Player Matchup

Bacchus
Bacchus
Fuggo666
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,318 Elo+
Party 2
Thanatos
Thanatos
Supermanjelly
Thanatos
Level 106
God Stats
0W - 2L
1,164 SR
Queue Stats
41W - 37L
1,463 Elo+
Party 3
Sol
Sol
badboys40220
Sol
Level 16
God Stats
0W - 1L
1,316 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 3
Terra
Terra
noahprimo
Terra
Level 40
God Stats
2W - 1L
1,835 SR
Queue Stats
21W - 20L
1,567 Elo+
Solo
Mercury
Mercury
xKPATOCx
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,688 Elo+
Party 2
Team Averages
Level 49
1,463 SR
1,464 Elo+

VS

Team Averages
Level 101
1,650 SR
1,521 Elo+
Chaac
Chaac
B2TheUnit
Chaac
Level 28
God Stats
20W - 15L
1,554 SR
Queue Stats
448W - 444L
1,553 Elo+
Party 1
Anubis
Anubis
Chrisfusky
Anubis
Level 106
God Stats
6W - 4L
1,620 SR
Queue Stats
362W - 382L
1,418 Elo+
Solo
Jing Wei
Jing Wei
IamPiddlePaddle
Jing Wei
Level 102
God Stats
6W - 3L
1,624 SR
Queue Stats
466W - 477L
1,479 Elo+
Party 1
Thoth
Thoth
Raaquelleeee
Thoth
Level 147
God Stats
6W - 3L
1,720 SR
Queue Stats
395W - 363L
1,598 Elo+
Party 1
Guan Yu
Guan Yu
williamcoin
Guan Yu
Level 124
God Stats
5W - 2L
1,732 SR
Queue Stats
399W - 377L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fuggo666
Bacchus
13
1 / 6 / 3
7,586
690
5,968
17,912
16,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Supermanjelly
Thanatos
15
5 / 6 / 2
8,621
784
10,497
11,167
3,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 8 / 1
7,792
708
3,470
11,115
2,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
noahprimo
Terra
17
1 / 4 / 6
8,473
770
9,432
16,433
10,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
xKPATOCx
Mercury
11
1 / 9 / 2
6,858
623
3,301
10,915
2,920
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B2TheUnit
Chaac
18
10 / 2 / 17
10,458
951
17,041
14,750
12,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Chrisfusky
Anubis
15
1 / 2 / 24
8,732
794
8,684
9,576
4,769
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
16
6 / 1 / 17
9,577
871
8,732
8,928
3,459
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 2 / 19
10,667
970
21,564
8,313
3,224
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
williamcoin
Guan Yu
16
5 / 2 / 21
9,512
865
6,363
14,564
14,264
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
131
9
Kills
33
33
Deaths
9
14
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Chaac
B2TheUnit
Chaac
10
2
17
9.25
W
Anubis
Chrisfusky
Anubis
1
2
24
6.5
L
Bacchus
Fuggo666
Bacchus
1
6
3
0.42
W
Jing Wei
6
1
17
14.5
W
11
2
19
10.25
L
Thanatos
Supermanjelly
Thanatos
5
6
2
1
L
1
8
1
0.19
L
Terra
noahprimo
Terra
1
4
6
1
W
Guan Yu
williamcoin
Guan Yu
5
2
21
7.75
L
Mercury
xKPATOCx
Mercury
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,668
Damage
62,384
67,542
Taken
56,131
36,355
Mitigated
38,433
21,585
Healing
32,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
B2TheUnit
Chaac
17,041
1,138
964
4,277
14,750
12,717
533
4,656
10,094
471
31,355
W
Anubis
Chrisfusky
Anubis
8,684
682
453
2,787
9,576
4,769
1,100
3,282
6,294
23,433
0
L
Bacchus
Fuggo666
Bacchus
5,968
498
107
3,612
17,912
16,917
0
8,402
9,510
10,658
0
W
Jing Wei
8,732
7,643
773
1,895
8,928
3,459
1,440
3,821
5,107
0
14,982
W
21,564
1,049
2,035
1,768
8,313
3,224
2,200
3,690
4,623
38,162
0
L
Thanatos
Supermanjelly
Thanatos
10,497
1,332
513
5,530
11,167
3,191
0
5,246
5,921
0
18,333
L
3,470
340
192
966
11,115
2,877
0
6,123
4,992
14,399
0
L
Terra
noahprimo
Terra
9,432
233
4,062
4,841
16,433
10,450
0
7,173
9,260
23,272
0
W
Guan Yu
williamcoin
Guan Yu
6,363
720
10,959
6,465
14,564
14,264
622
3,421
11,143
0
11,998
L
Mercury
xKPATOCx
Mercury
3,301
1,099
576
1,186
10,915
2,920
0
3,775
7,140
0
4,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,330
Gold Earned
48,946
75
Minions Killed
121
0
Camps Cleared
0
980,178
Distance Traveled
1,131,003
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,458
951
35
3
0
243,655
0
W
Anubis
8,732
794
20
2
0
188,419
0
L
Bacchus
7,586
690
8
1
0
157,027
1
W
Jing Wei
9,577
871
14
1
0
248,312
5
W
Thoth
10,667
970
39
4
0
208,783
1
L
Thanatos
8,621
784
11
1
0
229,345
1
L
Sol
7,792
708
25
2
0
171,975
0
L
Terra
8,473
770
28
3
0
228,592
0
W
Guan Yu
9,512
865
13
1
0
241,834
2
L
Mercury
6,858
623
3
0
0
193,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role