Player Matchup

He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BOMBCHRONIC
Chang'e
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
Captainsharkies
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,296 Elo+
Party 3
Set
Set
Chaenfire
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,474 Elo+
Party 2
Scylla
Scylla
DecrepitButton9
Scylla
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,296 Elo+
Party 3
Team Averages
Level 88
1,500 SR
1,416 Elo+

VS

Team Averages
Level 117
1,394 SR
1,551 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DrMontisToboggan
Skadi
Level 123
God Stats
7W - 2L
1,285 SR
Queue Stats
379W - 371L
1,560 Elo+
Party 1
Ra
Ra
IvarTheUnruly
Ra
Level 129
God Stats
3W - 6L
1,359 SR
Queue Stats
265W - 248L
1,563 Elo+
Party 1
Agni
Agni
OMGFEMALE
Agni
Level 147
God Stats
4W - 2L
1,719 SR
Queue Stats
562W - 565L
1,561 Elo+
Party 1
Hercules
Hercules
Tarinoke
Hercules
Level 27
God Stats
2W - 7L
1,109 SR
Queue Stats
368W - 398L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 4 / 1
7,469
747
6,482
6,892
2,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
BOMBCHRONIC
Chang'e
15
5 / 8 / 2
9,503
950
5,863
10,826
3,424
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 5 / 7
8,113
811
6,578
8,217
2,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 7
8,212
821
5,389
12,445
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 6 / 3
8,824
882
14,225
8,422
2,835
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 1 / 19
9,215
922
4,691
13,516
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 4 / 18
9,626
963
12,159
10,357
3,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 2 / 17
9,906
991
6,780
7,583
2,942
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Agni
17
10 / 3 / 18
10,469
1,047
14,632
8,565
2,969
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Tarinoke
Hercules
15
3 / 3 / 16
8,893
889
3,933
12,991
8,745
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
119
13
Kills
31
31
Deaths
13
20
Assists
88
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
4
1
0.63
W
Geb
 
Geb
3
1
19
12.5
L
Chang'e
BOMBCHRONIC
Chang'e
5
8
2
0.75
L
1
5
7
0.9
L
1
8
7
0.56
L
4
6
3
0.92
W
7
4
18
4
W
8
2
17
8.25
W
Agni
10
3
18
6.33
W
Hercules
Tarinoke
Hercules
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,537
Damage
42,195
46,802
Taken
53,012
16,076
Mitigated
23,423
8,169
Healing
26,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,482
69
220
928
6,892
2,245
210
4,871
1,983
15,118
0
W
Geb
 
Geb
4,691
0
642
6,406
13,516
5,388
410
10,171
3,345
16,842
0
L
Chang'e
BOMBCHRONIC
Chang'e
5,863
629
2,239
972
10,826
3,424
0
6,902
3,924
13,085
0
L
6,578
1,656
227
640
8,217
2,791
590
3,654
4,528
14,264
0
L
5,389
2,277
597
2,131
12,445
4,781
524
5,844
6,352
0
11,923
L
14,225
1,140
124
91
8,422
2,835
620
5,801
2,542
26,712
0
W
12,159
4,063
1,115
866
10,357
3,379
2,038
5,727
4,630
0
22,236
W
6,780
789
9,178
2,775
7,583
2,942
861
4,498
3,085
29,834
0
W
Agni
14,632
632
1,239
1,451
8,565
2,969
1,317
5,672
2,893
27,177
0
W
Hercules
Tarinoke
Hercules
3,933
613
377
2,199
12,991
8,745
609
7,080
5,911
3,203
5,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,121
Gold Earned
48,109
83
Minions Killed
117
0
Camps Cleared
0
852,391
Distance Traveled
896,822
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,469
747
14
1
0
165,806
1
W
Geb
9,215
922
16
2
0
185,595
3
L
Chang'e
9,503
950
18
2
0
162,824
0
L
Nu Wa
8,113
811
9
1
0
170,294
2
L
Set
8,212
821
14
1
0
185,620
1
L
Scylla
8,824
882
28
3
0
167,847
0
W
Skadi
9,626
963
19
2
0
172,822
0
W
Ra
9,906
991
53
5
0
168,963
0
W
Agni
10,469
1,047
23
2
0
183,909
1
W
Hercules
8,893
889
6
1
0
185,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role