Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CloudPuncher1
Izanami
Level 24
God Stats
19W - 19L
1,521 SR
Queue Stats
76W - 87L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
Helpm1
Tsukuyomi
Level 28
God Stats
10W - 8L
1,583 SR
Queue Stats
82W - 88L
1,472 Elo+
Solo
Sol
Sol
syndicate3110
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,550 Elo+
Party 1
Olorun
Olorun
ti-giger
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,634 Elo+
Solo
Team Averages
Level 36
1,521 SR
1,539 Elo+

VS

Team Averages
Level 27
1,586 SR
1,537 Elo+
Mulan
Mulan
ConfyCakes
Mulan
Level 56
God Stats
14W - 8L
1,882 SR
Queue Stats
67W - 74L
1,727 Elo+
Party 2
Zeus
Zeus
GirthQuakeActual
Zeus
Level 13
God Stats
24W - 20L
1,752 SR
Queue Stats
167W - 177L
1,727 Elo+
Party 2
Danzaburou
Danzaburou
OmicronWins
Danzaburou
Level 28
God Stats
7W - 19L
1,310 SR
Queue Stats
23W - 41L
1,412 Elo+
Solo
Medusa
Medusa
SilverVoxca
Medusa
Level 8
God Stats
1W - 1L
1,296 SR
Queue Stats
3W - 2L
1,349 Elo+
Solo
Sol
Sol
That Baize Guy2
Sol
Level 29
God Stats
2W - 1L
1,691 SR
Queue Stats
10W - 11L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 5 / 6
9,028
903
8,915
14,649
13,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
14
1 / 4 / 4
7,287
729
5,413
8,625
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
Helpm1
Tsukuyomi
13
3 / 4 / 7
7,633
763
9,738
10,568
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 5 / 7
7,918
792
7,572
9,880
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
ti-giger
Olorun
10
0 / 7 / 0
6,048
605
237
7,240
2,600

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
7 / 1 / 14
9,321
932
10,670
8,984
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
13 / 3 / 7
9,571
957
14,240
6,562
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
OmicronWins
Danzaburou
14
0 / 1 / 6
7,560
756
2,791
4,455
1,851
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
13
2 / 5 / 9
7,223
722
6,261
9,126
3,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 11
8,283
828
10,974
9,561
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
12
Kills
25
25
Deaths
12
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
5
6
1.6
L
Izanami
1
4
4
0.75
W
Mulan
7
1
14
14
W
13
3
7
5.5
L
Tsukuyomi
Helpm1
Tsukuyomi
3
4
7
1.63
W
Danzaburou
OmicronWins
Danzaburou
0
1
6
3
W
Medusa
2
5
9
1.3
W
3
2
11
4.25
L
3
5
7
1.3
L
Olorun
ti-giger
Olorun
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,875
Damage
44,936
50,962
Taken
38,688
27,386
Mitigated
17,284
7,388
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,915
2,170
0
1,622
14,649
13,492
0
7,081
7,356
0
17,137
L
Izanami
5,413
3,182
0
1,852
8,625
2,981
0
3,037
5,490
0
28,967
W
Mulan
10,670
3,025
152
3,278
8,984
6,690
0
1,645
7,243
0
19,508
W
14,240
2,634
0
0
6,562
2,298
306
729
5,688
33,331
0
L
Tsukuyomi
Helpm1
Tsukuyomi
9,738
2,344
114
1,603
10,568
4,875
0
6,258
4,077
0
16,301
W
Danzaburou
OmicronWins
Danzaburou
2,791
552
212
912
4,455
1,851
661
1,404
3,013
0
27,321
W
Medusa
6,261
2,806
589
498
9,126
3,455
514
2,410
6,660
0
12,815
W
10,974
3,483
124
3,777
9,561
2,990
2,310
1,621
7,671
31,757
0
L
7,572
1,980
0
2,079
9,880
3,438
0
5,798
3,895
19,709
0
L
Olorun
ti-giger
Olorun
237
173
36
82
7,240
2,600
0
2,206
4,930
2,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
41,958
133
Minions Killed
195
0
Camps Cleared
0
903,056
Distance Traveled
979,294
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,028
903
16
2
0
191,994
1
L
Izanami
7,287
729
67
7
0
189,294
0
W
Mulan
9,321
932
19
2
0
219,070
5
W
Zeus
9,571
957
61
6
0
202,395
2
L
Tsukuyomi
7,633
763
13
1
0
205,345
1
W
Danzaburou
7,560
756
46
5
0
164,578
3
W
Medusa
7,223
722
13
1
0
184,918
1
W
Sol
8,283
828
56
6
0
208,333
1
L
Sol
7,918
792
37
4
0
184,874
0
L
Olorun
6,048
605
0
0
0
131,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role