Player Matchup

Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ANDRELG00
Atlas
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Olorun
Olorun
EspartanoOficial
Olorun
Level 127
God Stats
1W - 1L
1,886 SR
Queue Stats
87W - 73L
1,399 Elo+
Solo
Hercules
Hercules
catromastas
Hercules
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,701 Elo+
Solo
Team Averages
Level 99
1,577 SR
1,520 Elo+

VS

Team Averages
Level 91
1,468 SR
1,414 Elo+
Tsukuyomi
Tsukuyomi
AfR00GaB00
Tsukuyomi
Level 53
God Stats
4W - 8L
1,500 SR
Queue Stats
95W - 83L
1,500 Elo+
Solo
Odin
Odin
Arlequín13
Odin
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
401W - 477L
1,291 Elo+
Solo
Scylla
Scylla
FalseDisciple
Scylla
Level 47
God Stats
9W - 6L
1,506 SR
Queue Stats
49W - 41L
1,231 Elo+
Solo
Atlas
Atlas
Silverback1589
Atlas
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 159L
1,668 Elo+
Solo
Kukulkan
Kukulkan
YOTlCOJO
Kukulkan
Level 122
God Stats
8W - 12L
1,332 SR
Queue Stats
132W - 155L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 0 / 0
6,028
502
2,201
5,548
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
 
Danzaburou
9
1 / 0 / 0
5,396
450
1,749
3,829
988
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
ANDRELG00
Atlas
9
0 / 2 / 1
5,684
474
4,183
9,385
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 0
6,439
537
2,037
4,684
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
catromastas
Hercules
9
0 / 2 / 0
5,394
450
3,182
9,015
5,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AfR00GaB00
Tsukuyomi
10
3 / 2 / 0
5,934
495
3,665
5,815
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 0 / 1
6,506
542
5,805
5,959
4,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 0 / 1
5,272
439
3,301
4,167
1,247
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 0 / 2
5,294
441
3,156
6,128
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
YOTlCOJO
Kukulkan
11
0 / 0 / 0
6,175
515
2,006
2,543
858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
0
1
L
Danzaburou
 
Danzaburou
1
0
0
1
L
Atlas
ANDRELG00
Atlas
0
2
1
0.25
W
Tsukuyomi
AfR00GaB00
Tsukuyomi
3
2
0
1.5
W
1
0
1
1.5
L
0
1
0
0
W
1
0
1
1.5
W
0
0
2
1
W
Kukulkan
YOTlCOJO
Kukulkan
0
0
0
0
L
Hercules
catromastas
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,352
Damage
17,933
32,461
Taken
24,612
12,836
Mitigated
12,863
12,321
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,201
1,598
0
2,700
5,548
1,679
0
425
5,123
0
27,450
L
Danzaburou
 
Danzaburou
1,749
348
141
1,862
3,829
988
228
2,107
1,722
0
19,117
L
Atlas
ANDRELG00
Atlas
4,183
1,286
258
4,154
9,385
3,546
129
4,227
5,158
24,820
0
W
Tsukuyomi
AfR00GaB00
Tsukuyomi
3,665
502
0
1,726
5,815
2,292
0
902
4,913
0
33,662
W
5,805
1,416
0
2,514
5,959
4,546
25
0
5,959
8,430
32,096
L
2,037
300
0
1,873
4,684
1,534
0
1,904
2,780
42,438
0
W
3,301
577
0
1,518
4,167
1,247
0
1,554
2,613
27,494
0
W
3,156
980
131
2,539
6,128
3,920
0
2,151
3,977
15,254
0
W
Kukulkan
YOTlCOJO
Kukulkan
2,006
0
0
0
2,543
858
0
1,613
930
42,964
0
L
Hercules
catromastas
Hercules
3,182
660
0
1,333
9,015
5,089
0
1,325
7,690
0
26,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
29,181
278
Minions Killed
321
0
Camps Cleared
0
1,115,277
Distance Traveled
1,109,211
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,028
502
60
5
0
237,333
2
L
Danzaburou
5,396
450
47
4
0
219,728
0
L
Atlas
5,684
474
23
2
0
215,557
0
W
Tsukuyomi
5,934
495
55
5
0
245,526
0
W
Odin
6,506
542
89
7
0
211,646
5
L
Olorun
6,439
537
92
8
0
226,978
3
W
Scylla
5,272
439
56
5
0
205,327
0
W
Atlas
5,294
441
25
2
0
220,464
1
W
Kukulkan
6,175
515
96
8
0
226,248
0
L
Hercules
5,394
450
56
5
0
215,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role