Player Matchup

Loki
Loki
 
Loki
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Heilmann4991
Chaac
Level 89
God Stats
40W - 46L
1,433 SR
Queue Stats
65W - 77L
1,387 Elo+
Solo
Raijin
Raijin
Simplisimus
Raijin
Level 116
God Stats
14W - 20L
1,251 SR
Queue Stats
645W - 734L
1,460 Elo+
Solo
Kumbhakarna
Kumbhakarna
TURK_Yusa05
Kumbhakarna
Level 76
God Stats
44W - 40L
1,540 SR
Queue Stats
80W - 90L
1,422 Elo+
Party 2
Izanami
Izanami
TheStrongesTr
Izanami
Level 44
God Stats
9W - 16L
1,500 SR
Queue Stats
124W - 159L
1,355 Elo+
Party 2
Team Averages
Level 81
1,445 SR
1,425 Elo+

VS

Team Averages
Level 45
1,535 SR
1,370 Elo+
Fenrir
Fenrir
Crook-Zz
Fenrir
Level 101
God Stats
37W - 29L
1,629 SR
Queue Stats
133W - 125L
1,403 Elo+
Solo
Ymir
Ymir
II85I024
Ymir
Level 29
God Stats
1W - 6L
1,737 SR
Queue Stats
847W - 913L
1,289 Elo+
Party 1
Vamana
Vamana
SilentMafyozo
Vamana
Level 25
God Stats
6W - 7L
1,500 SR
Queue Stats
324W - 363L
1,500 Elo+
Party 1
Thoth
Thoth
lvntu10
Thoth
Level 44
God Stats
20W - 28L
1,479 SR
Queue Stats
306W - 327L
1,430 Elo+
Party 1
Sol
Sol
unnamedpig
Sol
Level 27
God Stats
60W - 56L
1,330 SR
Queue Stats
478W - 553L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 1 / 0
6,169
685
2,072
5,547
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 0 / 1
5,910
657
3,234
3,530
1,619
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
10
0 / 0 / 1
5,799
644
3,411
3,137
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
TURK_Yusa05
Kumbhakarna
9
1 / 1 / 7
5,740
638
3,752
7,078
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
9
6 / 1 / 1
5,842
649
4,588
4,495
1,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crook-Zz
Fenrir
5
0 / 2 / 0
4,017
446
640
3,544
839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
1 / 2 / 1
4,814
535
2,231
6,144
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 0
4,111
457
877
4,825
2,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
lvntu10
Thoth
9
1 / 0 / 0
5,149
572
1,867
4,891
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 5 / 2
4,683
520
5,451
6,372
1,518
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
0
3
L
Fenrir
Crook-Zz
Fenrir
0
2
0
0
W
0
0
1
0.5
L
Ymir
1
2
1
0.75
L
0
1
0
0
W
Raijin
0
0
1
0.5
W
Kumbhakarna
TURK_Yusa05
Kumbhakarna
1
1
7
4.5
W
Izanami
6
1
1
6.5
L
Thoth
lvntu10
Thoth
1
0
0
1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,057
Damage
11,066
23,787
Taken
25,776
7,840
Mitigated
8,515
7,319
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,072
382
0
0
5,547
1,351
0
1,278
4,269
0
35,414
L
Fenrir
Crook-Zz
Fenrir
640
123
0
1,417
3,544
839
0
372
3,132
0
10,996
W
3,234
164
0
1,729
3,530
1,619
71
0
3,530
0
30,511
L
Ymir
2,231
731
0
586
6,144
2,969
0
1,664
4,480
13,197
0
L
877
418
0
1,925
4,825
2,052
0
0
4,825
0
14,689
W
Raijin
3,411
351
0
510
3,137
825
0
1,208
1,929
28,935
0
W
Kumbhakarna
TURK_Yusa05
Kumbhakarna
3,752
730
185
3,182
7,078
2,927
240
4,490
2,588
14,346
0
W
Izanami
4,588
3,546
305
1,408
4,495
1,118
790
2,573
1,922
0
25,204
L
Thoth
lvntu10
Thoth
1,867
0
0
1,640
4,891
1,137
0
2,946
1,601
24,900
0
L
5,451
2,480
0
1,596
6,372
1,518
0
1,797
4,575
22,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,460
Gold Earned
22,774
285
Minions Killed
157
0
Camps Cleared
0
907,982
Distance Traveled
824,730
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,169
685
74
8
0
199,699
3
L
Fenrir
4,017
446
26
3
0
122,396
2
W
Chaac
5,910
657
70
8
0
182,944
3
L
Ymir
4,814
535
19
2
0
169,519
1
L
Vamana
4,111
457
20
2
0
207,118
0
W
Raijin
5,799
644
73
8
0
181,879
4
W
Kumbhakarna
5,740
638
15
2
0
174,823
3
W
Izanami
5,842
649
53
6
0
168,637
1
L
Thoth
5,149
572
60
7
0
174,932
2
L
Sol
4,683
520
32
4
0
150,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role