Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BDBlake6
Gilgamesh
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 28L
1,455 Elo+
Party 2
King Arthur
King Arthur
FiftyNut
King Arthur
Level 129
God Stats
0W - 1L
1,372 SR
Queue Stats
21W - 31L
1,438 Elo+
Solo
Sobek
Sobek
LNGSWRD
Sobek
Level 122
God Stats
9W - 8L
1,320 SR
Queue Stats
271W - 300L
1,478 Elo+
Solo
Sol
Sol
xMnLk SCORPIONx
Sol
Level 97
God Stats
2W - 3L
1,503 SR
Queue Stats
46W - 54L
1,500 Elo+
Party 2
Team Averages
Level 104
1,439 SR
1,474 Elo+

VS

Team Averages
Level 117
1,541 SR
1,444 Elo+
Ullr
Ullr
 
Ullr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
CyatMantis
Da Ji
Level 147
God Stats
6W - 7L
1,666 SR
Queue Stats
649W - 629L
1,478 Elo+
Solo
Serqet
Serqet
Relaene
Serqet
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,244 Elo+
Party 1
Persephone
Persephone
Succuboi
Persephone
Level 124
God Stats
6W - 7L
1,539 SR
Queue Stats
40W - 47L
1,526 Elo+
Party 1
Khepri
Khepri
TissueCat
Khepri
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 60L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
3 / 8 / 3
10,527
479
9,047
12,557
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
BDBlake6
Gilgamesh
18
9 / 10 / 6
11,802
536
16,143
22,493
12,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
FiftyNut
King Arthur
16
3 / 8 / 1
10,364
471
9,896
23,759
15,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
LNGSWRD
Sobek
10
1 / 1 / 8
8,679
395
3,309
8,251
8,328
19
6 / 2 / 3
11,852
539
9,348
13,207
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
4 / 9 / 2
11,235
511
7,872
16,327
5,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
18
5 / 4 / 7
11,912
541
10,119
19,035
9,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
Relaene
Serqet
19
8 / 4 / 3
12,375
563
15,249
16,731
14,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Succuboi
Persephone
18
12 / 3 / 5
13,512
614
13,992
11,008
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
TissueCat
Khepri
16
0 / 2 / 9
11,057
503
7,620
19,261
17,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
22
Kills
29
29
Deaths
22
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
8
3
0.56
W
Ullr
 
Ullr
4
9
2
0.56
L
Gilgamesh
BDBlake6
Gilgamesh
9
10
6
1.2
W
Da Ji
5
4
7
2.13
L
King Arthur
FiftyNut
King Arthur
3
8
1
0.44
L
Sobek
LNGSWRD
Sobek
1
1
8
5
W
Serqet
Relaene
Serqet
8
4
3
2.38
W
Persephone
Succuboi
Persephone
12
3
5
4.83
W
Khepri
TissueCat
Khepri
0
2
9
2.25
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,743
Damage
54,852
80,267
Taken
82,362
44,011
Mitigated
51,223
15,916
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,047
1,128
0
2,226
12,557
3,753
0
5,395
6,718
77,952
0
W
Ullr
 
Ullr
7,872
4,462
0
1,751
16,327
5,804
567
10,772
5,555
0
56,417
L
Gilgamesh
BDBlake6
Gilgamesh
16,143
4,430
0
849
22,493
12,601
26
6,519
14,946
0
76,755
W
Da Ji
10,119
2,424
0
3,620
19,035
9,097
0
3,610
15,425
0
87,418
L
King Arthur
FiftyNut
King Arthur
9,896
2,497
0
4,145
23,759
15,025
0
2,515
19,589
0
58,928
L
Sobek
LNGSWRD
Sobek
3,309
697
637
2,762
8,251
8,328
130
1,470
6,773
13,521
0
W
Serqet
Relaene
Serqet
15,249
1,958
0
2,782
16,731
14,732
1,055
2,209
14,522
0
67,616
W
Persephone
Succuboi
Persephone
13,992
524
319
2,278
11,008
3,909
30
3,566
7,301
65,204
5,223
W
Khepri
TissueCat
Khepri
7,620
841
0
5,160
19,261
17,681
285
7,040
12,075
37,975
0
L
9,348
3,768
0
5,297
13,207
4,304
2,482
3,957
9,135
101,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,224
Gold Earned
60,091
544
Minions Killed
492
0
Camps Cleared
0
1,714,183
Distance Traveled
2,147,073
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,527
479
146
7
0
342,436
0
W
Ullr
11,235
511
101
5
0
346,749
2
L
Gilgamesh
11,802
536
102
5
0
411,096
1
W
Da Ji
11,912
541
105
5
0
433,947
11
L
King Arthur
10,364
471
120
5
0
348,463
5
L
Sobek
8,679
395
18
1
0
239,525
5
W
Serqet
12,375
563
120
5
0
491,063
1
W
Persephone
13,512
614
122
6
0
413,829
2
W
Khepri
11,057
503
44
2
0
461,485
9
L
Sol
11,852
539
158
7
0
372,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role