Player Matchup

Baba Yaga
Baba Yaga
BoolinOnNeptune
Baba Yaga
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,316 Elo+
Party 3
Hou Yi
Hou Yi
FappityOg420
Hou Yi
Level 44
God Stats
18W - 10L
1,666 SR
Queue Stats
186W - 170L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
JPFQ-
Sun Wukong
Level 25
God Stats
5W - 0L
1,987 SR
Queue Stats
37W - 6L
1,831 Elo+
Party 3
Cerberus
Cerberus
Ultimatemax11
Cerberus
Level 67
God Stats
8W - 2L
1,548 SR
Queue Stats
49W - 36L
1,765 Elo+
Party 3
Cliodhna
Cliodhna
tuckcubfan
Cliodhna
Level 89
God Stats
10W - 3L
1,868 SR
Queue Stats
97W - 65L
1,862 Elo+
Party 3
Team Averages
Level 46
1,714 SR
1,670 Elo+

VS

Team Averages
Level 84
1,548 SR
1,487 Elo+
Thor
Thor
Brandingo__
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Charybdis
Charybdis
SirForgemaster
Charybdis
Level 154
God Stats
1W - 3L
1,202 SR
Queue Stats
116W - 116L
1,509 Elo+
Party 2
Scylla
Scylla
Slambulamb
Scylla
Level 37
God Stats
2W - 2L
1,904 SR
Queue Stats
71W - 50L
1,685 Elo+
Party 2
Chaac
Chaac
Squits2Wavy
Chaac
Level 109
God Stats
4W - 5L
1,429 SR
Queue Stats
190W - 200L
1,472 Elo+
Party 1
Atlas
Atlas
TheMotjvator
Atlas
Level 117
God Stats
13W - 9L
1,705 SR
Queue Stats
144W - 134L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BoolinOnNeptune
Baba Yaga
16
6 / 0 / 17
10,655
592
18,016
9,227
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
16
3 / 8 / 9
10,025
557
11,195
15,809
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
JPFQ-
Sun Wukong
18
12 / 1 / 8
11,582
643
18,773
18,099
10,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Ultimatemax11
Cerberus
13
7 / 3 / 12
9,492
527
9,246
15,440
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
tuckcubfan
Cliodhna
18
11 / 2 / 7
10,962
609
15,609
13,378
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 13 / 2
5,724
318
1,525
15,726
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
SirForgemaster
Charybdis
14
8 / 4 / 2
9,375
521
11,022
13,871
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Slambulamb
Scylla
11
2 / 7 / 2
7,786
433
6,509
12,742
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 2
7,330
407
8,727
22,206
14,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 9 / 8
7,569
421
8,663
20,410
18,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
39
Kills
12
14
Deaths
39
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BoolinOnNeptune
Baba Yaga
6
0
17
14.5
L
0
13
2
0.08
W
Hou Yi
3
8
9
0.94
W
Sun Wukong
JPFQ-
Sun Wukong
12
1
8
16
L
Charybdis
SirForgemaster
Charybdis
8
4
2
2.25
L
Scylla
Slambulamb
Scylla
2
7
2
0.43
L
1
6
2
0.33
L
1
9
8
0.56
W
Cerberus
Ultimatemax11
Cerberus
7
3
12
4.33
W
Cliodhna
tuckcubfan
Cliodhna
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,839
Damage
36,446
71,953
Taken
84,955
34,847
Mitigated
41,617
32,349
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BoolinOnNeptune
Baba Yaga
18,016
1,281
429
4,083
9,227
3,659
2,180
4,087
4,902
61,038
0
L
1,525
448
0
544
15,726
2,225
0
2,769
12,957
0
6,120
W
Hou Yi
11,195
6,326
0
5,393
15,809
5,325
3,688
2,495
13,255
0
65,838
W
Sun Wukong
JPFQ-
Sun Wukong
18,773
5,724
0
11,745
18,099
10,762
543
3,028
14,138
0
93,387
L
Charybdis
SirForgemaster
Charybdis
11,022
6,004
0
3,087
13,871
3,343
62
3,627
10,244
0
57,667
L
Scylla
Slambulamb
Scylla
6,509
840
0
1,444
12,742
3,013
0
6,702
5,977
36,109
0
L
8,727
1,303
301
6,893
22,206
14,376
0
5,444
16,762
8,025
22,031
L
8,663
3,054
132
1,969
20,410
18,660
0
8,720
11,583
23,158
0
W
Cerberus
Ultimatemax11
Cerberus
9,246
1,721
0
4,989
15,440
9,828
619
4,664
9,076
29,809
0
W
Cliodhna
tuckcubfan
Cliodhna
15,609
2,286
0
5,710
13,378
5,273
0
3,165
10,063
0
94,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,716
Gold Earned
37,784
582
Minions Killed
288
0
Camps Cleared
0
1,735,860
Distance Traveled
1,285,403
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,655
592
103
6
0
341,683
4
L
Thor
5,724
318
12
1
0
250,968
1
W
Hou Yi
10,025
557
113
6
0
302,513
0
W
Sun Wukong
11,582
643
166
9
0
331,274
4
L
Charybdis
9,375
521
126
7
0
233,437
2
L
Scylla
7,786
433
69
4
0
228,020
2
L
Chaac
7,330
407
56
3
0
297,496
2
L
Atlas
7,569
421
25
1
0
275,482
2
W
Cerberus
9,492
527
51
3
0
348,807
2
W
Cliodhna
10,962
609
149
8
0
411,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role