Player Matchup

Geb
Geb
Bronze III
 
Geb
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver III
NARU___T0AD
Danzaburou
Silver III
Level 123
God Stats
4W - 3L
1,530 SR
Queue Stats
20W - 26L
1,256 MMR
Party 1
Baba Yaga
Baba Yaga
Silver III
Nolibane
Baba Yaga
Silver III
Level 66
God Stats
1W - 3L
1,618 SR
Queue Stats
14W - 26L
1,256 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,549 SR
1,338 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,536 SR
1,275 MMR
Neith
Neith
Silver II
Chaz_Goldstein
Neith
Silver II
Level 109
God Stats
13W - 13L
1,610 SR
Queue Stats
47W - 65L
1,320 MMR
Solo
Eset
Eset
Silver II
b2EaZy
Eset
Silver II
Level 156
God Stats
4W - 6L
1,710 SR
Queue Stats
236W - 273L
1,258 MMR
Solo
Cerberus
Cerberus
Bronze IV
oINcOGKiTOo
Cerberus
Bronze IV
Level 157
God Stats
0W - 1L
1,288 SR
Queue Stats
1W - 10L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 7 / 9
12,227
719
5,328
22,593
21,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Danzaburou
NARU___T0AD
Danzaburou
18
8 / 6 / 3
14,080
828
26,413
19,334
7,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Nolibane
Baba Yaga
14
2 / 7 / 4
10,956
644
15,861
16,024
5,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ZeusGilgameshAtlasBacchusMulan

VS

Bans
MedusaAresBaron SamediHerculesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 8
12,294
723
19,829
15,064
6,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
b2EaZy
Eset
16
6 / 5 / 11
11,850
697
16,766
10,382
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
oINcOGKiTOo
Cerberus
16
5 / 3 / 13
12,258
721
13,415
31,511
18,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
11
Kills
20
20
Deaths
11
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
7
9
0.79
L
9
3
8
4.33
W
Danzaburou
NARU___T0AD
Danzaburou
8
6
3
1.58
W
Baba Yaga
Nolibane
Baba Yaga
2
7
4
0.57
L
Eset
b2EaZy
Eset
6
5
11
2.3
L
Cerberus
oINcOGKiTOo
Cerberus
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,602
Damage
50,010
57,951
Taken
56,957
35,147
Mitigated
28,790
16,275
Healing
20,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,328
765
449
2,502
22,593
21,440
331
11,382
10,557
12,594
0
L
19,829
7,037
0
3,980
15,064
6,410
777
7,339
7,725
0
54,609
W
Danzaburou
NARU___T0AD
Danzaburou
26,413
15,047
0
8,572
19,334
7,808
2,388
10,426
8,556
0
71,519
W
Baba Yaga
Nolibane
Baba Yaga
15,861
271
202
4,550
16,024
5,899
0
7,309
8,382
35,789
0
L
Eset
b2EaZy
Eset
16,766
616
1,011
2,427
10,382
3,544
429
4,336
6,046
38,129
0
L
Cerberus
oINcOGKiTOo
Cerberus
13,415
1,092
0
13,207
31,511
18,836
220
9,905
21,606
32,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,263
Gold Earned
36,402
147
Minions Killed
182
6
Camps Cleared
5
825,167
Distance Traveled
870,622
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,227
719
7
0
0
278,490
2
L
Neith
12,294
723
96
6
4
276,840
0
W
Danzaburou
14,080
828
96
6
4
267,297
2
W
Baba Yaga
10,956
644
44
3
2
279,380
2
L
Eset
11,850
697
58
3
1
287,218
1
L
Cerberus
12,258
721
28
2
0
306,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role