Player Matchup

Bacchus
Bacchus
Drgreenthumb291
Bacchus
Level 66
God Stats
1W - 2L
1,314 SR
Queue Stats
1W - 2L
1,761 Elo+
Party 1
Baron Samedi
Baron Samedi
ENCRYPTEDGREEN
Baron Samedi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,375 Elo+
Party 1
Geb
Geb
INNOMINATAM7
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 150L
1,640 Elo+
Party 1
Horus
Horus
JihadiWithABody
Horus
Level 66
God Stats
0W - 3L
1,136 SR
Queue Stats
1W - 6L
1,761 Elo+
Party 1
Arachne
Arachne
MisterGreeen
Arachne
Level 89
God Stats
0W - 1L
1,312 SR
Queue Stats
9W - 12L
1,461 Elo+
Party 1
Team Averages
Level 89
1,352 SR
1,600 Elo+

VS

Team Averages
Level 125
1,600 SR
1,547 Elo+
Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
I Spell icup
Olorun
Level 153
God Stats
6W - 1L
1,500 SR
Queue Stats
125W - 143L
1,549 Elo+
Party 2
Bastet
Bastet
RowdyRaccooon
Bastet
Level 128
God Stats
7W - 3L
1,500 SR
Queue Stats
211W - 208L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
TheSuspecto_
Nu Wa
Level 109
God Stats
19W - 13L
1,732 SR
Queue Stats
310W - 297L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
Zhang Llao
Gilgamesh
Level 87
God Stats
11W - 6L
1,766 SR
Queue Stats
129W - 140L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
8,146
582
533
9,270
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ENCRYPTEDGREEN
Baron Samedi
16
3 / 6 / 3
9,612
687
11,827
17,120
6,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 5 / 5
10,499
750
15,083
25,322
9,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 7 / 5
9,415
673
7,763
18,551
11,491
Arachne
MisterGreeen
Arachne
17
5 / 6 / 4
10,727
766
12,882
19,458
8,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
4 / 2 / 14
10,495
750
7,009
14,311
17,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
18
5 / 2 / 9
10,692
764
18,168
15,158
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
8 / 2 / 7
12,508
893
17,402
12,116
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 3 / 17
10,602
757
24,110
11,753
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Zhang Llao
Gilgamesh
18
7 / 2 / 9
11,528
823
13,342
15,439
10,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
11
Kills
26
26
Deaths
11
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
2
14
5.5
L
0
2
3
0.75
L
Baron Samedi
ENCRYPTEDGREEN
Baron Samedi
3
6
3
0.75
W
Olorun
5
2
9
4.75
L
1
5
5
0.7
L
2
7
5
0.64
L
Arachne
MisterGreeen
Arachne
5
6
4
1.17
W
8
2
7
5.75
W
2
3
17
3.5
W
Gilgamesh
Zhang Llao
Gilgamesh
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,088
Damage
80,031
89,721
Taken
68,777
40,094
Mitigated
43,535
23,369
Healing
21,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,009
692
1,957
2,751
14,311
17,205
1,179
4,955
9,356
17,535
0
L
533
0
290
266
9,270
3,899
0
6,392
2,878
4,264
0
L
Baron Samedi
ENCRYPTEDGREEN
Baron Samedi
11,827
923
2,385
5,352
17,120
6,984
258
7,430
9,690
46,065
0
W
Olorun
18,168
10,816
1,153
7,113
15,158
6,027
1,526
9,798
5,360
49,137
0
L
15,083
726
101
7,519
25,322
9,390
0
17,345
7,977
59,548
0
L
7,763
2,918
892
1,432
18,551
11,491
102
9,428
9,123
0
14,193
L
Arachne
MisterGreeen
Arachne
12,882
7,165
0
5,132
19,458
8,330
0
8,692
10,766
0
32,791
W
17,402
4,043
0
3,044
12,116
5,682
496
3,225
8,891
0
63,577
W
24,110
7,821
106
1,276
11,753
4,617
484
5,213
6,540
58,279
0
W
Gilgamesh
Zhang Llao
Gilgamesh
13,342
4,027
1,989
2,082
15,439
10,004
990
4,252
11,187
0
32,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,399
Gold Earned
55,825
228
Minions Killed
320
0
Camps Cleared
0
1,203,248
Distance Traveled
1,425,299
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,495
750
25
2
0
280,710
0
L
Bacchus
8,146
582
10
1
0
188,744
0
L
Baron Samedi
9,612
687
57
4
0
236,941
0
W
Olorun
10,692
764
63
5
0
240,513
2
L
Geb
10,499
750
100
7
0
291,288
3
L
Horus
9,415
673
11
1
0
205,575
0
L
Arachne
10,727
766
50
4
0
280,700
0
W
Bastet
12,508
893
130
9
0
334,165
1
W
Nu Wa
10,602
757
59
4
0
270,878
2
W
Gilgamesh
11,528
823
43
3
0
299,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role