Player Matchup

Atlas
Atlas
Bulldozerthug
Atlas
Level 29
God Stats
13W - 13L
1,578 SR
Queue Stats
51W - 61L
1,439 Elo+
Party 1
Mulan
Mulan
Huh Swej
Mulan
Level 46
God Stats
0W - 2L
1,723 SR
Queue Stats
17W - 24L
1,162 Elo+
Party 1
Sun Wukong
Sun Wukong
Nasty Strats
Sun Wukong
Level 66
God Stats
5W - 7L
1,678 SR
Queue Stats
41W - 52L
1,445 Elo+
Party 1
Team Averages
Level 47
1,660 SR
1,349 Elo+

VS

Team Averages
Level 80
1,564 SR
1,335 Elo+
Sylvanus
Sylvanus
SensitiveThug2
Sylvanus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,108 Elo+
Party 2
Nox
Nox
Wild Spangles
Nox
Level 72
God Stats
5W - 3L
1,691 SR
Queue Stats
35W - 37L
1,396 Elo+
Solo
Heimdallr
Heimdallr
silsha6
Heimdallr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
11,564
680
12,428
26,881
31,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mulan
Huh Swej
Mulan
14
2 / 8 / 5
10,931
643
9,335
23,552
18,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Nasty Strats
Sun Wukong
16
2 / 1 / 6
10,815
636
13,339
22,156
23,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
5 / 1 / 8
12,784
752
13,996
20,248
19,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 8
10,502
618
14,428
14,507
6,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
silsha6
Heimdallr
17
7 / 1 / 6
12,240
720
25,986
13,221
6,565
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
13
13
Deaths
8
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Mulan
Huh Swej
Mulan
2
8
5
0.56
L
Sun Wukong
Nasty Strats
Sun Wukong
2
1
6
5
W
Sylvanus
5
1
8
9
W
1
6
8
0.83
W
Heimdallr
silsha6
Heimdallr
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,102
Damage
54,410
72,589
Taken
47,976
73,788
Mitigated
32,512
16,794
Healing
23,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,428
4,333
917
5,920
26,881
31,430
180
8,316
18,565
34,534
0
L
Mulan
Huh Swej
Mulan
9,335
1,279
330
2,132
23,552
18,771
0
11,388
12,157
5,259
31,992
L
Sun Wukong
Nasty Strats
Sun Wukong
13,339
936
0
7,495
22,156
23,587
374
9,272
12,884
0
45,641
W
Sylvanus
13,996
2,205
6,855
13,027
20,248
19,678
582
4,711
15,189
23,255
0
W
14,428
1,135
699
1,737
14,507
6,269
945
5,473
8,821
36,475
0
W
Heimdallr
silsha6
Heimdallr
25,986
11,360
161
1,219
13,221
6,565
1,411
3,941
9,159
0
76,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,310
Gold Earned
35,526
166
Minions Killed
161
8
Camps Cleared
2
1,016,501
Distance Traveled
858,183
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,564
680
38
2
2
310,441
3
L
Mulan
10,931
643
68
4
4
334,574
0
L
Sun Wukong
10,815
636
60
4
2
371,486
2
W
Sylvanus
12,784
752
10
1
0
316,798
1
W
Nox
10,502
618
56
3
1
265,331
1
W
Heimdallr
12,240
720
95
6
1
276,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role