni
mememakerproplay
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 68
1,576 SR
1,437 Elo+

VS

Team Averages
Level 73
1,402 SR
1,389 Elo+
Janus
Janus
 
Janus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dominuz1122
Hercules
Level 8
God Stats
2W - 7L
1,120 SR
Queue Stats
13W - 25L
1,292 Elo+
Solo
Medusa
Medusa
LEGEND24011
Medusa
Level 95
God Stats
11W - 16L
1,158 SR
Queue Stats
106W - 102L
1,409 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Untamed Bush651
Morgan Le Fay
Level 108
God Stats
8W - 4L
1,732 SR
Queue Stats
15W - 13L
1,410 Elo+
Solo
Athena
Athena
leviathan2823
Athena
Level 42
God Stats
15W - 24L
1,500 SR
Queue Stats
60W - 71L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 2 / 6
7,655
766
3,436
8,149
3,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
SnazzyGuns
Bakasura
16
7 / 6 / 4
9,778
978
7,385
11,297
3,775
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 3 / 5
7,796
780
5,896
8,852
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
eswar12
Atlas
13
1 / 6 / 3
7,136
714
5,135
11,383
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 8 / 3
6,848
685
2,407
8,257
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 1 / 7
8,662
866
7,853
2,781
871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Dominuz1122
Hercules
13
0 / 4 / 8
7,562
756
1,534
10,447
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
4 / 4 / 6
8,373
837
7,916
9,177
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Untamed Bush651
Morgan Le Fay
18
13 / 2 / 5
10,326
1,033
16,658
8,963
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 1 / 11
8,465
847
5,319
7,064
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
12
Kills
25
25
Deaths
12
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
2
6
3
W
Janus
 
Janus
5
1
7
8.5
W
Hercules
Dominuz1122
Hercules
0
4
8
1
W
Medusa
4
4
6
1.75
L
Bakasura
SnazzyGuns
Bakasura
7
6
4
1.5
L
1
3
5
1.17
W
Morgan Le Fay
Untamed Bush651
Morgan Le Fay
13
2
5
7.75
L
Atlas
eswar12
Atlas
1
6
3
0.42
W
3
1
11
8.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,259
Damage
39,280
47,938
Taken
38,432
17,823
Mitigated
23,939
7,342
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,436
893
913
2,427
8,149
3,003
0
4,734
3,273
0
8,524
W
Janus
 
Janus
7,853
349
504
396
2,781
871
594
459
2,322
29,968
0
W
Hercules
Dominuz1122
Hercules
1,534
607
0
917
10,447
9,310
679
1,292
8,805
2,725
10,316
W
Medusa
7,916
4,396
0
844
9,177
2,450
1,201
2,144
6,169
0
26,918
L
Bakasura
SnazzyGuns
Bakasura
7,385
4,946
0
2,027
11,297
3,775
5
5,016
6,143
0
17,106
L
5,896
3,296
0
975
8,852
2,394
576
6,595
2,049
0
27,294
W
Morgan Le Fay
Untamed Bush651
Morgan Le Fay
16,658
1,473
0
1,836
8,963
3,895
332
2,239
6,382
46,359
0
L
Atlas
eswar12
Atlas
5,135
1,728
0
1,000
11,383
3,748
0
7,238
4,035
18,007
0
W
5,319
1,472
550
1,093
7,064
7,413
702
1,408
5,546
12,072
0
L
2,407
584
0
0
8,257
4,903
0
5,619
2,608
9,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,213
Gold Earned
43,388
144
Minions Killed
217
0
Camps Cleared
0
919,132
Distance Traveled
1,080,009
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,655
766
9
1
0
190,076
1
W
Janus
8,662
866
62
6
0
235,374
1
W
Hercules
7,562
756
12
1
0
208,145
0
W
Medusa
8,373
837
37
4
0
180,175
1
L
Bakasura
9,778
978
28
3
0
215,252
1
L
Neith
7,796
780
61
6
0
169,879
0
W
Morgan Le Fay
10,326
1,033
87
9
0
214,436
3
L
Atlas
7,136
714
26
3
0
188,471
0
W
Athena
8,465
847
19
2
0
241,879
0
L
Agni
6,848
685
20
2
0
155,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role