Player Matchup

Ao Kuang
Ao Kuang
ANDO1184
Ao Kuang
Level 146
God Stats
2W - 3L
1,695 SR
Queue Stats
13W - 11L
1,271 Elo+
Party 1
Gilgamesh
Gilgamesh
Dbzend
Gilgamesh
Level 157
God Stats
7W - 3L
1,262 SR
Queue Stats
291W - 275L
1,572 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GawdlyGamer
Kumbhakarna
Level 102
God Stats
2W - 2L
1,282 SR
Queue Stats
95W - 72L
1,516 Elo+
Party 2
Chiron
Chiron
Majicbeasty
Chiron
Level 160
God Stats
3W - 3L
1,633 SR
Queue Stats
90W - 95L
1,611 Elo+
Solo
Tyr
Tyr
Sn0wPandaDad_11
Tyr
Level 35
God Stats
2W - 1L
1,695 SR
Queue Stats
17W - 11L
1,271 Elo+
Party 1
Team Averages
Level 120
1,513 SR
1,448 Elo+

VS

Team Averages
Level 108
1,460 SR
1,494 Elo+
Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DivvaReigns1979
Merlin
Level 24
God Stats
0W - 3L
1,231 SR
Queue Stats
4W - 10L
1,313 Elo+
Solo
Susano
Susano
YungFear
Susano
Level 129
God Stats
6W - 9L
1,572 SR
Queue Stats
375W - 266L
1,662 Elo+
Solo
Artemis
Artemis
jwooseph
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 60L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
kiddingship4
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ANDO1184
Ao Kuang
19
6 / 5 / 12
12,840
803
13,182
22,262
8,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Dbzend
Gilgamesh
20
13 / 3 / 13
14,351
897
20,080
21,175
13,831
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
GawdlyGamer
Kumbhakarna
19
4 / 4 / 10
12,622
789
4,826
19,753
24,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
20
10 / 2 / 5
13,130
821
21,416
11,866
4,814
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 6 / 9
12,022
751
6,481
18,787
18,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 11 / 7
12,375
773
14,716
19,596
6,020
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 5 / 7
11,455
716
10,859
8,967
2,992
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
YungFear
Susano
20
8 / 7 / 6
12,724
795
18,838
18,483
7,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
jwooseph
Artemis
17
1 / 8 / 9
10,470
654
15,508
13,562
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
kiddingship4
Sun Wukong
18
2 / 4 / 11
10,817
676
8,464
19,934
20,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
60
35
Kills
20
20
Deaths
35
49
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
11
7
0.77
W
Ao Kuang
ANDO1184
Ao Kuang
6
5
12
2.4
W
Gilgamesh
Dbzend
Gilgamesh
13
3
13
6.5
L
4
5
7
1.5
W
Kumbhakarna
GawdlyGamer
Kumbhakarna
4
4
10
2.25
W
Chiron
10
2
5
6.25
W
2
6
9
1.08
L
Susano
YungFear
Susano
8
7
6
1.57
L
Artemis
jwooseph
Artemis
1
8
9
0.69
L
Sun Wukong
kiddingship4
Sun Wukong
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,985
Damage
68,385
93,843
Taken
80,542
70,305
Mitigated
41,163
25,118
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,716
4,586
0
2,875
19,596
6,020
925
2,736
16,611
57,543
0
W
Ao Kuang
ANDO1184
Ao Kuang
13,182
3,182
0
9,061
22,262
8,605
5,186
7,490
14,772
42,294
0
W
Gilgamesh
Dbzend
Gilgamesh
20,080
7,996
0
4,132
21,175
13,831
2,981
6,877
14,298
0
64,866
L
10,859
569
242
1,217
8,967
2,992
78
1,974
6,841
34,322
0
W
Kumbhakarna
GawdlyGamer
Kumbhakarna
4,826
183
287
3,769
19,753
24,507
565
5,704
14,049
21,607
0
W
Chiron
21,416
8,752
887
4,022
11,866
4,814
2,864
1,021
10,845
0
66,412
W
6,481
33
0
2,960
18,787
18,548
0
4,483
14,304
0
34,386
L
Susano
YungFear
Susano
18,838
3,832
0
348
18,483
7,021
940
4,562
13,666
0
45,531
L
Artemis
jwooseph
Artemis
15,508
6,811
0
1,689
13,562
5,076
0
4,122
9,300
0
41,997
L
Sun Wukong
kiddingship4
Sun Wukong
8,464
1,030
0
5,108
19,934
20,054
0
4,485
15,040
0
27,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,965
Gold Earned
57,841
314
Minions Killed
281
0
Camps Cleared
0
1,717,962
Distance Traveled
1,384,083
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,375
773
79
5
0
239,180
2
W
Ao Kuang
12,840
803
56
4
0
359,988
3
W
Gilgamesh
14,351
897
84
5
0
388,886
3
L
Merlin
11,455
716
61
4
0
255,442
3
W
Kumbhakarna
12,622
789
32
2
0
328,245
0
W
Chiron
13,130
821
79
5
0
316,169
0
W
Tyr
12,022
751
63
4
0
324,674
1
L
Susano
12,724
795
64
4
0
304,337
1
L
Artemis
10,470
654
53
3
0
272,402
3
L
Sun Wukong
10,817
676
24
2
0
312,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role