Player Matchup

Bellona
Bellona
Belthyor
Bellona
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 50L
1,444 Elo+
Solo
Athena
Athena
IseeD34Dpeople9-
Athena
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 32L
1,581 Elo+
Party 3
Kukulkan
Kukulkan
KYHOAS
Kukulkan
Level 13
God Stats
3W - 3L
1,426 SR
Queue Stats
3W - 3L
1,588 Elo+
Party 3
Ne Zha
Ne Zha
Photonbandit
Ne Zha
Level 46
God Stats
30W - 14L
1,658 SR
Queue Stats
309W - 310L
1,517 Elo+
Solo
Artemis
Artemis
ShadowWraith100
Artemis
Level 89
God Stats
5W - 4L
1,551 SR
Queue Stats
24W - 30L
1,439 Elo+
Party 3
Team Averages
Level 76
1,527 SR
1,514 Elo+

VS

Team Averages
Level 132
1,632 SR
1,516 Elo+
Atlas
Atlas
Aprince_lol2
Atlas
Level 105
God Stats
2W - 2L
1,819 SR
Queue Stats
79W - 63L
1,567 Elo+
Party 2
Loki
Loki
BakedtoaStake
Loki
Level 143
God Stats
4W - 8L
1,468 SR
Queue Stats
227W - 268L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
El_Chapo_114
Ne Zha
Level 142
God Stats
2W - 8L
1,622 SR
Queue Stats
98W - 95L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
TheWitchyKitty
Danzaburou
Level 126
God Stats
37W - 44L
1,751 SR
Queue Stats
225W - 271L
1,467 Elo+
Party 1
Merlin
Merlin
Tht_Noel_Kid
Merlin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Belthyor
Bellona
18
8 / 0 / 16
10,868
906
11,897
10,310
7,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
9 / 2 / 19
11,038
920
8,748
13,928
17,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
KYHOAS
Kukulkan
16
3 / 6 / 19
9,430
786
8,172
8,921
3,216
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
18
11 / 1 / 17
10,790
899
17,489
10,313
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 7 / 11
9,171
764
7,840
12,735
4,331
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 7
8,884
740
9,333
16,198
12,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 5 / 6
9,738
812
7,498
11,759
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ne Zha
16
8 / 9 / 5
9,867
822
11,753
14,384
5,747
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
TheWitchyKitty
Danzaburou
14
1 / 9 / 7
8,349
696
6,715
13,680
5,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
1 / 4 / 5
8,799
733
9,369
9,477
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
46
34
Kills
16
16
Deaths
34
82
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
L
5
5
6
1.6
W
Bellona
Belthyor
Bellona
8
0
16
16
L
Ne Zha
8
9
5
1.17
W
9
2
19
9.25
W
Kukulkan
KYHOAS
Kukulkan
3
6
19
2.08
W
Ne Zha
11
1
17
19.5
W
3
7
11
1.21
L
Danzaburou
TheWitchyKitty
Danzaburou
1
9
7
0.5
L
Merlin
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,146
Damage
44,668
56,207
Taken
65,498
37,187
Mitigated
31,690
8,067
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,333
2,581
712
2,084
16,198
12,074
0
4,145
12,053
25,568
0
L
7,498
2,008
0
733
11,759
4,611
1,332
3,913
7,846
0
30,277
W
Bellona
Belthyor
Bellona
11,897
4,745
0
1,328
10,310
7,718
714
4,027
6,053
0
41,805
L
Ne Zha
11,753
1,775
0
1,921
14,384
5,747
18
4,106
10,278
0
29,396
W
8,748
1,981
0
2,305
13,928
17,871
412
4,559
9,143
20,912
0
W
Kukulkan
KYHOAS
Kukulkan
8,172
236
0
0
8,921
3,216
253
2,253
6,542
24,909
0
W
Ne Zha
17,489
7,637
0
3,245
10,313
4,051
1,194
3,667
6,394
0
41,280
W
7,840
1,799
151
1,038
12,735
4,331
2,278
3,302
9,373
0
23,723
L
Danzaburou
TheWitchyKitty
Danzaburou
6,715
1,444
0
446
13,680
5,131
0
3,879
9,801
0
22,106
L
Merlin
9,369
93
309
2,156
9,477
4,127
481
877
8,600
33,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,297
Gold Earned
45,637
225
Minions Killed
229
0
Camps Cleared
0
1,231,450
Distance Traveled
1,079,988
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,884
740
31
3
0
214,632
5
L
Loki
9,738
812
58
5
0
227,135
0
W
Bellona
10,868
906
64
5
0
233,758
2
L
Ne Zha
9,867
822
44
4
0
230,591
0
W
Athena
11,038
920
28
2
0
242,434
3
W
Kukulkan
9,430
786
44
4
0
232,987
0
W
Ne Zha
10,790
899
53
4
0
286,691
0
W
Artemis
9,171
764
36
3
0
235,580
3
L
Danzaburou
8,349
696
38
3
0
208,581
1
L
Merlin
8,799
733
58
5
0
199,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role