Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Blindfire01
Arachne
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 55L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
DragonBogies
Cernunnos
Level 68
God Stats
10W - 8L
1,809 SR
Queue Stats
18W - 25L
1,415 Elo+
Party 1
Bellona
Bellona
FightingHens
Bellona
Level 7
God Stats
9W - 20L
1,153 SR
Queue Stats
147W - 200L
1,245 Elo+
Party 3
Agni
Agni
xSpankthetankx
Agni
Level 68
God Stats
1W - 0L
1,742 SR
Queue Stats
36W - 38L
1,472 Elo+
Party 1
Team Averages
Level 76
1,541 SR
1,411 Elo+

VS

Team Averages
Level 93
1,574 SR
1,452 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
FuriousGemini
Ravana
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
96W - 84L
1,548 Elo+
Solo
Vamana
Vamana
HAV1
Vamana
Level 119
God Stats
4W - 6L
1,503 SR
Queue Stats
231W - 257L
1,442 Elo+
Party 2
Hachiman
Hachiman
RazberryPi
Hachiman
Level 76
God Stats
1W - 3L
1,866 SR
Queue Stats
61W - 73L
1,394 Elo+
Party 2
Scylla
Scylla
shidded
Scylla
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
210W - 230L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 1 / 8
6,764
483
4,978
9,686
6,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Blindfire01
Arachne
14
10 / 3 / 5
8,653
618
12,988
12,543
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
DragonBogies
Cernunnos
12
2 / 1 / 9
7,279
520
12,428
10,425
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
FightingHens
Bellona
11
0 / 3 / 1
6,262
447
5,125
8,930
7,591
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 5 / 5
7,904
565
6,874
7,702
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 6 / 1
6,919
494
6,605
14,424
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 6
7,018
501
6,094
9,773
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vamana
HAV1
Vamana
13
4 / 0 / 1
7,950
568
8,101
13,112
10,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
RazberryPi
Hachiman
11
1 / 4 / 2
6,693
478
4,874
8,371
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
shidded
Scylla
12
5 / 2 / 0
7,795
557
4,992
7,029
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
18
Kills
12
13
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
8
5
L
Jormungandr
 
Jormungandr
2
6
1
0.42
W
Arachne
Blindfire01
Arachne
10
3
5
4.17
W
Cernunnos
DragonBogies
Cernunnos
2
1
9
6.5
W
Bellona
FightingHens
Bellona
0
3
1
0.17
L
0
6
6
0.5
L
Vamana
HAV1
Vamana
4
0
1
4.5
L
Hachiman
RazberryPi
Hachiman
1
4
2
0.5
L
Scylla
shidded
Scylla
5
2
0
2.5
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,393
Damage
30,666
49,286
Taken
52,709
23,469
Mitigated
23,738
16,690
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,978
503
1,332
3,616
9,686
6,943
0
2,950
6,736
22,138
0
L
Jormungandr
 
Jormungandr
6,605
707
632
2,888
14,424
7,193
0
6,220
8,204
21,936
0
W
Arachne
Blindfire01
Arachne
12,988
10,747
0
3,344
12,543
3,776
0
3,108
9,435
0
53,707
W
Cernunnos
DragonBogies
Cernunnos
12,428
6,731
0
4,569
10,425
3,115
1,232
3,288
7,137
0
51,782
W
Bellona
FightingHens
Bellona
5,125
1,598
0
2,118
8,930
7,591
236
1,276
7,654
0
28,791
L
6,094
2,058
0
775
9,773
2,743
0
2,256
7,517
0
40,377
L
Vamana
HAV1
Vamana
8,101
2,676
273
4,047
13,112
10,034
546
1,518
11,594
5,706
35,399
L
Hachiman
RazberryPi
Hachiman
4,874
2,564
0
1,491
8,371
1,771
0
984
7,387
0
31,900
L
Scylla
shidded
Scylla
4,992
251
82
1,842
7,029
1,997
0
874
6,155
38,459
0
W
6,874
366
208
1,503
7,702
2,044
124
2,572
5,130
43,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,862
Gold Earned
36,375
329
Minions Killed
301
0
Camps Cleared
0
1,351,494
Distance Traveled
1,305,190
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,764
483
34
2
0
268,408
2
L
Jormungandr
6,919
494
31
2
0
239,975
6
W
Arachne
8,653
618
75
5
0
299,318
3
W
Cernunnos
7,279
520
87
6
0
276,235
0
W
Bellona
6,262
447
56
4
0
250,727
0
L
Ravana
7,018
501
76
5
0
266,140
3
L
Vamana
7,950
568
74
5
0
275,240
0
L
Hachiman
6,693
478
63
5
0
257,645
2
L
Scylla
7,795
557
57
4
0
266,190
7
W
Agni
7,904
565
77
6
0
256,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role