Player Matchup

Da Ji
Da Ji
Akooi1711
Da Ji
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
AngerPro6lems
Fenrir
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 41L
1,586 Elo+
Party 2
Ah Puch
Ah Puch
GabrielUbbe
Ah Puch
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 50L
1,485 Elo+
Solo
Hou Yi
Hou Yi
HuXiaodi
Hou Yi
Level 78
God Stats
7W - 3L
1,500 SR
Queue Stats
17W - 18L
1,789 Elo+
Party 3
Amaterasu
Amaterasu
NinjaDuckZi
Amaterasu
Level 31
God Stats
8W - 8L
1,568 SR
Queue Stats
18W - 28L
1,454 Elo+
Party 2
Team Averages
Level 59
1,514 SR
1,563 Elo+

VS

Team Averages
Level 57
1,542 SR
1,465 Elo+
Sun Wukong
Sun Wukong
Blindfire01
Sun Wukong
Level 79
God Stats
3W - 2L
1,425 SR
Queue Stats
46W - 55L
1,405 Elo+
Solo
Rama
Rama
MichaelWave8000
Rama
Level 17
God Stats
37W - 13L
1,884 SR
Queue Stats
226W - 136L
1,721 Elo+
Party 1
Poseidon
Poseidon
PCLAGKILLER
Poseidon
Level 60
God Stats
6W - 13L
1,191 SR
Queue Stats
6W - 15L
1,190 Elo+
Solo
Loki
Loki
TheDivineMoo
Loki
Level 62
God Stats
4W - 6L
1,423 SR
Queue Stats
176W - 219L
1,409 Elo+
Solo
Horus
Horus
xSainte
Horus
Level 68
God Stats
11W - 4L
1,786 SR
Queue Stats
46W - 35L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akooi1711
Da Ji
8
1 / 4 / 0
5,145
515
1,816
6,790
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,486
449
1,093
9,119
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
GabrielUbbe
Ah Puch
7
0 / 0 / 0
4,709
471
663
1,736
400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
HuXiaodi
Hou Yi
9
1 / 3 / 0
5,476
548
1,230
5,725
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
NinjaDuckZi
Amaterasu
10
1 / 1 / 1
5,567
557
3,808
7,013
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blindfire01
Sun Wukong
11
1 / 1 / 0
6,215
622
4,359
7,598
3,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
6 / 1 / 1
7,099
710
7,417
6,807
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
PCLAGKILLER
Poseidon
12
3 / 0 / 0
6,775
678
1,290
1,452
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 2
5,341
534
2,047
3,625
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Horus
xSainte
Horus
9
0 / 0 / 4
5,781
578
1,894
4,262
2,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
11
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Akooi1711
Da Ji
1
4
0
0.25
L
0
3
0
0
W
Sun Wukong
Blindfire01
Sun Wukong
1
1
0
1
L
Ah Puch
GabrielUbbe
Ah Puch
0
0
0
0
L
Hou Yi
HuXiaodi
Hou Yi
1
3
0
0.33
W
6
1
1
6.5
L
Amaterasu
NinjaDuckZi
Amaterasu
1
1
1
1.5
W
Poseidon
PCLAGKILLER
Poseidon
3
0
0
3
W
0
1
2
1
W
Horus
xSainte
Horus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,610
Damage
17,007
30,383
Taken
23,744
10,007
Mitigated
8,909
9,955
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Akooi1711
Da Ji
1,816
430
0
1,669
6,790
1,722
0
581
6,209
0
26,385
L
1,093
292
0
2,022
9,119
2,731
0
577
8,542
0
13,920
W
Sun Wukong
Blindfire01
Sun Wukong
4,359
452
0
2,043
7,598
3,324
842
0
7,598
0
34,022
L
Ah Puch
GabrielUbbe
Ah Puch
663
0
0
802
1,736
400
0
132
1,604
21,512
0
L
Hou Yi
HuXiaodi
Hou Yi
1,230
457
0
1,186
5,725
1,188
0
0
5,725
0
21,870
W
7,417
5,592
0
3,987
6,807
2,129
115
0
6,807
0
49,062
L
Amaterasu
NinjaDuckZi
Amaterasu
3,808
1,138
0
4,276
7,013
3,966
0
0
7,013
0
27,507
W
Poseidon
PCLAGKILLER
Poseidon
1,290
100
0
427
1,452
399
324
196
1,256
47,602
0
W
2,047
415
0
1,307
3,625
831
0
0
3,625
0
22,964
W
Horus
xSainte
Horus
1,894
712
211
1,860
4,262
2,226
200
467
3,795
0
14,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,383
Gold Earned
31,211
250
Minions Killed
339
0
Camps Cleared
0
925,435
Distance Traveled
1,019,409
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,145
515
55
6
0
211,853
1
L
Fenrir
4,486
449
37
4
0
196,281
2
W
Sun Wukong
6,215
622
71
7
0
172,170
2
L
Ah Puch
4,709
471
49
5
0
174,099
4
L
Hou Yi
5,476
548
41
4
0
180,738
2
W
Rama
7,099
710
92
9
0
168,809
0
L
Amaterasu
5,567
557
68
7
0
162,464
1
W
Poseidon
6,775
678
98
10
0
224,578
3
W
Loki
5,341
534
49
5
0
231,683
0
W
Horus
5,781
578
29
3
0
222,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role