Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ImYourCalamity
Skadi
Level 60
God Stats
1W - 0L
1,178 SR
Queue Stats
1W - 2L
1,272 Elo+
Solo
Poseidon
Poseidon
MTYPROFESSIONAL
Poseidon
Level 146
God Stats
31W - 25L
1,624 SR
Queue Stats
106W - 105L
1,599 Elo+
Party 1
Medusa
Medusa
OffsetPuma2
Medusa
Level 157
God Stats
36W - 26L
1,897 SR
Queue Stats
174W - 156L
1,634 Elo+
Party 1
Kuzenbo
Kuzenbo
Ph4ntomProph3t
Kuzenbo
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 92L
1,616 Elo+
Party 1
Team Averages
Level 109
1,540 SR
1,524 Elo+

VS

Team Averages
Level 121
1,471 SR
1,552 Elo+
Atlas
Atlas
Googooinga5184
Atlas
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
230W - 230L
1,468 Elo+
Solo
Sol
Sol
HerculesGB12
Sol
Level 124
God Stats
4W - 7L
1,790 SR
Queue Stats
240W - 208L
1,487 Elo+
Party 2
Serqet
Serqet
MacDaddi
Serqet
Level 89
God Stats
14W - 30L
1,129 SR
Queue Stats
136W - 141L
1,536 Elo+
Solo
Tiamat
Tiamat
ThelastVeneficus
Tiamat
Level 125
God Stats
11W - 17L
1,186 SR
Queue Stats
389W - 393L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
WeritoPicioso
Gilgamesh
Level 148
God Stats
1W - 1L
1,752 SR
Queue Stats
15W - 14L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
6 / 1 / 4
7,516
683
5,151
5,741
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 1 / 1
8,027
730
7,535
5,989
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
12
2 / 1 / 5
7,302
664
5,598
4,006
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
4 / 0 / 3
7,187
653
5,818
4,589
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 6
5,883
535
1,437
4,148
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,934
539
4,801
9,241
5,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 0
6,134
558
1,400
5,053
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
MacDaddi
Serqet
11
1 / 2 / 2
6,144
559
2,922
6,556
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 4 / 0
6,188
563
1,084
6,628
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
WeritoPicioso
Gilgamesh
11
0 / 5 / 1
6,087
553
3,526
9,994
5,774
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
16
Kills
3
3
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
1
4
8
L
1
2
0
0.5
L
0
3
0
0
W
4
1
1
4.5
W
Poseidon
2
1
5
4.5
L
Serqet
MacDaddi
Serqet
1
2
2
1
W
Medusa
4
0
3
5.5
W
0
0
6
3
L
1
4
0
0.25
L
Gilgamesh
WeritoPicioso
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,539
Damage
13,733
24,473
Taken
37,472
9,785
Mitigated
16,556
6,708
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,151
2,293
0
823
5,741
2,133
354
1,235
4,355
0
40,228
L
4,801
1,741
26
1,926
9,241
5,397
0
2,908
6,241
19,939
0
L
1,400
353
0
1,844
5,053
1,349
206
241
4,812
36,186
6,630
W
7,535
4,195
0
2,094
5,989
2,632
425
365
5,624
0
50,666
W
Poseidon
5,598
600
0
465
4,006
1,047
283
1,101
2,657
44,604
0
L
Serqet
MacDaddi
Serqet
2,922
473
0
338
6,556
1,623
0
1,769
4,671
0
29,232
W
Medusa
5,818
2,346
0
2,370
4,589
1,216
561
2,317
2,038
0
39,971
W
1,437
646
0
956
4,148
2,757
108
2,435
1,497
9,913
0
L
1,084
75
0
1,693
6,628
2,413
0
1,621
4,719
37,701
0
L
Gilgamesh
WeritoPicioso
Gilgamesh
3,526
688
0
1,885
9,994
5,774
0
0
9,994
3,544
27,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,915
Gold Earned
30,487
379
Minions Killed
343
0
Camps Cleared
0
1,147,822
Distance Traveled
1,123,417
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,516
683
74
7
0
263,386
4
L
Atlas
5,934
539
24
2
0
219,962
3
L
Sol
6,134
558
104
9
0
216,114
4
W
Skadi
8,027
730
94
9
0
205,652
0
W
Poseidon
7,302
664
97
9
0
229,753
5
L
Serqet
6,144
559
64
6
0
272,823
3
W
Medusa
7,187
653
92
8
0
222,517
3
W
Kuzenbo
5,883
535
22
2
0
226,514
3
L
Tiamat
6,188
563
73
7
0
196,871
2
L
Gilgamesh
6,087
553
78
7
0
217,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role