Player Matchup

Thor
Thor
 
Thor
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ClosetCrawler
Sun Wukong
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,607 Elo+
Party 2
Medusa
Medusa
ItsMyFirstTimeOK
Medusa
Level 26
God Stats
18W - 12L
1,719 SR
Queue Stats
64W - 37L
1,804 Elo+
Party 1
Sol
Sol
LANCENOPANTS69
Sol
Level 25
God Stats
26W - 16L
1,727 SR
Queue Stats
258W - 232L
1,804 Elo+
Party 1
Osiris
Osiris
volitivegoblinz
Osiris
Level 156
God Stats
7W - 6L
1,544 SR
Queue Stats
155W - 145L
1,567 Elo+
Party 2
Team Averages
Level 66
1,598 SR
1,657 Elo+

VS

Team Averages
Level 64
1,528 SR
1,597 Elo+
Chiron
Chiron
LilFloppa
Chiron
Level 14
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 5L
1,674 Elo+
Party 3
Nike
Nike
MrSkittyy
Nike
Level 17
God Stats
1W - 4L
1,396 SR
Queue Stats
7W - 13L
1,631 Elo+
Solo
Arachne
Arachne
flayerboy
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 3
Athena
Athena
modernavenger
Athena
Level 123
God Stats
15W - 9L
1,740 SR
Queue Stats
267W - 284L
1,537 Elo+
Solo
Anhur
Anhur
trackman24
Anhur
Level 153
God Stats
0W - 1L
1,297 SR
Queue Stats
14W - 26L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
8 / 1 / 16
11,128
856
14,141
6,310
4,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ClosetCrawler
Sun Wukong
17
6 / 2 / 13
10,872
836
5,082
11,592
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 3 / 10
11,872
913
12,387
13,590
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 0 / 12
11,965
920
23,393
9,954
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 3 / 19
10,791
830
9,963
10,952
10,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LilFloppa
Chiron
17
2 / 6 / 5
9,772
752
9,649
12,417
4,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Nike
15
0 / 9 / 3
8,462
651
7,278
18,009
7,772
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
flayerboy
Arachne
16
3 / 7 / 3
9,288
714
5,020
14,237
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 5 / 3
8,157
627
9,254
17,362
14,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
16
4 / 9 / 1
9,896
761
7,730
12,511
3,775
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
24
36
Kills
9
9
Deaths
36
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
16
16
W
Sun Wukong
ClosetCrawler
Sun Wukong
6
2
13
6.25
W
5
3
10
3.33
W
11
0
12
17
L
Chiron
LilFloppa
Chiron
2
6
5
0.75
L
Nike
0
9
3
0.17
L
Arachne
flayerboy
Arachne
3
7
3
0.64
L
0
5
3
0.3
L
Anhur
4
9
1
0.5
W
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,966
Damage
38,931
52,398
Taken
74,536
30,204
Mitigated
35,490
18,371
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,141
2,316
0
187
6,310
4,264
1,053
789
5,438
0
33,171
W
Sun Wukong
ClosetCrawler
Sun Wukong
5,082
697
407
3,338
11,592
6,810
0
2,091
9,324
0
32,108
W
12,387
6,748
0
5,805
13,590
5,750
2,611
2,128
11,321
0
66,244
W
23,393
12,747
0
5,804
9,954
3,249
6,225
2,141
7,588
53,254
0
L
Chiron
LilFloppa
Chiron
9,649
3,556
561
3,157
12,417
4,190
0
2,528
9,751
0
37,769
L
Nike
7,278
583
0
2,202
18,009
7,772
0
6,102
11,829
1,378
25,058
L
Arachne
flayerboy
Arachne
5,020
3,397
0
1,227
14,237
5,251
0
2,379
11,721
0
10,398
L
9,254
1,123
0
744
17,362
14,502
0
8,013
9,096
21,235
0
L
Anhur
7,730
1,387
0
640
12,511
3,775
0
4,201
8,216
0
24,617
W
9,963
4,261
820
2,010
10,952
10,131
1,994
2,089
8,734
0
21,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,628
Gold Earned
45,575
340
Minions Killed
171
0
Camps Cleared
0
1,340,048
Distance Traveled
1,206,516
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,128
856
54
4
0
269,040
1
W
Sun Wukong
10,872
836
54
4
0
258,430
2
W
Medusa
11,872
913
111
9
0
239,475
5
W
Sol
11,965
920
93
7
0
279,328
0
L
Chiron
9,772
752
64
5
0
252,677
2
L
Nike
8,462
651
42
3
0
219,477
0
L
Arachne
9,288
714
14
1
0
267,877
0
L
Athena
8,157
627
22
2
0
268,690
4
L
Anhur
9,896
761
29
2
0
197,795
0
W
Osiris
10,791
830
28
2
0
293,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role