Player Matchup

Ares
Ares
BlazingCrashh
Ares
Level 51
God Stats
9W - 17L
1,595 SR
Queue Stats
447W - 489L
1,424 Elo+
Solo
Cupid
Cupid
Fashu_
Cupid
Level 76
God Stats
17W - 18L
1,433 SR
Queue Stats
611W - 645L
1,392 Elo+
Solo
Arachne
Arachne
GonzOliver
Arachne
Level 69
God Stats
38W - 31L
1,715 SR
Queue Stats
155W - 186L
1,560 Elo+
Solo
Janus
Janus
GuiltyChampion
Janus
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
395W - 422L
1,533 Elo+
Solo
King Arthur
King Arthur
cjmadness09
King Arthur
Level 41
God Stats
7W - 7L
1,500 SR
Queue Stats
162W - 189L
1,444 Elo+
Solo
Team Averages
Level 69
1,549 SR
1,470 Elo+

VS

Team Averages
Level 77
1,515 SR
1,342 Elo+
Izanami
Izanami
BlacKduTyPR
Izanami
Level 76
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 14L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
IVIX REAPER8231
Sun Wukong
Level 68
God Stats
5W - 4L
1,469 SR
Queue Stats
364W - 338L
1,323 Elo+
Solo
Janus
Janus
SockCon
Janus
Level 90
God Stats
6W - 4L
1,709 SR
Queue Stats
77W - 76L
1,426 Elo+
Solo
Aphrodite
Aphrodite
VxArimax
Aphrodite
Level 73
God Stats
3W - 4L
1,145 SR
Queue Stats
6W - 12L
1,124 Elo+
Party 1
Gilgamesh
Gilgamesh
theyounggargamel
Gilgamesh
Level 78
God Stats
6W - 0L
1,751 SR
Queue Stats
101W - 86L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 7
12,335
474
13,519
30,110
39,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
Fashu_
Cupid
16
3 / 11 / 4
10,799
415
14,490
21,974
8,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
GonzOliver
Arachne
19
7 / 6 / 5
13,086
503
16,877
22,767
8,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 8 / 3
11,981
461
6,342
13,838
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
cjmadness09
King Arthur
15
2 / 10 / 2
10,830
417
6,254
19,207
14,011
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlacKduTyPR
Izanami
18
2 / 6 / 10
12,066
464
14,455
14,464
5,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
IVIX REAPER8231
Sun Wukong
19
10 / 4 / 3
13,872
534
14,666
19,765
24,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
SockCon
Janus
20
8 / 4 / 8
13,856
533
14,510
12,323
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
VxArimax
Aphrodite
18
3 / 2 / 11
12,053
464
9,940
18,052
12,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
20
18 / 2 / 10
15,900
612
23,980
21,338
12,871
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
18
Kills
41
42
Deaths
18
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlacKduTyPR
Izanami
2
6
10
1.17
L
3
7
7
0.93
L
Cupid
Fashu_
Cupid
3
11
4
0.45
L
Arachne
GonzOliver
Arachne
7
6
5
1.58
L
3
8
3
0.56
W
Sun Wukong
IVIX REAPER8231
Sun Wukong
10
4
3
2.88
W
Janus
SockCon
Janus
8
4
8
3
W
Aphrodite
VxArimax
Aphrodite
3
2
11
4.25
L
King Arthur
cjmadness09
King Arthur
2
10
2
0.3
W
Gilgamesh
18
2
10
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,482
Damage
77,551
107,896
Taken
85,942
73,923
Mitigated
59,691
18,835
Healing
32,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlacKduTyPR
Izanami
14,455
12,180
539
1,237
14,464
5,165
3,436
3,390
11,074
0
84,929
L
13,519
656
0
3,832
30,110
39,017
169
6,275
23,285
44,805
0
L
Cupid
Fashu_
Cupid
14,490
6,345
759
4,855
21,974
8,410
1,180
3,410
18,148
0
75,034
L
Arachne
GonzOliver
Arachne
16,877
11,465
0
6,175
22,767
8,459
0
5,774
16,913
0
87,611
L
6,342
377
0
1,330
13,838
4,026
0
5,940
7,880
57,599
0
W
Sun Wukong
IVIX REAPER8231
Sun Wukong
14,666
4,797
589
6,119
19,765
24,379
1,549
1,329
18,436
458
76,807
W
Janus
SockCon
Janus
14,510
921
0
1,566
12,323
4,931
2,755
2,067
10,256
100,002
3,123
W
Aphrodite
VxArimax
Aphrodite
9,940
400
5,147
11,154
18,052
12,345
1,506
6,806
11,246
53,921
0
L
King Arthur
cjmadness09
King Arthur
6,254
1,422
48
1,836
19,207
14,011
0
1,936
17,191
0
52,458
W
Gilgamesh
23,980
6,862
0
5,924
21,338
12,871
1,045
6,269
15,069
0
130,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,031
Gold Earned
67,747
453
Minions Killed
670
0
Camps Cleared
0
2,278,326
Distance Traveled
2,349,027
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,066
464
122
5
0
407,740
1
L
Ares
12,335
474
53
2
0
477,477
1
L
Cupid
10,799
415
118
5
0
405,212
0
L
Arachne
13,086
503
87
3
0
549,406
16
L
Janus
11,981
461
107
4
0
386,688
2
W
Sun Wukong
13,872
534
117
5
0
461,232
2
W
Janus
13,856
533
163
6
0
483,171
3
W
Aphrodite
12,053
464
103
4
0
459,012
2
L
King Arthur
10,830
417
88
3
0
459,543
2
W
Gilgamesh
15,900
612
165
6
0
537,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role