Player Matchup

Fenrir
Fenrir
CR_AlphaBlue
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,714 Elo+
Solo
Scylla
Scylla
CutestEevee
Scylla
Level 106
God Stats
11W - 2L
1,524 SR
Queue Stats
149W - 52L
1,826 Elo+
Party 1
Anhur
Anhur
Dasfter
Anhur
Level 19
God Stats
5W - 1L
1,500 SR
Queue Stats
68W - 24L
1,826 Elo+
Party 1
Sylvanus
Sylvanus
DismayUnbound
Sylvanus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,686 Elo+
Party 1
King Arthur
King Arthur
Guixote_
King Arthur
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 1
Team Averages
Level 93
1,505 SR
1,711 Elo+

VS

Team Averages
Level 42
1,551 SR
1,536 Elo+
Hachiman
Hachiman
BlackvSmite
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,602 Elo+
Party 2
Guan Yu
Guan Yu
FalseFox
Guan Yu
Level 8
God Stats
1W - 2L
1,548 SR
Queue Stats
6W - 5L
1,654 Elo+
Party 2
Vamana
Vamana
MrNnja
Vamana
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,426 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Remotag
Kumbhakarna
Level 142
God Stats
2W - 1L
1,707 SR
Queue Stats
10W - 14L
1,426 Elo+
Party 3
Discordia
Discordia
flinx1211
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 1 / 5
4,647
929
1,178
5,056
2,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
11
8 / 0 / 8
6,128
1,226
8,292
2,135
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Dasfter
Anhur
11
8 / 1 / 6
5,935
1,187
7,457
4,329
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
DismayUnbound
Sylvanus
11
3 / 0 / 9
5,590
1,118
2,914
5,665
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Guixote_
King Arthur
10
2 / 0 / 9
5,104
1,021
5,326
4,296
1,758

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlackvSmite
Hachiman
9
1 / 5 / 0
4,248
850
2,149
5,725
1,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
FalseFox
Guan Yu
8
0 / 4 / 1
3,979
796
1,232
4,544
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
MrNnja
Vamana
7
0 / 5 / 1
4,030
806
2,487
7,559
1,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kumbhakarna
Remotag
Kumbhakarna
8
0 / 3 / 1
4,098
820
1,469
5,609
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
flinx1211
Discordia
9
1 / 5 / 1
4,393
879
3,989
4,317
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
22
Kills
2
2
Deaths
22
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BlackvSmite
Hachiman
1
5
0
0.2
W
Fenrir
1
1
5
3.5
W
Scylla
8
0
8
12
W
Anhur
Dasfter
Anhur
8
1
6
11
W
Sylvanus
DismayUnbound
Sylvanus
3
0
9
7.5
L
Guan Yu
FalseFox
Guan Yu
0
4
1
0.13
W
King Arthur
Guixote_
King Arthur
2
0
9
6.5
L
Vamana
MrNnja
Vamana
0
5
1
0.1
L
Kumbhakarna
Remotag
Kumbhakarna
0
3
1
0.17
L
Discordia
flinx1211
Discordia
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
11,326
21,481
Taken
27,754
9,815
Mitigated
7,524
7,993
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BlackvSmite
Hachiman
2,149
1,762
0
778
5,725
1,109
0
1,934
3,741
0
4,700
W
Fenrir
1,178
319
0
353
5,056
2,533
536
724
4,244
0
4,752
W
Scylla
8,292
1,772
0
431
2,135
627
782
902
1,155
17,698
0
W
Anhur
Dasfter
Anhur
7,457
3,830
0
1,191
4,329
1,346
578
1,535
2,654
0
15,613
W
Sylvanus
DismayUnbound
Sylvanus
2,914
1,075
1,219
3,086
5,665
3,551
0
1,065
4,480
9,023
0
L
Guan Yu
FalseFox
Guan Yu
1,232
258
33
548
4,544
1,804
0
1,528
2,956
0
4,636
W
King Arthur
Guixote_
King Arthur
5,326
1,049
0
1,713
4,296
1,758
0
745
3,490
0
14,259
L
Vamana
MrNnja
Vamana
2,487
1,061
257
1,166
7,559
1,967
0
3,082
4,434
0
3,370
L
Kumbhakarna
Remotag
Kumbhakarna
1,469
116
0
288
5,609
1,753
0
2,348
3,261
4,484
0
L
Discordia
flinx1211
Discordia
3,989
345
86
224
4,317
891
0
2,161
2,156
8,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,404
Gold Earned
20,748
86
Minions Killed
25
0
Camps Cleared
0
565,227
Distance Traveled
440,924
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,248
850
3
1
0
84,372
0
W
Fenrir
4,647
929
10
2
0
118,684
2
W
Scylla
6,128
1,226
32
6
0
113,608
2
W
Anhur
5,935
1,187
21
4
0
110,670
1
W
Sylvanus
5,590
1,118
9
2
0
97,027
0
L
Guan Yu
3,979
796
6
1
0
65,572
0
W
King Arthur
5,104
1,021
14
3
0
125,238
0
L
Vamana
4,030
806
3
1
0
95,831
0
L
Kumbhakarna
4,098
820
4
1
0
100,792
0
L
Discordia
4,393
879
9
2
0
94,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role