Player Matchup

Olorun
Olorun
AliquoExNihilo
Olorun
Level 29
God Stats
0W - 2L
1,714 SR
Queue Stats
3W - 4L
1,713 Elo+
Party 1
Nu Wa
Nu Wa
BlackTarUser
Nu Wa
Level 69
God Stats
7W - 5L
1,544 SR
Queue Stats
100W - 113L
1,434 Elo+
Party 3
Vamana
Vamana
Dragen991239
Vamana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,713 Elo+
Party 1
Yemoja
Yemoja
JouleSpark
Yemoja
Level 7
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 4L
1,713 Elo+
Party 1
Xbalanque
Xbalanque
milk_meister22
Xbalanque
Level 122
God Stats
4W - 8L
1,588 SR
Queue Stats
350W - 322L
1,517 Elo+
Party 3
Team Averages
Level 54
1,612 SR
1,618 Elo+

VS

Team Averages
Level 112
1,389 SR
1,409 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Athena
Athena
ChuckChina
Athena
Level 90
God Stats
3W - 9L
1,500 SR
Queue Stats
20W - 34L
1,500 Elo+
Party 2
Persephone
Persephone
FromFarBeyond1
Persephone
Level 119
God Stats
2W - 4L
1,307 SR
Queue Stats
159W - 176L
1,173 Elo+
Party 2
Gilgamesh
Gilgamesh
nimplay
Gilgamesh
Level 73
God Stats
28W - 27L
1,139 SR
Queue Stats
400W - 457L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
5,639
564
4,115
8,698
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 1
5,606
561
5,004
2,867
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
9
1 / 5 / 1
5,518
552
2,033
6,454
2,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
JouleSpark
Yemoja
8
0 / 2 / 1
4,887
489
595
5,952
1,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
milk_meister22
Xbalanque
6
0 / 1 / 0
4,399
440
2,961
4,539
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
6 / 0 / 0
6,645
665
3,022
7,321
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
 
Neith
11
3 / 0 / 1
6,369
637
4,526
4,248
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
ChuckChina
Athena
10
0 / 0 / 5
5,995
600
1,401
7,443
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
FromFarBeyond1
Persephone
9
1 / 2 / 1
5,900
590
2,882
3,070
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
nimplay
Gilgamesh
11
4 / 2 / 2
6,865
687
4,699
6,611
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
14
14
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
0
6
W
Neith
 
Neith
3
0
1
3.5
L
2
5
2
0.6
L
1
1
1
1.5
W
Athena
ChuckChina
Athena
0
0
5
2.5
L
Vamana
1
5
1
0.3
W
Persephone
FromFarBeyond1
Persephone
1
2
1
0.75
L
Yemoja
JouleSpark
Yemoja
0
2
1
0.25
L
Xbalanque
milk_meister22
Xbalanque
0
1
0
0
W
Gilgamesh
nimplay
Gilgamesh
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,708
Damage
16,530
28,510
Taken
28,693
8,518
Mitigated
11,575
6,353
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,022
899
0
4,141
7,321
2,459
96
2,232
5,089
0
32,848
W
Neith
 
Neith
4,526
2,291
0
2,096
4,248
1,624
866
775
3,473
0
40,882
L
4,115
2,391
102
2,372
8,698
2,383
0
2,274
6,424
19,555
0
L
5,004
1,259
0
460
2,867
758
0
1,122
1,745
33,815
0
W
Athena
ChuckChina
Athena
1,401
441
14
3,343
7,443
3,603
388
2,927
4,516
15,347
0
L
Vamana
2,033
1,231
0
1,016
6,454
2,659
190
0
6,454
0
16,621
W
Persephone
FromFarBeyond1
Persephone
2,882
268
0
464
3,070
661
188
2,520
548
32,155
0
L
Yemoja
JouleSpark
Yemoja
595
225
202
185
5,952
1,912
0
636
5,316
13,967
0
L
Xbalanque
milk_meister22
Xbalanque
2,961
1,534
1
2,015
4,539
806
0
308
4,231
0
14,962
W
Gilgamesh
nimplay
Gilgamesh
4,699
1,803
0
2,357
6,611
3,228
0
1,258
5,353
93
31,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
31,774
191
Minions Killed
279
0
Camps Cleared
0
821,494
Distance Traveled
1,012,975
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,645
665
69
7
0
234,704
5
W
Neith
6,369
637
70
7
0
185,979
2
L
Olorun
5,639
564
42
4
0
184,971
2
L
Nu Wa
5,606
561
64
6
0
182,618
1
W
Athena
5,995
600
23
2
0
193,896
1
L
Vamana
5,518
552
33
3
0
196,009
0
W
Persephone
5,900
590
58
6
0
190,531
0
L
Yemoja
4,887
489
27
3
0
148,581
0
L
Xbalanque
4,399
440
25
3
0
109,315
0
W
Gilgamesh
6,865
687
59
6
0
207,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role