Player Matchup

Jormungandr
Jormungandr
Platinum IV
Mister MadBro
Jormungandr
Platinum IV
Level 146
God Stats
9W - 5L
1,706 SR
Queue Stats
232W - 111L
1,730 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
OsborneJack
Ah Muzen Cab
Platinum IV
Level 132
God Stats
3W - 2L
1,772 SR
Queue Stats
40W - 24L
1,734 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
Yace 1996
Morgan Le Fay
Platinum IV
Level 129
God Stats
5W - 5L
1,644 SR
Queue Stats
281W - 192L
1,734 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,707 SR
1,733 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,445 SR
1,708 MMR
Tiamat
Tiamat
Platinum IV
JormCultist
Tiamat
Platinum IV
Level 121
God Stats
2W - 6L
1,336 SR
Queue Stats
381W - 353L
1,843 MMR
Party 1
Hercules
Hercules
Gold II
PepePempFrog
Hercules
Gold II
Level 143
God Stats
2W - 5L
1,500 SR
Queue Stats
222W - 224L
1,682 MMR
Party 1
Guan Yu
Guan Yu
Gold V
TigerHawk-09
Guan Yu
Gold V
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 95L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mister MadBro
Jormungandr
20
4 / 2 / 12
14,255
679
22,425
23,371
23,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
OsborneJack
Ah Muzen Cab
20
9 / 0 / 7
14,857
707
26,619
18,098
8,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Yace 1996
Morgan Le Fay
19
5 / 4 / 7
14,158
674
19,780
16,252
6,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
BastetAtlasFenrirThothSol

VS

Bans
GebGaneshaAresMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 6 / 2
12,935
616
25,482
19,600
11,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
PepePempFrog
Hercules
16
1 / 4 / 4
12,170
580
12,901
25,558
28,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
TigerHawk-09
Guan Yu
15
1 / 8 / 3
12,411
591
9,069
34,074
32,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
18
Kills
6
6
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
6
2
0.83
W
Jormungandr
Mister MadBro
Jormungandr
4
2
12
5
W
Ah Muzen Cab
OsborneJack
Ah Muzen Cab
9
0
7
12.5
L
Hercules
PepePempFrog
Hercules
1
4
4
0.75
L
Guan Yu
TigerHawk-09
Guan Yu
1
8
3
0.31
W
Morgan Le Fay
Yace 1996
Morgan Le Fay
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,824
Damage
47,452
57,721
Taken
79,232
38,367
Mitigated
72,358
24,340
Healing
19,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
25,482
470
0
2,516
19,600
11,770
0
9,952
8,644
79,435
0
W
Jormungandr
Mister MadBro
Jormungandr
22,425
4,661
578
9,163
23,371
23,305
419
11,272
12,099
68,685
0
W
Ah Muzen Cab
OsborneJack
Ah Muzen Cab
26,619
7,868
0
7,601
18,098
8,399
1,985
6,350
11,748
0
83,383
L
Hercules
PepePempFrog
Hercules
12,901
1,722
754
2,047
25,558
28,413
27
12,981
11,097
0
37,146
L
Guan Yu
TigerHawk-09
Guan Yu
9,069
448
4,050
10,616
34,074
32,175
109
17,531
14,905
1,228
19,927
W
Morgan Le Fay
Yace 1996
Morgan Le Fay
19,780
1,885
1,107
5,891
16,252
6,663
19
9,115
7,137
56,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,270
Gold Earned
37,516
245
Minions Killed
214
11
Camps Cleared
5
1,162,038
Distance Traveled
1,172,923
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,935
616
118
6
5
375,739
2
W
Jormungandr
14,255
679
68
3
6
366,361
2
W
Ah Muzen Cab
14,857
707
105
5
2
409,765
0
L
Hercules
12,170
580
65
3
0
408,176
1
L
Guan Yu
12,411
591
31
1
0
389,008
4
W
Morgan Le Fay
14,158
674
72
3
3
385,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role