Player Matchup

Odin
Odin
Bronze III
Aztoryx
Odin
Bronze III
Level 104
God Stats
0W - 3L
1,299 SR
Queue Stats
10W - 13L
1,407 MMR
Solo
Jormungandr
Jormungandr
Silver III
CaptainJonoshi
Jormungandr
Silver III
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
294W - 370L
849 MMR
Solo
Merlin
Merlin
Gold IV
NameAnteater227
Merlin
Gold IV
Level 113
God Stats
3W - 14L
1,483 SR
Queue Stats
255W - 263L
1,400 MMR
Solo
Chiron
Chiron
Silver V
Rontherohit007
Chiron
Silver V
Level 157
God Stats
13W - 23L
1,500 SR
Queue Stats
173W - 200L
1,237 MMR
Solo
Pele
Pele
Silver V
utterrenaqueen
Pele
Silver V
Level 160
God Stats
2W - 7L
1,209 SR
Queue Stats
386W - 410L
844 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,398 SR
1,147 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,427 SR
1,150 MMR
Izanami
Izanami
Gold V
CaptainCrunchx1
Izanami
Gold V
Level 113
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 89L
1,447 MMR
Solo
Vamana
Vamana
Silver IV
FridGeWaTers
Vamana
Silver IV
Level 159
God Stats
12W - 19L
1,306 SR
Queue Stats
1,114W - 1,344L
719 MMR
Solo
Awilix
Awilix
Bronze III
Gyarodos36219
Awilix
Bronze III
Level 92
God Stats
14W - 14L
1,352 SR
Queue Stats
63W - 75L
1,099 MMR
Solo
Athena
Athena
Silver I
Sin-Wonder
Athena
Silver I
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
141W - 134L
1,250 MMR
Solo
Persephone
Persephone
Silver I
SweetGun_
Persephone
Silver I
Level 107
God Stats
5W - 2L
1,476 SR
Queue Stats
34W - 38L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aztoryx
Odin
13
3 / 2 / 0
7,731
483
7,082
9,656
9,468
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
CaptainJonoshi
Jormungandr
8
0 / 8 / 2
6,134
383
2,145
11,680
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 4 / 1
7,865
492
9,752
8,771
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 2 / 0
8,094
506
3,555
8,045
1,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 6 / 3
8,281
518
6,242
14,927
6,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasGebChaacCliodhna

VS

Bans
BastetDanzaburouMorgan Le FayArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 2
10,601
663
10,688
9,752
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
13
0 / 2 / 4
7,738
484
4,164
13,186
17,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
7 / 3 / 4
9,469
592
8,429
12,069
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Sin-Wonder
Athena
13
2 / 1 / 7
8,808
551
5,711
13,434
18,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
SweetGun_
Persephone
15
6 / 2 / 3
9,722
608
8,696
6,746
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
22
22
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
Aztoryx
Odin
3
2
0
1.5
W
7
0
2
8
L
Jormungandr
CaptainJonoshi
Jormungandr
0
8
2
0.13
W
Vamana
0
2
4
1
W
7
3
4
3
L
2
4
1
0.63
L
0
2
0
0
W
Athena
Sin-Wonder
Athena
2
1
7
5.5
W
Persephone
SweetGun_
Persephone
6
2
3
3.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,776
Damage
37,688
53,079
Taken
55,187
28,415
Mitigated
46,581
12,067
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Aztoryx
Odin
7,082
1,967
0
2,722
9,656
9,468
686
1,238
8,418
0
33,414
W
10,688
7,857
0
5,309
9,752
3,828
1,391
763
8,989
0
100,144
L
Jormungandr
CaptainJonoshi
Jormungandr
2,145
617
82
612
11,680
8,154
20
3,415
8,265
13,892
0
W
Vamana
4,164
2,688
0
2,234
13,186
17,037
781
2,036
11,028
0
32,324
W
8,429
3,022
68
2,398
12,069
4,478
296
2,500
9,351
0
66,309
L
9,752
365
0
1,176
8,771
2,403
0
5,345
3,426
47,250
0
L
3,555
1,165
57
2,561
8,045
1,992
0
1,127
6,903
0
54,028
W
Athena
Sin-Wonder
Athena
5,711
1,853
246
1,483
13,434
18,955
238
2,391
10,947
27,907
0
W
Persephone
SweetGun_
Persephone
8,696
47
0
1,185
6,746
2,283
561
3,336
2,974
59,280
0
L
6,242
1,583
0
4,857
14,927
6,398
0
3,282
11,645
0
52,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,105
Gold Earned
46,338
401
Minions Killed
505
0
Camps Cleared
0
1,462,563
Distance Traveled
1,537,761
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,731
483
67
4
0
280,455
1
W
Izanami
10,601
663
178
11
0
297,680
5
L
Jormungandr
6,134
383
20
1
0
260,298
4
W
Vamana
7,738
484
55
3
0
235,153
4
W
Awilix
9,469
592
93
6
0
360,049
2
L
Merlin
7,865
492
89
6
0
280,562
1
L
Chiron
8,094
506
126
8
0
321,545
0
W
Athena
8,808
551
51
3
0
332,499
2
W
Persephone
9,722
608
128
8
0
312,380
6
L
Pele
8,281
518
99
6
0
319,703
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role