Player Matchup

Scylla
Scylla
Bronze IV
XV_EkuZa
Scylla
Bronze IV
Level 76
God Stats
0W - 3L
1,707 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Atlas
Atlas
Silver IV
rasta-rocket--19
Atlas
Silver IV
Level 126
God Stats
0W - 2L
1,685 SR
Queue Stats
27W - 21L
1,314 MMR
Party 1
Sun Wukong
Sun Wukong
Silver V
ze--peck--78
Sun Wukong
Silver V
Level 107
God Stats
20W - 41L
1,334 SR
Queue Stats
62W - 91L
1,192 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,575 SR
1,336 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,327 SR
1,260 MMR
Artemis
Artemis
Bronze III
Dado-Scorpion33
Artemis
Bronze III
Level 109
God Stats
1W - 2L
1,284 SR
Queue Stats
10W - 21L
1,260 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
EliElo2109
Tsukuyomi
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,260 MMR
Party 2
Janus
Janus
Bronze III
Jotaro21x
Janus
Bronze III
Level 88
God Stats
1W - 0L
1,196 SR
Queue Stats
5W - 16L
1,260 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
XV_EkuZa
Scylla
19
10 / 6 / 6
15,727
684
17,765
17,349
6,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 8 / 10
16,180
703
18,803
33,205
36,574
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
ze--peck--78
Sun Wukong
19
3 / 2 / 10
14,335
623
18,745
31,417
34,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
BastetCabrakanFenrirKumbhakarnaAthena

VS

Bans
GebChaacAh Muzen CabDiscordiaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
15,029
653
21,844
18,845
6,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
EliElo2109
Tsukuyomi
20
9 / 7 / 4
16,649
724
20,793
25,913
21,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
Jotaro21x
Janus
19
3 / 7 / 8
15,203
661
24,172
19,834
6,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
19
Kills
15
16
Deaths
19
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
W
Tsukuyomi
EliElo2109
Tsukuyomi
9
7
4
1.57
W
Janus
Jotaro21x
Janus
3
7
8
1
L
Scylla
XV_EkuZa
Scylla
10
6
6
2.17
L
6
8
10
1.38
L
Sun Wukong
ze--peck--78
Sun Wukong
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,313
Damage
66,809
81,971
Taken
64,592
77,598
Mitigated
34,101
7,666
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,844
7,372
0
5,098
18,845
6,600
1,448
11,149
7,696
0
60,196
W
Tsukuyomi
EliElo2109
Tsukuyomi
20,793
4,181
0
8,038
25,913
21,000
735
13,279
12,634
0
57,527
W
Janus
Jotaro21x
Janus
24,172
1,355
902
3,625
19,834
6,501
1,398
13,031
6,803
77,028
0
L
Scylla
XV_EkuZa
Scylla
17,765
450
0
1,401
17,349
6,393
114
4,906
12,227
56,933
0
L
18,803
5,134
834
2,549
33,205
36,574
105
8,002
24,819
77,974
0
L
Sun Wukong
ze--peck--78
Sun Wukong
18,745
2,721
0
2,882
31,417
34,631
1,107
10,403
20,346
0
51,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,242
Gold Earned
46,881
215
Minions Killed
223
6
Camps Cleared
12
1,150,721
Distance Traveled
1,218,848
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,029
653
47
2
5
415,860
10
W
Tsukuyomi
16,649
724
53
2
3
423,188
6
W
Janus
15,203
661
123
5
4
379,800
2
L
Scylla
15,727
684
78
3
1
357,961
2
L
Atlas
16,180
703
90
4
2
367,081
3
L
Sun Wukong
14,335
623
47
2
3
425,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role