Player Matchup

Achilles
Achilles
B1NGCH1LL1N
Achilles
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 65L
1,584 Elo+
Party 2
Hercules
Hercules
HamDaJokerz
Hercules
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 52L
1,600 Elo+
Party 2
Zhong Kui
Zhong Kui
slayer6021
Zhong Kui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,584 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,589 Elo+

VS

Team Averages
Level 115
1,470 SR
1,555 Elo+
Zeus
Zeus
Minrea
Zeus
Level 154
God Stats
5W - 1L
1,409 SR
Queue Stats
233W - 154L
1,618 Elo+
Party 1
King Arthur
King Arthur
Oliverbm
King Arthur
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
189W - 122L
1,548 Elo+
Party 1
Odin
Odin
tkRazer
Odin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B1NGCH1LL1N
Achilles
17
8 / 5 / 6
13,395
670
16,402
27,410
31,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
HamDaJokerz
Hercules
17
3 / 3 / 12
12,462
623
12,872
30,240
44,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
slayer6021
Zhong Kui
17
4 / 5 / 10
13,022
651
20,029
21,734
20,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Minrea
Zeus
20
6 / 3 / 7
14,546
727
40,161
10,539
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Oliverbm
King Arthur
17
3 / 5 / 10
13,035
652
16,273
24,717
25,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
tkRazer
Odin
17
4 / 7 / 9
13,616
681
11,741
24,247
21,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
15
Kills
13
13
Deaths
15
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
B1NGCH1LL1N
Achilles
8
5
6
2.2
L
Hercules
HamDaJokerz
Hercules
3
3
12
3
W
Zeus
Minrea
Zeus
6
3
7
3.17
W
King Arthur
Oliverbm
King Arthur
3
5
10
1.6
L
Zhong Kui
slayer6021
Zhong Kui
4
5
10
1.8
W
Odin
tkRazer
Odin
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,303
Damage
68,175
79,384
Taken
59,503
96,312
Mitigated
51,107
23,946
Healing
19,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B1NGCH1LL1N
Achilles
16,402
3,583
958
8,102
27,410
31,636
343
13,502
12,831
5,184
38,250
L
Hercules
HamDaJokerz
Hercules
12,872
4,645
0
7,562
30,240
44,162
424
12,687
16,315
0
31,124
W
Zeus
Minrea
Zeus
40,161
5,404
495
2,878
10,539
3,453
2,055
2,656
7,539
90,152
0
W
King Arthur
Oliverbm
King Arthur
16,273
1,675
467
7,985
24,717
25,836
121
9,925
13,825
0
53,298
L
Zhong Kui
slayer6021
Zhong Kui
20,029
1,868
0
7,324
21,734
20,514
532
14,137
6,726
75,472
0
W
Odin
tkRazer
Odin
11,741
2,186
321
7,795
24,247
21,818
360
9,693
13,493
3,501
24,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
41,197
202
Minions Killed
213
7
Camps Cleared
10
1,105,273
Distance Traveled
1,050,169
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,395
670
60
3
2
377,464
3
L
Hercules
12,462
623
34
2
1
382,148
1
W
Zeus
14,546
727
126
6
4
355,184
8
W
King Arthur
13,035
652
48
2
5
359,934
7
L
Zhong Kui
13,022
651
108
5
4
345,661
2
W
Odin
13,616
681
39
2
1
335,051
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role