Player Matchup

Loki
Loki
Deathvirus222
Loki
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 69L
1,408 Elo+
Party 1
Mulan
Mulan
Wren-Whispers
Mulan
Level 12
God Stats
9W - 10L
1,426 SR
Queue Stats
13W - 20L
1,360 Elo+
Party 1
Chang'e
Chang'e
threethreethreee
Chang'e
Level 58
God Stats
2W - 3L
1,582 SR
Queue Stats
7W - 15L
1,272 Elo+
Solo
Team Averages
Level 53
1,503 SR
1,347 Elo+

VS

Team Averages
Level 37
1,597 SR
1,362 Elo+
Atlas
Atlas
ZK_facu
Atlas
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,194 Elo+
Solo
Neith
Neith
franchotxt
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
meji_llon
Merlin
Level 69
God Stats
1W - 1L
1,790 SR
Queue Stats
29W - 35L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
8,258
751
4,542
7,457
2,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 1 / 7
8,844
804
3,860
14,503
9,200
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 2 / 7
8,534
776
4,345
8,275
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ZK_facu
Atlas
7
0 / 2 / 2
6,261
569
877
2,264
917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
12
1 / 2 / 2
7,456
678
7,355
5,276
1,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
meji_llon
Merlin
12
3 / 8 / 1
8,159
742
8,559
8,507
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
4
1
7
7.5
L
Atlas
ZK_facu
Atlas
0
2
2
0.5
L
Neith
1
2
2
1
L
Merlin
meji_llon
Merlin
3
8
1
0.44
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,747
Damage
16,791
30,235
Taken
16,047
14,782
Mitigated
5,080
7,313
Healing
1,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,542
1,379
0
314
7,457
2,557
653
1,908
5,383
0
42,170
W
3,860
465
201
1,873
14,503
9,200
1,162
4,452
9,700
3,417
18,112
L
Atlas
ZK_facu
Atlas
877
249
0
0
2,264
917
0
593
1,671
2,007
0
L
Neith
7,355
3,737
0
362
5,276
1,820
0
1,380
3,896
0
19,039
L
Merlin
meji_llon
Merlin
8,559
365
0
685
8,507
2,343
0
3,069
5,438
30,512
0
W
4,345
587
1,285
3,640
8,275
3,025
889
2,988
5,015
18,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
21,876
140
Minions Killed
70
8
Camps Cleared
1
587,266
Distance Traveled
318,667
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,258
751
69
6
6
199,287
0
W
Mulan
8,844
804
43
4
2
207,418
5
L
Atlas
6,261
569
7
1
0
44,711
1
L
Neith
7,456
678
27
2
0
143,800
0
L
Merlin
8,159
742
36
3
1
130,156
2
W
Chang'e
8,534
776
28
3
0
180,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role