Player Matchup

Da Ji
Da Ji
Joetagonist
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Medusa
Medusa
Mellis610
Medusa
Level 23
God Stats
1W - 1L
1,298 SR
Queue Stats
6W - 6L
1,315 Elo+
Party 1
Zhong Kui
Zhong Kui
clarkpd
Zhong Kui
Level 67
God Stats
1W - 0L
1,577 SR
Queue Stats
10W - 11L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
drone40
Cthulhu
Level 60
God Stats
4W - 7L
1,483 SR
Queue Stats
7W - 8L
1,315 Elo+
Party 1
Odin
Odin
wertyboy
Odin
Level 16
God Stats
3W - 1L
1,285 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 34
1,429 SR
1,389 Elo+

VS

Team Averages
Level 57
1,580 SR
1,485 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
MaybeCasper
Scylla
Level 26
God Stats
0W - 1L
1,798 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
Smitty Savvy
Poseidon
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
StratoVenom16
Kukulkan
Level 21
God Stats
29W - 37L
1,409 SR
Queue Stats
253W - 282L
1,426 Elo+
Solo
Thanatos
Thanatos
cozybasements
Thanatos
Level 126
God Stats
0W - 1L
1,692 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
8,181
818
6,292
7,812
2,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Mellis610
Medusa
16
8 / 1 / 5
8,955
896
12,917
7,828
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
clarkpd
Zhong Kui
15
4 / 2 / 7
8,339
834
7,230
7,930
4,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
drone40
Cthulhu
15
2 / 2 / 7
8,027
803
5,162
8,762
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
14
5 / 0 / 8
8,264
826
3,865
6,378
7,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 7 / 5
7,202
720
5,477
10,106
7,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
13
2 / 4 / 3
7,681
768
5,842
8,133
2,436
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Smitty Savvy
Poseidon
11
0 / 5 / 3
6,546
655
467
6,526
1,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
StratoVenom16
Kukulkan
14
0 / 3 / 1
7,235
724
7,486
6,674
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
cozybasements
Thanatos
15
4 / 3 / 2
8,132
813
6,892
9,781
3,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
22
Kills
8
9
Deaths
22
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
7
5
0.64
W
3
4
6
1.5
L
Scylla
2
4
3
0.88
W
Medusa
Mellis610
Medusa
8
1
5
10.5
L
Poseidon
Smitty Savvy
Poseidon
0
5
3
0.3
L
Kukulkan
StratoVenom16
Kukulkan
0
3
1
0.17
W
Zhong Kui
clarkpd
Zhong Kui
4
2
7
3.75
L
Thanatos
cozybasements
Thanatos
4
3
2
1.67
W
Cthulhu
drone40
Cthulhu
2
2
7
2.75
W
Odin
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
26,164
38,710
Taken
41,220
24,651
Mitigated
18,098
8,893
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,477
613
0
1,064
10,106
7,939
0
2,917
7,081
0
6,683
W
6,292
2,401
161
782
7,812
2,881
1,483
2,287
5,466
0
20,839
L
Scylla
5,842
636
0
831
8,133
2,436
0
2,901
4,960
16,332
0
W
Medusa
Mellis610
Medusa
12,917
6,689
0
2,311
7,828
2,935
530
2,963
4,678
0
43,823
L
Poseidon
Smitty Savvy
Poseidon
467
172
0
331
6,526
1,735
0
1,257
5,175
2,612
0
L
Kukulkan
StratoVenom16
Kukulkan
7,486
744
34
507
6,674
2,375
0
2,289
4,274
30,261
0
W
Zhong Kui
clarkpd
Zhong Kui
7,230
1,414
28
3,183
7,930
4,693
973
2,311
5,526
26,242
0
L
Thanatos
cozybasements
Thanatos
6,892
1,579
0
5,514
9,781
3,613
0
2,412
7,310
0
29,410
W
Cthulhu
drone40
Cthulhu
5,162
75
61
1,454
8,762
6,936
46
4,308
4,428
21,149
0
W
Odin
3,865
1,407
0
913
6,378
7,206
16
1,926
4,354
0
9,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,766
Gold Earned
36,796
179
Minions Killed
133
0
Camps Cleared
0
1,113,131
Distance Traveled
891,970
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,202
720
1
0
0
172,376
0
W
Da Ji
8,181
818
38
4
0
220,500
0
L
Scylla
7,681
768
23
2
0
171,926
0
W
Medusa
8,955
896
62
6
0
223,117
2
L
Poseidon
6,546
655
4
0
0
156,791
0
L
Kukulkan
7,235
724
57
6
0
177,113
0
W
Zhong Kui
8,339
834
37
4
0
202,615
1
L
Thanatos
8,132
813
48
5
0
213,764
2
W
Cthulhu
8,027
803
36
4
0
223,191
1
W
Odin
8,264
826
6
1
0
243,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role