Player Matchup

Vamana
Vamana
ChlefSIppye
Vamana
Level 124
God Stats
7W - 3L
1,270 SR
Queue Stats
322W - 287L
1,549 Elo+
Solo
Neith
Neith
Ghostgaming 113
Neith
Level 82
God Stats
5W - 0L
1,500 SR
Queue Stats
88W - 74L
1,643 Elo+
Party 1
King Arthur
King Arthur
Jezzy7973
King Arthur
Level 118
God Stats
13W - 11L
1,789 SR
Queue Stats
269W - 274L
1,442 Elo+
Solo
Aphrodite
Aphrodite
Leitevictor
Aphrodite
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
149W - 121L
1,539 Elo+
Party 1
Tiamat
Tiamat
TyrantTotodile
Tiamat
Level 82
God Stats
6W - 1L
1,460 SR
Queue Stats
12W - 5L
1,548 Elo+
Solo
Team Averages
Level 106
1,504 SR
1,544 Elo+

VS

Team Averages
Level 90
1,521 SR
1,482 Elo+
Kuzenbo
Kuzenbo
Beastmop
Kuzenbo
Level 63
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 2
Poseidon
Poseidon
GamerAsteroid
Poseidon
Level 101
God Stats
2W - 3L
1,808 SR
Queue Stats
81W - 80L
1,419 Elo+
Solo
Serqet
Serqet
Shifty__Shaft
Serqet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,608 Elo+
Party 2
King Arthur
King Arthur
Solomon7725
King Arthur
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 19L
1,566 Elo+
Solo
Apollo
Apollo
TeriyakiTipp
Apollo
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 129L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
16 / 2 / 1
12,845
612
17,818
18,310
10,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 2 / 2
9,224
439
7,493
9,848
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Jezzy7973
King Arthur
18
4 / 1 / 4
11,650
555
10,291
18,567
17,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Leitevictor
Aphrodite
15
0 / 3 / 7
9,280
442
10,769
14,726
10,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 3 / 6
10,926
520
16,993
13,312
8,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beastmop
Kuzenbo
15
1 / 2 / 6
9,492
452
11,336
22,115
28,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
GamerAsteroid
Poseidon
17
6 / 5 / 0
11,032
525
9,786
15,974
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 4
8,916
425
6,100
15,369
9,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

King Arthur
Solomon7725
King Arthur
14
1 / 6 / 1
9,298
443
8,718
18,501
14,382
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
15
1 / 5 / 4
9,392
447
5,340
12,339
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
23
Kills
10
11
Deaths
23
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Beastmop
Kuzenbo
1
2
6
2
W
Vamana
16
2
1
8.25
L
Poseidon
GamerAsteroid
Poseidon
6
5
0
1.2
W
0
2
2
0.5
W
King Arthur
Jezzy7973
King Arthur
4
1
4
6
W
Aphrodite
Leitevictor
Aphrodite
0
3
7
1.17
L
1
5
4
0.6
L
King Arthur
Solomon7725
King Arthur
1
6
1
0.25
L
Apollo
1
5
4
0.6
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,364
Damage
41,280
74,763
Taken
84,298
51,032
Mitigated
60,206
30,808
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Beastmop
Kuzenbo
11,336
3,517
305
2,599
22,115
28,034
457
8,986
13,129
36,966
0
W
Vamana
17,818
7,672
0
7,823
18,310
10,087
3,134
3,406
14,904
0
83,990
L
Poseidon
GamerAsteroid
Poseidon
9,786
1,057
306
2,589
15,974
4,345
939
7,968
8,006
77,259
0
W
7,493
2,313
0
3,093
9,848
4,356
2,602
4,141
5,707
0
58,015
W
King Arthur
Jezzy7973
King Arthur
10,291
2,014
37
3,320
18,567
17,680
0
2,925
15,642
0
75,552
W
Aphrodite
Leitevictor
Aphrodite
10,769
1,934
5,995
7,214
14,726
10,039
244
6,502
8,102
44,580
4,725
L
6,100
1,713
0
5,128
15,369
9,252
0
1,734
13,635
0
52,300
L
King Arthur
Solomon7725
King Arthur
8,718
1,000
0
2,746
18,501
14,382
31
5,154
13,347
0
54,347
L
Apollo
5,340
2,837
0
1,645
12,339
4,193
0
3,513
8,826
0
72,126
W
16,993
672
0
3,326
13,312
8,870
1,074
4,148
9,164
71,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,925
Gold Earned
48,130
586
Minions Killed
557
0
Camps Cleared
0
2,040,881
Distance Traveled
1,957,887
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,492
452
38
2
0
421,360
11
W
Vamana
12,845
612
133
6
0
449,055
3
L
Poseidon
11,032
525
148
7
0
389,720
1
W
Neith
9,224
439
107
5
0
395,612
2
W
King Arthur
11,650
555
144
7
0
408,168
3
W
Aphrodite
9,280
442
85
4
0
371,287
8
L
Serqet
8,916
425
115
5
0
426,981
0
L
King Arthur
9,298
443
106
5
0
362,429
1
L
Apollo
9,392
447
150
7
0
357,397
5
W
Tiamat
10,926
520
117
6
0
416,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role