Player Matchup

Izanami
Izanami
IIV GOKU VII
Izanami
Level 94
God Stats
101W - 49L
1,620 SR
Queue Stats
514W - 433L
1,415 Elo+
Party 2
Loki
Loki
ManDa9701
Loki
Level 42
God Stats
0W - 6L
1,076 SR
Queue Stats
147W - 178L
1,301 Elo+
Party 2
Bacchus
Bacchus
Memtah
Bacchus
Level 80
God Stats
5W - 5L
1,500 SR
Queue Stats
22W - 24L
1,335 Elo+
Party 1
Charybdis
Charybdis
Stf_OKC
Charybdis
Level 87
God Stats
1W - 4L
1,105 SR
Queue Stats
44W - 53L
1,335 Elo+
Party 1
Discordia
Discordia
sullivanodu69
Discordia
Level 124
God Stats
7W - 8L
1,173 SR
Queue Stats
29W - 28L
1,178 Elo+
Party 2
Team Averages
Level 85
1,295 SR
1,313 Elo+

VS

Team Averages
Level 71
1,356 SR
1,345 Elo+
Sun Wukong
Sun Wukong
SkuutSkuuut
Sun Wukong
Level 126
God Stats
2W - 2L
1,318 SR
Queue Stats
205W - 236L
1,374 Elo+
Party 3
Sylvanus
Sylvanus
Timbakiller
Sylvanus
Level 74
God Stats
20W - 27L
1,128 SR
Queue Stats
146W - 162L
1,320 Elo+
Party 3
Heimdallr
Heimdallr
YT-ThesePlaysTho
Heimdallr
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
186W - 216L
1,431 Elo+
Party 3
Hades
Hades
jeanpierre0412
Hades
Level 27
God Stats
16W - 15L
1,333 SR
Queue Stats
87W - 117L
1,346 Elo+
Party 3
Da Ji
Da Ji
lIlIIIl-llIIlIl
Da Ji
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IIV GOKU VII
Izanami
20
11 / 6 / 4
14,801
548
35,554
23,600
8,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
17
1 / 8 / 10
10,955
406
7,044
20,746
7,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Memtah
Bacchus
15
1 / 10 / 6
9,907
367
5,695
22,591
13,836
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Stf_OKC
Charybdis
14
2 / 16 / 5
10,024
371
10,137
21,791
7,100
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Discordia
sullivanodu69
Discordia
17
3 / 10 / 6
11,781
436
13,359
18,546
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SkuutSkuuut
Sun Wukong
20
17 / 3 / 13
16,469
610
28,602
30,887
32,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Timbakiller
Sylvanus
17
4 / 2 / 15
13,324
493
8,010
24,064
33,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
18
10 / 3 / 16
13,445
498
21,759
22,235
10,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 4 / 9
12,288
455
8,165
17,030
7,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 6 / 8
14,843
550
20,502
23,699
10,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
18
Kills
50
50
Deaths
18
31
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Izanami
IIV GOKU VII
Izanami
11
6
4
2.17
L
Loki
1
8
10
0.75
L
Bacchus
Memtah
Bacchus
1
10
6
0.4
W
Sun Wukong
SkuutSkuuut
Sun Wukong
17
3
13
7.83
L
Charybdis
Stf_OKC
Charybdis
2
16
5
0.28
W
Sylvanus
Timbakiller
Sylvanus
4
2
15
5.75
W
Heimdallr
10
3
16
6
W
3
4
9
1.88
W
16
6
8
3.33
L
Discordia
sullivanodu69
Discordia
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,789
Damage
87,038
107,274
Taken
117,915
43,747
Mitigated
94,253
14,938
Healing
40,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
IIV GOKU VII
Izanami
35,554
27,187
0
6,274
23,600
8,356
54
4,956
18,644
0
130,257
L
Loki
7,044
1,849
0
3,560
20,746
7,996
0
1,892
18,851
0
57,121
L
Bacchus
Memtah
Bacchus
5,695
561
435
2,217
22,591
13,836
0
3,054
19,537
21,879
0
W
Sun Wukong
SkuutSkuuut
Sun Wukong
28,602
5,206
0
14,350
30,887
32,052
1,288
5,228
25,509
0
117,527
L
Charybdis
Stf_OKC
Charybdis
10,137
5,347
0
280
21,791
7,100
146
2,571
19,215
0
35,316
W
Sylvanus
Timbakiller
Sylvanus
8,010
2,259
2,315
7,200
24,064
33,720
2,161
4,127
19,119
34,491
7,664
W
Heimdallr
21,759
10,325
0
5,969
22,235
10,295
9,313
2,257
19,303
0
76,095
W
8,165
132
565
3,935
17,030
7,379
1,843
5,409
11,621
52,205
0
W
20,502
6,093
0
6,363
23,699
10,807
982
2,033
21,666
0
94,232
L
Discordia
sullivanodu69
Discordia
13,359
722
0
2,172
18,546
6,459
0
2,818
15,728
70,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,468
Gold Earned
70,369
482
Minions Killed
553
0
Camps Cleared
0
2,190,202
Distance Traveled
2,548,926
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,801
548
203
8
0
453,044
4
L
Loki
10,955
406
77
3
0
489,405
5
L
Bacchus
9,907
367
31
1
0
458,541
6
W
Sun Wukong
16,469
610
160
6
0
542,646
2
L
Charybdis
10,024
371
58
2
0
396,431
3
W
Sylvanus
13,324
493
69
3
0
443,050
5
W
Heimdallr
13,445
498
118
4
0
529,707
5
W
Hades
12,288
455
94
3
0
503,623
2
W
Da Ji
14,843
550
112
4
0
529,900
5
L
Discordia
11,781
436
113
4
0
392,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role