Player Matchup

Bellona
Bellona
JeseEma
Bellona
Level 108
God Stats
6W - 7L
1,364 SR
Queue Stats
147W - 129L
1,608 Elo+
Party 2
Scylla
Scylla
RM_BVB45
Scylla
Level 133
God Stats
19W - 11L
1,816 SR
Queue Stats
142W - 115L
1,616 Elo+
Party 2
Awilix
Awilix
Rank 1 CuChu
Awilix
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,500 Elo+
Solo
Hercules
Hercules
RodCommander
Hercules
Level 153
God Stats
8W - 1L
1,696 SR
Queue Stats
180W - 145L
1,582 Elo+
Party 2
Charybdis
Charybdis
lagui01
Charybdis
Level 46
God Stats
4W - 4L
1,422 SR
Queue Stats
165W - 120L
1,692 Elo+
Party 2
Team Averages
Level 101
1,560 SR
1,600 Elo+

VS

Team Averages
Level 54
1,607 SR
1,502 Elo+
Thor
Thor
Bestending
Thor
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
75W - 87L
1,539 Elo+
Party 3
Gilgamesh
Gilgamesh
Irgan91
Gilgamesh
Level 38
God Stats
3W - 2L
1,774 SR
Queue Stats
155W - 182L
1,499 Elo+
Party 1
Chernobog
Chernobog
K_izzara
Chernobog
Level 44
God Stats
5W - 3L
1,804 SR
Queue Stats
74W - 71L
1,439 Elo+
Party 3
Hercules
Hercules
LeonDarkblade
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,526 Elo+
Party 1
Sol
Sol
LucianRhoth_TVK
Sol
Level 98
God Stats
7W - 9L
1,455 SR
Queue Stats
46W - 55L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JeseEma
Bellona
13
3 / 0 / 7
7,898
608
8,981
7,783
6,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
RM_BVB45
Scylla
13
5 / 1 / 11
8,160
628
8,659
4,039
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
16
11 / 0 / 6
9,753
750
11,375
7,900
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
RodCommander
Hercules
12
3 / 0 / 9
6,883
529
4,166
9,571
10,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
lagui01
Charybdis
13
7 / 0 / 5
7,958
612
7,628
8,245
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,067
467
1,030
10,434
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Irgan91
Gilgamesh
8
0 / 6 / 0
5,671
436
4,997
11,908
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
K_izzara
Chernobog
9
0 / 6 / 1
5,818
448
5,677
9,789
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
LeonDarkblade
Hercules
8
0 / 3 / 0
5,192
399
3,075
10,478
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 9 / 1
5,816
447
3,788
9,876
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
3
29
Kills
1
1
Deaths
29
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Gilgamesh
Irgan91
Gilgamesh
0
6
0
0
W
Bellona
JeseEma
Bellona
3
0
7
6.5
L
Chernobog
K_izzara
Chernobog
0
6
1
0.08
L
Hercules
LeonDarkblade
Hercules
0
3
0
0
L
0
9
1
0.06
W
Scylla
RM_BVB45
Scylla
5
1
11
10.5
W
Awilix
11
0
6
14
W
Hercules
RodCommander
Hercules
3
0
9
7.5
W
Charybdis
lagui01
Charybdis
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,809
Damage
18,567
37,538
Taken
52,485
22,474
Mitigated
20,876
13,049
Healing
8,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,030
561
0
2,235
10,434
3,068
0
2,326
7,976
0
24,229
L
Gilgamesh
Irgan91
Gilgamesh
4,997
1,368
39
2,400
11,908
7,938
0
1,454
10,392
0
18,956
W
Bellona
JeseEma
Bellona
8,981
2,719
0
2,203
7,783
6,101
70
818
6,785
0
42,119
L
Chernobog
K_izzara
Chernobog
5,677
3,043
0
1,663
9,789
2,517
282
0
9,789
0
38,453
L
Hercules
LeonDarkblade
Hercules
3,075
720
0
1,613
10,478
4,772
0
1,126
9,284
0
16,771
L
3,788
1,354
0
1,020
9,876
2,581
0
3,273
6,385
29,125
0
W
Scylla
RM_BVB45
Scylla
8,659
227
0
690
4,039
1,275
1,319
882
3,093
44,179
0
W
Awilix
11,375
4,351
0
990
7,900
2,911
0
1,250
6,619
0
77,799
W
Hercules
RodCommander
Hercules
4,166
547
549
4,054
9,571
10,026
0
716
8,758
0
19,137
W
Charybdis
lagui01
Charybdis
7,628
3,498
0
4,563
8,245
2,161
0
122
8,091
0
54,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,652
Gold Earned
28,564
429
Minions Killed
250
0
Camps Cleared
0
1,382,407
Distance Traveled
1,212,835
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,067
467
54
4
0
252,644
0
L
Gilgamesh
5,671
436
33
3
0
250,295
3
W
Bellona
7,898
608
92
7
0
282,980
2
L
Chernobog
5,818
448
70
5
0
241,512
7
L
Hercules
5,192
399
41
3
0
264,093
2
L
Sol
5,816
447
52
4
0
204,291
1
W
Scylla
8,160
628
80
6
0
249,033
1
W
Awilix
9,753
750
125
10
0
315,428
1
W
Hercules
6,883
529
36
3
0
278,551
1
W
Charybdis
7,958
612
96
7
0
256,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role