Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jays Godly
Bellona
Level 106
God Stats
4W - 1L
1,711 SR
Queue Stats
34W - 25L
1,500 Elo+
Solo
Sol
Sol
Jeditwitch
Sol
Level 103
God Stats
17W - 11L
1,688 SR
Queue Stats
117W - 126L
1,465 Elo+
Party 1
Bacchus
Bacchus
Shinkugarasu
Bacchus
Level 112
God Stats
31W - 27L
1,596 SR
Queue Stats
86W - 104L
1,489 Elo+
Party 1
Nemesis
Nemesis
tigeruchiha
Nemesis
Level 153
God Stats
19W - 18L
1,282 SR
Queue Stats
151W - 167L
1,349 Elo+
Party 1
Team Averages
Level 120
1,556 SR
1,461 Elo+

VS

Team Averages
Level 34
1,390 SR
1,389 Elo+
Kali
Kali
ABurntToast
Kali
Level 29
God Stats
7W - 6L
1,632 SR
Queue Stats
17W - 19L
1,429 Elo+
Party 2
Charybdis
Charybdis
BONEDADDY_23
Charybdis
Level 46
God Stats
9W - 13L
1,529 SR
Queue Stats
94W - 113L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
G-NoCiD3
Cthulhu
Level 26
God Stats
0W - 4L
1,198 SR
Queue Stats
17W - 21L
1,349 Elo+
Party 2
Ymir
Ymir
ImStillFatDad
Ymir
Level 28
God Stats
27W - 26L
1,443 SR
Queue Stats
27W - 30L
1,355 Elo+
Party 2
Anubis
Anubis
X3PHYR_W0lF156
Anubis
Level 43
God Stats
0W - 4L
1,147 SR
Queue Stats
262W - 294L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 1 / 7
7,208
601
7,008
6,504
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Jays Godly
Bellona
13
2 / 0 / 1
7,364
614
6,342
7,632
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 4
6,767
564
7,097
6,044
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Shinkugarasu
Bacchus
10
1 / 0 / 3
6,437
536
3,040
5,442
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
tigeruchiha
Nemesis
12
6 / 2 / 3
7,770
648
4,760
8,112
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,532
461
2,616
9,023
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
BONEDADDY_23
Charybdis
9
0 / 3 / 1
5,624
469
3,103
7,609
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
G-NoCiD3
Cthulhu
10
0 / 1 / 0
5,547
462
2,670
7,050
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 0
6,378
532
3,419
10,274
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
3 / 3 / 0
6,909
576
5,755
8,404
3,790
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
4
4
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
7
5.5
L
0
4
0
0
L
Charybdis
BONEDADDY_23
Charybdis
0
3
1
0.17
L
Cthulhu
G-NoCiD3
Cthulhu
0
1
0
0
L
1
2
0
0.5
W
Bellona
Jays Godly
Bellona
2
0
1
2.5
W
2
1
4
4
W
Bacchus
Shinkugarasu
Bacchus
1
0
3
2.5
L
3
3
0
1
W
Nemesis
tigeruchiha
Nemesis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
17,563
33,734
Taken
42,360
17,286
Mitigated
22,081
10,962
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,008
1,094
0
830
6,504
1,394
734
3,695
2,809
43,816
0
L
2,616
1,409
0
1,847
9,023
3,499
0
2,839
6,065
0
29,332
L
Charybdis
BONEDADDY_23
Charybdis
3,103
967
0
3,132
7,609
2,106
268
3,959
3,650
0
34,541
L
Cthulhu
G-NoCiD3
Cthulhu
2,670
287
0
3,061
7,050
4,682
0
1,013
5,527
19,957
0
L
3,419
486
0
3,542
10,274
8,004
87
5,142
5,132
17,843
0
W
Bellona
Jays Godly
Bellona
6,342
831
53
3,149
7,632
6,590
0
2,082
5,035
3,430
31,780
W
7,097
2,814
0
2,482
6,044
1,938
0
2,460
3,584
39,777
5,756
W
Bacchus
Shinkugarasu
Bacchus
3,040
113
0
1,242
5,442
4,377
242
1,834
3,608
15,035
0
L
5,755
540
0
3,442
8,404
3,790
0
4,145
4,259
41,544
0
W
Nemesis
tigeruchiha
Nemesis
4,760
2,666
0
3,206
8,112
2,987
0
1,258
6,854
0
40,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,546
Gold Earned
29,990
360
Minions Killed
277
0
Camps Cleared
0
1,220,651
Distance Traveled
1,168,448
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,208
601
81
7
0
229,264
1
L
Kali
5,532
461
61
5
0
261,242
0
L
Charybdis
5,624
469
75
6
0
233,052
4
L
Cthulhu
5,547
462
37
3
0
226,800
3
L
Ymir
6,378
532
20
2
0
242,283
4
W
Bellona
7,364
614
71
6
0
265,809
0
W
Sol
6,767
564
96
8
0
221,328
2
W
Bacchus
6,437
536
25
2
0
225,735
1
L
Anubis
6,909
576
84
7
0
205,071
0
W
Nemesis
7,770
648
87
7
0
278,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role