Player Matchup

Sol
Sol
Elbizsk8
Sol
Level 157
God Stats
10W - 3L
1,650 SR
Queue Stats
323W - 272L
1,500 Elo+
Party 2
Bellona
Bellona
Moromorito98
Bellona
Level 18
God Stats
41W - 42L
1,529 SR
Queue Stats
103W - 98L
1,422 Elo+
Party 2
Ymir
Ymir
PatrakaSK
Ymir
Level 16
God Stats
5W - 1L
1,815 SR
Queue Stats
72W - 62L
1,539 Elo+
Party 2
Team Averages
Level 64
1,665 SR
1,487 Elo+

VS

Team Averages
Level 82
1,495 SR
1,441 Elo+
Cthulhu
Cthulhu
RATTLEJARD
Cthulhu
Level 117
God Stats
6W - 4L
1,500 SR
Queue Stats
100W - 117L
1,557 Elo+
Party 1
Artemis
Artemis
RATTLESNAC
Artemis
Level 119
God Stats
2W - 3L
1,510 SR
Queue Stats
187W - 215L
1,435 Elo+
Party 1
Poseidon
Poseidon
SaucySaracha
Poseidon
Level 10
God Stats
2W - 5L
1,474 SR
Queue Stats
4W - 8L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 4
11,880
849
22,204
11,652
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Moromorito98
Bellona
13
3 / 2 / 8
10,245
732
3,979
9,964
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
1 / 2 / 11
10,288
735
4,642
18,916
17,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RATTLEJARD
Cthulhu
14
4 / 4 / 2
9,923
709
9,983
16,255
17,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
RATTLESNAC
Artemis
14
2 / 4 / 2
9,531
681
12,133
10,822
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
SaucySaracha
Poseidon
12
0 / 6 / 1
8,005
572
4,689
8,402
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
6
6
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
W
Bellona
Moromorito98
Bellona
3
2
8
3.5
W
Ymir
1
2
11
3.25
L
Cthulhu
RATTLEJARD
Cthulhu
4
4
2
1.25
L
Artemis
RATTLESNAC
Artemis
2
4
2
0.75
L
Poseidon
SaucySaracha
Poseidon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
26,805
40,532
Taken
35,479
33,454
Mitigated
24,431
11,202
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,204
7,489
91
5,372
11,652
5,255
3,229
4,125
7,350
68,843
5,717
W
Bellona
Moromorito98
Bellona
3,979
1,289
0
1,924
9,964
10,296
0
4,449
5,199
0
16,078
W
Ymir
4,642
1,013
153
3,662
18,916
17,903
116
5,650
12,739
13,155
0
L
Cthulhu
RATTLEJARD
Cthulhu
9,983
903
405
2,095
16,255
17,358
0
10,978
5,277
26,599
0
L
Artemis
RATTLESNAC
Artemis
12,133
5,349
0
995
10,822
4,118
0
7,802
3,020
0
40,947
L
Poseidon
SaucySaracha
Poseidon
4,689
496
0
120
8,402
2,955
120
6,265
2,137
17,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
27,459
148
Minions Killed
112
9
Camps Cleared
1
749,230
Distance Traveled
711,397
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,880
849
111
8
7
240,526
4
W
Bellona
10,245
732
22
2
2
258,273
0
W
Ymir
10,288
735
15
1
0
250,431
3
L
Cthulhu
9,923
709
37
3
0
268,327
3
L
Artemis
9,531
681
53
4
1
235,415
1
L
Poseidon
8,005
572
22
2
0
207,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role