Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Safe1
Scylla
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 101L
1,582 Elo+
Solo
Neith
Neith
Sky53
Neith
Level 129
God Stats
5W - 2L
1,831 SR
Queue Stats
94W - 106L
1,565 Elo+
Solo
Kumbhakarna
Kumbhakarna
SrangeGUy223
Kumbhakarna
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 130L
1,587 Elo+
Solo
Atlas
Atlas
famfamboy
Atlas
Level 107
God Stats
1W - 9L
1,468 SR
Queue Stats
259W - 250L
1,594 Elo+
Solo
Team Averages
Level 126
1,560 SR
1,566 Elo+

VS

Team Averages
Level 125
1,537 SR
1,539 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Banananeter
Sylvanus
Level 160
God Stats
36W - 28L
1,632 SR
Queue Stats
154W - 145L
1,581 Elo+
Party 2
Neith
Neith
Caarlz
Neith
Level 85
God Stats
7W - 0L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 1
Cupid
Cupid
IAmGamerr
Cupid
Level 66
God Stats
122W - 111L
1,551 SR
Queue Stats
242W - 244L
1,541 Elo+
Solo
Cerberus
Cerberus
TheJumboman
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 118L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 1 / 4
7,739
595
3,195
7,948
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Safe1
Scylla
13
3 / 3 / 2
7,042
542
5,235
7,913
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Sky53
Neith
9
0 / 5 / 3
5,281
406
2,158
7,283
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
SrangeGUy223
Kumbhakarna
11
0 / 5 / 0
6,261
482
2,544
8,411
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Atlas
famfamboy
Atlas
11
4 / 2 / 0
6,585
507
4,645
10,260
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 0 / 3
9,029
695
5,519
5,991
2,272
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Banananeter
Sylvanus
15
5 / 1 / 3
9,261
712
8,384
5,637
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Caarlz
Neith
12
2 / 4 / 2
7,563
582
4,925
7,553
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
IAmGamerr
Cupid
13
4 / 1 / 2
7,994
615
4,522
6,868
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
TheJumboman
Cerberus
11
1 / 3 / 6
7,065
543
4,991
10,034
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
16
16
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
1
4
4
W
Ra
 
Ra
4
0
3
5.5
W
Sylvanus
Banananeter
Sylvanus
5
1
3
6.5
W
Neith
Caarlz
Neith
2
4
2
0.75
W
Cupid
IAmGamerr
Cupid
4
1
2
5
L
Scylla
Safe1
Scylla
3
3
2
1.33
L
Neith
Sky53
Neith
0
5
3
0.3
L
Kumbhakarna
SrangeGUy223
Kumbhakarna
0
5
0
0
W
Cerberus
TheJumboman
Cerberus
1
3
6
1.33
L
Atlas
famfamboy
Atlas
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,777
Damage
28,341
41,815
Taken
36,083
19,195
Mitigated
15,081
11,413
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,195
776
0
3,451
7,948
3,114
0
217
7,731
0
52,121
W
Ra
 
Ra
5,519
1,314
81
3,824
5,991
2,272
424
2,297
3,327
61,805
0
W
Sylvanus
Banananeter
Sylvanus
8,384
3,421
934
2,122
5,637
2,260
331
2,098
3,539
67,276
0
W
Neith
Caarlz
Neith
4,925
1,939
0
1,663
7,553
2,709
253
4,177
2,681
0
44,715
W
Cupid
IAmGamerr
Cupid
4,522
2,182
577
3,489
6,868
2,339
461
581
6,287
0
45,418
L
Scylla
Safe1
Scylla
5,235
733
0
1,727
7,913
2,366
0
1,146
6,767
44,929
0
L
Neith
Sky53
Neith
2,158
747
0
1,715
7,283
1,383
0
5,260
2,023
0
23,508
L
Kumbhakarna
SrangeGUy223
Kumbhakarna
2,544
324
0
1,630
8,411
5,320
0
4,845
3,566
34,504
0
W
Cerberus
TheJumboman
Cerberus
4,991
485
0
3,182
10,034
5,501
15
3,024
6,438
17,345
3,191
L
Atlas
famfamboy
Atlas
4,645
1,866
396
2,494
10,260
7,012
0
6,732
3,528
20,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
40,912
337
Minions Killed
488
0
Camps Cleared
0
1,210,868
Distance Traveled
1,219,665
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,739
595
108
8
0
327,929
4
W
Ra
9,029
695
135
10
0
245,593
5
W
Sylvanus
9,261
712
145
11
0
253,287
4
W
Neith
7,563
582
95
7
0
229,843
4
W
Cupid
7,994
615
73
6
0
258,305
3
L
Scylla
7,042
542
89
7
0
223,552
6
L
Neith
5,281
406
52
4
0
171,115
3
L
Kumbhakarna
6,261
482
71
5
0
236,247
4
W
Cerberus
7,065
543
40
3
0
232,637
4
L
Atlas
6,585
507
17
1
0
252,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role