Player Matchup

Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Chaoz_Elf
Merlin
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 47L
1,571 Elo+
Solo
Poseidon
Poseidon
XkondevX
Poseidon
Level 74
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
Zbooobi
Charybdis
Level 66
God Stats
0W - 3L
1,204 SR
Queue Stats
13W - 16L
1,420 Elo+
Solo
Yemoja
Yemoja
aseremon
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,439 Elo+
Solo
Team Averages
Level 99
1,488 SR
1,486 Elo+

VS

Team Averages
Level 120
1,468 SR
1,516 Elo+
Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Kingstantheman7
Serqet
Level 128
God Stats
1W - 2L
1,497 SR
Queue Stats
18W - 16L
1,550 Elo+
Party 1
Chaac
Chaac
TiptoePuma31481
Chaac
Level 126
God Stats
3W - 2L
1,485 SR
Queue Stats
7W - 5L
1,561 Elo+
Party 1
Izanami
Izanami
dieccast
Izanami
Level 106
God Stats
17W - 19L
1,360 SR
Queue Stats
92W - 92L
1,586 Elo+
Solo
Hel
Hel
orandude
Hel
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
4 / 5 / 2
10,371
798
12,634
19,591
18,240
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Chaoz_Elf
Merlin
18
5 / 4 / 5
10,480
806
17,470
12,092
5,524
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
XkondevX
Poseidon
11
0 / 2 / 0
7,573
583
37
2,219
894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Zbooobi
Charybdis
15
2 / 5 / 5
9,053
696
10,784
12,893
5,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
aseremon
Yemoja
16
1 / 3 / 6
9,583
737
6,948
14,895
16,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
9 / 2 / 7
10,892
838
12,563
9,677
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 9
9,713
747
4,798
13,505
8,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 1 / 12
9,835
757
11,890
16,880
20,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
dieccast
Izanami
18
7 / 2 / 4
10,605
816
14,628
9,134
2,936
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 6 / 6
8,598
661
6,388
12,303
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
12
Kills
19
19
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
5
2
1
W
Nox
 
Nox
9
2
7
6.25
L
Merlin
Chaoz_Elf
Merlin
5
4
5
1.88
W
1
1
9
5.5
W
2
1
12
8
L
Poseidon
XkondevX
Poseidon
0
2
0
0
L
Charybdis
Zbooobi
Charybdis
2
5
5
0.9
L
Yemoja
aseremon
Yemoja
1
3
6
1.33
W
Izanami
dieccast
Izanami
7
2
4
4.5
W
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,873
Damage
50,267
61,690
Taken
61,499
46,496
Mitigated
40,215
16,613
Healing
21,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
12,634
5,157
661
5,606
19,591
18,240
595
4,272
15,124
0
40,969
W
Nox
 
Nox
12,563
485
1,303
1,708
9,677
3,415
208
4,678
4,999
37,151
0
L
Merlin
Chaoz_Elf
Merlin
17,470
305
40
2,205
12,092
5,524
789
4,687
6,884
42,928
0
W
4,798
857
2,111
2,014
13,505
8,813
187
5,333
8,172
0
15,213
W
11,890
1,478
367
8,099
16,880
20,732
489
7,575
9,305
0
37,789
L
Poseidon
XkondevX
Poseidon
37
37
0
0
2,219
894
0
857
1,319
807
0
L
Charybdis
Zbooobi
Charybdis
10,784
3,814
0
500
12,893
5,420
117
3,402
8,972
0
34,077
L
Yemoja
aseremon
Yemoja
6,948
1,239
3,457
4,144
14,895
16,418
54
5,733
8,892
20,796
0
W
Izanami
dieccast
Izanami
14,628
7,592
0
2,198
9,134
2,936
1,412
3,013
6,121
0
41,373
W
6,388
371
1,531
1,955
12,303
4,319
712
3,856
8,447
25,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,060
Gold Earned
49,643
222
Minions Killed
251
0
Camps Cleared
0
1,044,998
Distance Traveled
1,337,951
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,371
798
78
6
0
287,000
1
W
Nox
10,892
838
64
5
0
282,868
4
L
Merlin
10,480
806
53
4
0
269,172
1
W
Serqet
9,713
747
28
2
0
309,918
6
W
Chaac
9,835
757
60
5
0
282,576
1
L
Poseidon
7,573
583
0
0
0
25,519
0
L
Charybdis
9,053
696
55
4
0
240,661
2
L
Yemoja
9,583
737
36
3
0
222,646
1
W
Izanami
10,605
816
55
4
0
223,121
1
W
Hel
8,598
661
44
3
0
239,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role