Player Matchup

Chaac
Chaac
Chimpstronaut211
Chaac
Level 74
God Stats
23W - 24L
1,498 SR
Queue Stats
98W - 110L
1,401 Elo+
Solo
Artemis
Artemis
DaniLc
Artemis
Level 143
God Stats
0W - 1L
1,298 SR
Queue Stats
53W - 51L
1,543 Elo+
Solo
Agni
Agni
Fremorty
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,344 Elo+
Solo
Loki
Loki
tondo1995
Loki
Level 42
God Stats
40W - 53L
1,281 SR
Queue Stats
908W - 1,072L
1,387 Elo+
Solo
Ra
Ra
urkeninja
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Solo
Team Averages
Level 57
1,416 SR
1,389 Elo+

VS

Team Averages
Level 83
1,497 SR
1,417 Elo+
Kukulkan
Kukulkan
BeardedYapper24
Kukulkan
Level 123
God Stats
14W - 16L
1,605 SR
Queue Stats
300W - 362L
1,412 Elo+
Solo
Bellona
Bellona
BlenderHand69
Bellona
Level 66
God Stats
15W - 11L
1,806 SR
Queue Stats
104W - 99L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CharmyIsThick
Tsukuyomi
Level 16
God Stats
15W - 9L
1,464 SR
Queue Stats
51W - 54L
1,372 Elo+
Party 1
Rama
Rama
MasterCronic
Rama
Level 51
God Stats
2W - 5L
1,232 SR
Queue Stats
13W - 26L
1,426 Elo+
Solo
Nu Wa
Nu Wa
Silversiphon
Nu Wa
Level 160
God Stats
24W - 22L
1,379 SR
Queue Stats
140W - 148L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 7
8,135
678
9,122
18,480
15,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
DaniLc
Artemis
16
4 / 3 / 2
9,074
756
9,562
12,521
5,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
17
8 / 6 / 3
10,099
842
11,962
13,899
5,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
15
2 / 5 / 4
8,408
701
7,150
11,105
3,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 12 / 2
7,472
623
3,231
12,860
4,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
7 / 1 / 8
10,671
889
12,094
8,548
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
16
5 / 4 / 8
9,344
779
12,704
14,395
13,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
CharmyIsThick
Tsukuyomi
17
7 / 4 / 6
9,837
820
12,089
13,455
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 4 / 8
9,669
806
8,676
9,850
3,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 15
9,659
805
11,159
6,759
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
14
Kills
31
31
Deaths
14
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
1
8
11
W
Bellona
5
4
8
2.25
W
Tsukuyomi
CharmyIsThick
Tsukuyomi
7
4
6
2.5
L
0
5
7
0.7
L
Artemis
DaniLc
Artemis
4
3
2
1.67
L
Agni
8
6
3
1.58
W
8
4
8
3
W
4
1
15
11.5
L
Loki
2
5
4
0.8
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,027
Damage
56,722
68,865
Taken
53,007
34,815
Mitigated
29,256
13,859
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,094
1,036
0
2,258
8,548
3,735
1,110
2,315
6,233
47,623
0
W
Bellona
12,704
5,549
208
5,060
14,395
13,036
73
3,915
10,480
0
32,932
W
Tsukuyomi
CharmyIsThick
Tsukuyomi
12,089
2,709
0
2,326
13,455
5,160
0
5,673
7,782
0
29,519
L
9,122
2,058
479
6,293
18,480
15,640
0
7,026
11,454
0
27,317
L
Artemis
DaniLc
Artemis
9,562
3,751
0
2,446
12,521
5,870
116
3,508
9,013
0
32,035
L
Agni
11,962
517
0
3,641
13,899
5,367
0
3,774
10,125
31,089
0
W
8,676
6,847
0
2,907
9,850
3,644
1,221
2,029
7,821
0
19,824
W
11,159
2,635
0
1,520
6,759
3,681
255
1,261
5,498
30,843
0
L
Loki
7,150
722
0
369
11,105
3,827
0
3,605
7,500
0
20,613
L
3,231
688
45
586
12,860
4,111
0
5,340
7,520
11,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
49,180
173
Minions Killed
250
0
Camps Cleared
0
1,061,264
Distance Traveled
1,170,352
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,671
889
89
7
0
246,654
2
W
Bellona
9,344
779
40
3
0
248,952
2
W
Tsukuyomi
9,837
820
31
3
0
252,560
0
L
Chaac
8,135
678
31
3
0
233,482
4
L
Artemis
9,074
756
55
5
0
215,493
1
L
Agni
10,099
842
41
3
0
210,909
0
W
Rama
9,669
806
33
3
0
202,114
0
W
Nu Wa
9,659
805
57
5
0
220,072
4
L
Loki
8,408
701
25
2
0
235,520
0
L
Ra
7,472
623
21
2
0
165,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role