Player Matchup

Medusa
Medusa
BrainsxN
Medusa
Level 46
God Stats
3W - 2L
1,805 SR
Queue Stats
18W - 71L
1,332 Elo+
Party 1
Achilles
Achilles
ChessRook
Achilles
Level 106
God Stats
22W - 48L
1,611 SR
Queue Stats
36W - 95L
1,332 Elo+
Party 1
Bacchus
Bacchus
Fu55yA5tr0
Bacchus
Level 117
God Stats
1W - 3L
1,206 SR
Queue Stats
50W - 106L
1,332 Elo+
Party 1
Cliodhna
Cliodhna
Videnyss
Cliodhna
Level 122
God Stats
6W - 10L
1,289 SR
Queue Stats
41W - 108L
1,332 Elo+
Party 1
Sol
Sol
Vovnc
Sol
Level 69
God Stats
2W - 2L
1,581 SR
Queue Stats
23W - 69L
1,332 Elo+
Party 1
Team Averages
Level 92
1,498 SR
1,332 Elo+

VS

Team Averages
Level 16
1,455 SR
1,460 Elo+
Skadi
Skadi
Blizzard088
Skadi
Level 29
God Stats
4W - 5L
1,228 SR
Queue Stats
88W - 130L
1,308 Elo+
Solo
Izanami
Izanami
Erenz
Izanami
Level 29
God Stats
3W - 3L
1,547 SR
Queue Stats
3W - 3L
1,545 Elo+
Solo
Aphrodite
Aphrodite
Jasinka
Aphrodite
Level 4
God Stats
1W - 3L
1,501 SR
Queue Stats
1W - 3L
1,588 Elo+
Solo
Achilles
Achilles
K41TH3X
Achilles
Level 6
God Stats
1W - 2L
1,721 SR
Queue Stats
2W - 3L
1,487 Elo+
Solo
Nox
Nox
drl4554_
Nox
Level 10
God Stats
3W - 3L
1,280 SR
Queue Stats
25W - 27L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BrainsxN
Medusa
17
1 / 5 / 10
10,943
684
6,476
11,983
4,395
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
ChessRook
Achilles
19
3 / 2 / 14
12,242
765
11,137
13,138
13,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Fu55yA5tr0
Bacchus
19
7 / 6 / 17
12,832
802
11,545
21,155
29,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
Videnyss
Cliodhna
20
11 / 1 / 18
13,514
845
16,382
11,860
4,570
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Vovnc
Sol
20
12 / 2 / 15
13,591
849
18,752
12,450
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 4
11,573
723
10,482
12,332
4,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Erenz
Izanami
19
7 / 10 / 9
12,276
767
14,899
19,229
7,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Aphrodite
Jasinka
Aphrodite
16
1 / 5 / 7
10,976
686
3,645
10,533
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
K41TH3X
Achilles
18
3 / 5 / 11
11,022
689
10,590
18,627
20,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 11 / 9
10,230
639
10,807
17,052
6,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
56
34
Kills
16
16
Deaths
34
74
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
Medusa
BrainsxN
Medusa
1
5
10
1.2
W
Achilles
ChessRook
Achilles
3
2
14
5
L
Izanami
Erenz
Izanami
7
10
9
1.15
W
Bacchus
Fu55yA5tr0
Bacchus
7
6
17
2.58
L
Aphrodite
Jasinka
Aphrodite
1
5
7
0.9
L
Achilles
K41TH3X
Achilles
3
5
11
1.7
W
Cliodhna
Videnyss
Cliodhna
11
1
18
20
W
Sol
Vovnc
Sol
12
2
15
9.75
L
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,292
Damage
50,423
70,586
Taken
77,773
58,126
Mitigated
45,973
16,364
Healing
15,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,482
4,779
341
901
12,332
4,254
0
6,469
5,764
0
54,565
W
Medusa
BrainsxN
Medusa
6,476
3,294
0
835
11,983
4,395
1,947
2,327
9,569
0
22,267
W
Achilles
ChessRook
Achilles
11,137
4,557
941
2,493
13,138
13,370
2,156
3,501
9,364
0
37,467
L
Izanami
Erenz
Izanami
14,899
10,026
283
2,219
19,229
7,403
698
4,579
14,545
0
42,206
W
Bacchus
Fu55yA5tr0
Bacchus
11,545
396
895
4,318
21,155
29,953
686
3,483
17,288
24,163
0
L
Aphrodite
Jasinka
Aphrodite
3,645
516
5,389
2,584
10,533
7,595
0
5,609
4,824
12,214
0
L
Achilles
K41TH3X
Achilles
10,590
2,009
0
3,602
18,627
20,693
0
6,073
12,365
0
24,855
W
Cliodhna
Videnyss
Cliodhna
16,382
1,642
0
2,568
11,860
4,570
867
3,802
8,001
0
49,786
W
Sol
Vovnc
Sol
18,752
5,104
166
4,148
12,450
5,838
5,535
1,339
10,899
54,190
3,081
L
10,807
656
0
546
17,052
6,028
0
6,575
10,203
37,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,122
Gold Earned
56,077
264
Minions Killed
244
0
Camps Cleared
0
1,746,267
Distance Traveled
1,398,939
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,573
723
86
5
0
292,854
0
W
Medusa
10,943
684
31
2
0
342,415
0
W
Achilles
12,242
765
69
4
0
352,324
0
L
Izanami
12,276
767
59
4
0
243,315
0
W
Bacchus
12,832
802
18
1
0
340,581
3
L
Aphrodite
10,976
686
15
1
0
303,217
0
L
Achilles
11,022
689
35
2
0
321,046
4
W
Cliodhna
13,514
845
74
5
0
384,817
4
W
Sol
13,591
849
72
5
0
326,130
2
L
Nox
10,230
639
49
3
0
238,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role